AtlasAV

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AtlasAV

AtlasAV

@AtlasAVOfficial

The Coach raising the bar for EVERYONE interested in Overwatch & also a Twitch Troublemaker. Be Kind. Be Humble. Be Positive.

เข้าร่วม Ağustos 2017
43 กำลังติดตาม50 ผู้ติดตาม
AtlasAV
AtlasAV@AtlasAVOfficial·
@SamitoFPS Sam from a coaches perspective I wouldn’t mind doing a video on this. imo there exists this harsh reality with the dps role having one of three options. 1- play what is best neutrally. 2- if their tank stops you. Play what counters them best you can. Or 3- play what doesn’t die.
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Samito
Samito@SamitoFPS·
The DPS role has lost enormous amounts of carry potential due to super tanks in Overwatch 2 FrankieP solos the lobby but is unable to cap point due to a raid boss tank DPS has lost tons of solo carry potential and the failed designs of OW2 need to be addressed (Full vid soon)
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kraandop
kraandop@kraandopOW·
Getting used to deadweight for upcoming drives
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AtlasAV
AtlasAV@AtlasAVOfficial·
LISTEN UP!!! These types of event are GREAT for testing possible changes and/or concepts that could be FUN and USEFUL changes to the main game. Log on and PLAY and give feedback on what feels good. You never know what could end up in the hero gallery!
Overwatch Cavalry@OWCavalry

New April Fools Mode Changes in #Overwatch 👀 🐰 DVa Micro Missiles: → Now fires two giant, slow-moving missiles that explode in a bigger area. 🦾 Domina Barrier Array: → Will randomly select one of many pre-determined Barrier Array configurations. → Barrier Panel Health increased by 50. → Cooldown reduced to 7 seconds. 👊🏿 Doomfist General: → Doomfist can see all active Talon members through walls. → Doomfist deals and receives 50% more damage from active Talon members. Rocket Punch: → Charge can be held indefinitely. → Movement speed is no longer reduced when charge is held for long enough. ☢️ Hazard Jagged Wall: → No longer fires a wall-spawning projectile. → Instead, Hazard enhances himself for 5 seconds, greatly increasing his attack speed, reload speed, movement speed, cooldown speed, and jump speed. → Cooldown reduced to 8 seconds. 👑 Junker Queen Scattergun: → Now shoots 7 knives instead of bullets. Jagged Blade: → Now throws a regular shotgun instead of a knife. → When impaling an enemy, the shotgun fires at the enemy. → After recalling, the shotgun fires at your crosshair when caught by Junker Queen. 🏝️ Mauga Overrun: → Overrun can last forever. → Using Overrun for too long lights Mauga on fire. → While on fire from Overrun, colliding with enemies lights them on fire. Cardiac Overdrive: → Now makes Mauga’s chainguns shoot blobs of lava, which explode and instantly ignite enemies. ❄️ Mei General: → Moved to Tank role and Bruiser subrole. → No longer has the Specialist subrole passive. → Shields increased from 0 to 200. → Mei’s scale has been increased by 25%. Ice Wall: → Ice Wall’s scale has been increased by 25%. 🐴 Orisa Energy Javelin: → Now launches Orisa in the direction the Javelin is thrown. Terra Surge: → While charging Terra Surge, Orisa ascends into the sky and can move around. → Upon unleashing Terra Surge, Orisa slams down onto the ground below her, triggering its damage on impact. → No longer grants overhealth. → Maximum damage reduced to 400. 🔮 Ramattra General: → Health increased from 425 to 500. → Armor increased from 100 to 500. → Ramattra is now permanently anti-healed. Ravenous Vortex: → Ravenous Vortex now heals Ramattra for 250% of the damage dealt (bypassing anti-heal). Annihilation: → Annihilation now heals Ramattra for 100% of the damage dealt (bypassing anti-heal). → Annihilation applies anti-heal to enemies. 🛡️ Reinhardt Charge: → Charge can pin multiple enemies at once. → Holding forwards or backwards speeds up or slows down Charge’s speed. → Charge’s duration increased from 3 seconds to 10 seconds. 🐽 Roadhog Chain Hook: → Hook no longer pulls enemies. → Now slows, hacks, anti-heals, burns, and reveals the hooked enemy for 3 seconds. → Cooldown reduced from 6 seconds to 4.5 seconds. 🎼 Sigma Accretion: → Now fires a shotgun volley of small rocks. → Has 2 charges. 🦍 Winston General: → Winston has been disabled. → Seriously, you can’t play as Winston. 🐹 Wrecking Ball Roll: → Greatly increases Wrecking Ball’s size. → Wrecking Ball is unstoppable and takes 30% reduced damage during Roll, but moves significantly slower. Grappling Claw: → Retracting the Grappling Claw now launches Wrecking Ball in the direction he is moving. 🫧 Zarya Particle Cannon: → Secondary fire now blows explosive bubbles. 🪭 Anran Fan the Flames: → While airborne, Anran’s secondary fire will push her backwards in the direction she is aiming. Vermillion Revival: → Anran can move around while dead before triggering Vermillion Revival. 🧨 Ashe Dynamite: → If Ashe shoots an airborne Dynamite, a new Dynamite will be launched upwards from the explosion. 🧢 Bastion Configuration: Assault: → Now shoots large wind-blasts with limited range, knocking back enemies. → Bastion now moves faster while in this configuration instead of moving slower. 🤠 Cassidy General: → Cassidy fires a piercing bullet that inflicts bleeding whenever saying hello. 🔵 Echo Tri-Shot: → Each successive shot increases the number of projectiles fired, creating new shapes for each volley. Flight: → Cancelling Flight launches Echo in the direction she is moving. Sticky Bombs: → Sticky Bombs now bounce off the environment up to 3 times before sticking. 💥 Emre General: → Emre’s jump height has increased. → Emre’s gravity has decreased. → 200 of Emre’s health has been converted to shields. Cyber Frag: → Projectile physics have been changed. → Now sticks to enemies, dealing more damage when stuck. Siphon Pistol: → Projectile speed increased. → Can now headshot. → Lifesteal removed. → No longer changes Emre’s jump behavior. Quick Melee: → Now deals 60 damage. → Will lunge at nearby enemies. → Deals critical damage when hitting enemies in the back. Override Protocol: → Ultimate cost has been reduced by 50%. → Now only fires 2 heavy rounds. → Rate of fire has increased. → No longer grants flight. 🎯 Freja General: → Freja’s regular movement is 70% slower. → Freja’s cooldowns are accelerated by 300% while on the ground. 🐲 Genji Dragonblade: → Moved from his Ultimate to his weapon. → Damage reduced from 110 to 65. Energy Slash: → New ability. → When activated, Genji’s Dragonblade will fire large energy projectiles with each slash for a short duration. → Only usable with Dragonblade equipped. → Has an 8-second cooldown. Shuriken: → Moved from his weapon to his Ultimate. → Shuriken projectile speed tripled. → Primary fire now continues firing when held down. → Secondary fire now fires 9 projectiles at a faster rate and in a wider arc. → Ultimate duration increased to 8 seconds. 🏹 Hanzo Random Arrow: → Replaced Sonic Arrow. → Has a 6 second cooldown. → Readies one of many possible arrows at random into Hanzo’s bow, which can be seen before firing. 💣 Junkrat Steel Trap: → Maximum number of active Steel Traps has been increased from 1 to 3. → No longer has a cooldown and instead costs 50 scrap to place. → Heroes drop 25 scrap upon death, which Junkrat can pick up. 🚀 Pharah Hover Jets: → Removed. Rocket Launcher: → Has increased self-knockback. → The more Pharah knocks herself back with her Rocket Launcher, the faster she moves. → No longer deals damage to Pharah. 💀 Reaper Shadow Step: → During Shadow Step, Reaper has 6 seconds to choose if he wants to teleport there or retreat back to his original position. → If he retreats, Shadow Step’s cooldown is reduced to 5 seconds. 🍁 Sojourn General: → While at 100 energy, Sojourn’s abilities consume 50 energy to become energized. Power Slide: → Energized Power Slide moves 100% faster and trips enemies Sojourn collides with. Disruptor Shot: → Energized Disruptor Shot leaves behind 2 smaller energy bursts as it travels. → The smaller energy bursts have a 2-meter radius and deal 60 damage per second. 🎖️ Soldier: 76 Biotic Field: → Soldier: 76 can deal massive damage to enemies if he places Biotic Field on them. Sprint: → Final Blows increase Soldier: 76’s Sprint bonus speed boost by 25%, up to 75% extra. → This bonus is lost on death. 👾 Sombra Disguise: → Replaced Translocator. → Transforms Sombra into a random object. → Sombra can still move while disguised. → Doing any action removes Sombra’s disguise. 🔷 Symmetra Sentry Turret: → Sentry Turrets now automatically deploy around Symmetra and follow her around wherever she goes. → Number of charges increased to 4 from 3. → Cooldown reduced to 7.5 seconds. → Damage reduced from 30 to 15. 🧰 Torbjörn General: → A second Torbjorn is on top of Torbjorn, mimicking all of his actions. ⏫ Tracer Blink: → Distance increased to 100 meters. 🐺 Vendetta General: → Vendetta’s camera is always in 3rd person, with her aim being totally separate from the player’s. → Vendetta will automatically lock on to nearby enemies, facing them no matter how the player moves. → Press Interact to lock on to the nearest enemy your crosshair is aiming at. Palatine Fang: → Overhead damage reduced by 40%. 🪨 Venture Burrow: → When emerging from Burrow, a random pick-up is also dug out of the ground. → The pick-up can be collected by any ally. 🕷️ Widowmaker Take Aim: → Can now charge up to 150%. → When charging above 100%, the charge rate is 80% slower and the scope zooms in even further. 💉 Ana Sleep Dart: → Now puts Ana to sleep for up to 3 seconds. → When waking up, Ana will Nano Boost herself. → The Nano Boost’s duration will scale based on how long she was asleep. 🏥 Baptiste Exo Boots: → Now charges up to 4 air-dashes. → Air-dashes are used by jumping in mid-air, launching Baptiste horizontally in the direction he is moving. → Air dash charges do not decay over time. 🪛 Brigitte Shield Bash: → After Shield Bashing, Brigitte begins surfing on another shield for 3 seconds, increasing her movement speed and jump height. → Shield Bash’s cooldown begins once the shield surfing ends. → Cooldown reduced to 3 seconds. ☀️ Illari Healing Pylon: → No longer passively heals nearby allies. → Shooting the pylon with Solar Rifle’s primary fire reflects the projectile to all enemies in range. → Solar Rifle’s secondary fire can heal the pylon. → Shooting the pylon with Solar Rifle’s secondary fire reflects the beam to all damaged allies in range. → Build time reduced to 0.5 seconds. → Illari can throw the Pylon further. → Cooldown is always 7 seconds. 😺 Jetpack Cat Lifeline: → Comes pre-attached with a Wrecking Ball that can be used to slam into enemies. → Ending Lifeline launches the ball at high speeds in the direction it is moving. → Now has a 12-second duration. → Cooldown increased to 6 seconds. 🛸 Juno Hyper Ring: → Hyper Ring is now deployed sideways. → Allies within Hyper Ring can jump higher. 🦊 Kiriko Wall Climb: → Kiriko can move along walls horizontally while wall climbing. → After wall-climbing, Kiriko can re-grab the wall without needing to touch the ground. 🪷 Lifeweaver General: → Lifeweaver’s scale has been reduced by 50%. → Health reduced from 200 to 75. → Shields reduced from 50 to 25. Life Grip: → Allies pulled by Life Grip get shrunk for 5 seconds after being pulled. Petal Platform: → Petal Platform’s scale has been reduced by 50%. → Health reduced from 300 to 150. Tree of Life: → Tree of Life’s scale has been reduced by 50%. → Health reduced from 1200 to 600. 🐸 Lucio General: → Successive jumps off of the floor increase Lucio’s jump height, up to 5 times. → Failing to chain jumps together resets Lucio’s jump height back to normal. → When at maximum jump height, Lucio can land on an enemy’s head, dealing damage and bouncing him back up. 🪽 Mercy Guardian Angel: → Can now target enemies. Resurrect: → Now only targets enemies. → Using “Resurrect” on an enemy deals damage while casting, ending in an explosion of damage when finished. → Mercy heals for 50% of the damage dealt with Resurrect. → Cooldown reduced to 15 seconds. ⛓️ Mizuki Healing Kasa: → Healing Kasa has 3 charges. → Mizuki now wears a hat for each charge of Healing Kasa available. → Healing Kasa no longer returns to Mizuki. → While Mizuki has 1 or more charges of Healing Kasa, he cannot be headshot. Katashiro Return: → Mizuki can teleport to his previous location 3 times per use. 🧪 Moira Biotic Orb: → Now requires targeting an ally to cast. → The Biotic Orb will attach itself to the targeted ally, moving around with them. → Damage orb’s range increased from 4 meters to 8 meters. → Healing orb’s range increased from 5 meters to 10 meters. 🌊 Wuyang Guardian Wave: → Wuyang can charge up Guardian Wave, empowering its size, damage, healing, and knockback. 🦿 Zenyatta Orb of Destruction: → Secondary fire now has a 6-second cooldown. → While charging secondary fire, orbs begin circling around Zenyatta, dealing damage and knocking back nearby enemies for up to 8 seconds. → When releasing secondary fire, the orbs are shot out all around Zenyatta rather than all straight-forwards. → Secondary fire’s damage and knockback increase with each orb charged. → Zenyatta moves 30% faster while charging Orb of Destruction. → Zenyatta gains 15 overhealth with each stored orb.

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AtlasAV
AtlasAV@AtlasAVOfficial·
@JennaVAtion YES GREAT TAKE THANK YOU FOR BEING THE VOICE OF REASON 👏
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Samito
Samito@SamitoFPS·
Doomfist is the greatest flop of an antagonist I've ever seen Was built up to be one of the most badass characters in the verse just to get 1 shot by the new girlboss character The doomfist community hasn't been down this bad since he got moved to the tank role
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AtlasAV
AtlasAV@AtlasAVOfficial·
Role Predictions/Confirmed For 2026!!! Welcome Back #Overwatch !!! Who are YOU most excited for? TELL ME !!!
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AtlasAV
AtlasAV@AtlasAVOfficial·
Did Mike Tyson Sponsor a pre workout product? 👀
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AtlasAV
AtlasAV@AtlasAVOfficial·
This POS called a young kid a FGGT and I reported them, IMMEDIATELY afterwards he told the child to kys and telling him he should get bullied until he stops being a p*ssy HOW do I get in contact with a dev this is NOT ok at all @MarvelRivals It was the PAUPULATOR guy.
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AtlasAV
AtlasAV@AtlasAVOfficial·
@Jay3OW @MarvelRivals Change tournament title to “Jay3’s For The Vibez Community Clash” 🥸🤣
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Jay3
Jay3@Jay3OW·
8000+ people joined the discord 600 teams have signed up You guys are AMAZING!!! Way bigger turnout than I anticipated and I can’t wait to watch y’all play! Have fun out there BUT remember there’s $30,000 on the line! Also, thank you to @MarvelRivals for letting me host this
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AtlasAV
AtlasAV@AtlasAVOfficial·
@SamitoFPS 5v5 tank is dead in NA once you hit diamond. I’m ranking up a few Smurf accounts and the highest tank I’ll get put against is plat one until the account hits masters. All of the tanks players above plat are in 6v6 because it’s more fun
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Samito
Samito@SamitoFPS·
I say this as one of the main voices who pushed for 6v6 Aaron is COMPLETELY right about not wanting to change the format of 6v6 to role lock and if at this point you think it’s sustainable or the right formatting for the mode you’re delulu Max 2 tanks w/ bans is far superior
Overwatch Cavalry@OWCavalry

6v6 & Open Queue support will continue in #Overwatch2 🤝 Clarifying a misunderstood livestream comment, Aaron Keller says Open Queue is the second most popular mode and that the team is discussing more support for it this year.

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AtlasAV
AtlasAV@AtlasAVOfficial·
@SamitoFPS ALL OF THIS IS ABSOLUTELY…. correct. Sam has his moments but credit where credit is due this is just truth. Playing for ultimates versus making a play is a HUGE difference between early years Overwatch versus early years Marvel Rivals. The players are too new to see it.
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Samito
Samito@SamitoFPS·
My response to everyone saying "react to the rivals patch" There is no point in reacting to -50 dmg or +20 healing on all of these heroes when the neutral fights dictate 20% of the outcomes and ults dictate 80% There has barely been one meaningful gameplay change since ALPHA
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GetQuakedOn
GetQuakedOn@GetQuakedOn·
this is what happens when you balance the game for casuals. Looking back at OW1 and even earlier OW2 most of the things you hear people talk about from all ranks is the game balance and nowadays I only see high ranked players talk about balance, everyone else talks about skins and when the rammatra dance emote comes out. this current generation of overwatch 2 players are genuinely different types of players. The gaming space changed significantly within those 10 years of OW existing. Overwatch went from feeling like a competitive hero shooter to an arcade shooter real quick. I sound like a old ass boomer saying this shit but modern gaming sucks ass and seeing a game like overwatch slowly shift into a "modern game" is a little lame but i still love the game and can still have fun even if its not the same amount of fun i had before.
piplup@piplupwtf

u really do realize the competitive space is the vocal minority when u look at the replies to posts like this

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FearBuck
FearBuck@FearedBuck·
Nina Lin has been permanently banned on Twitch
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AtlasAV
AtlasAV@AtlasAVOfficial·
@Jay3OW Oh I’m so down 👀
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Jay3
Jay3@Jay3OW·
Hello! Are there any Marvel Rivals content creators who are GM or lower? Looking to find some new friends for an upcoming event🤫 👇R👇E👇P👇L👇Y👇
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