Big P
502 posts

Big P
@BigP_dev
Stacking @ReadStacked 🥞 Calling https://t.co/0UfwkZJPEw 🤙
Charleston, SC เข้าร่วม Aralık 2025
58 กำลังติดตาม36 ผู้ติดตาม


All of my engineers are AI enabled
The days of coding without AI are gone
Stacked@ReadStacked
your company is about to hire AI agents. not someday. this year. Microsoft just said over 500,000 AI agents have already been created on their platform. Anthropic's Claude is now running inside Microsoft 365. Salesforce has Agentforce. every major enterprise platform is building AI that does the work, not just answers questions. the question isn't "will AI take my job." the question is "am i the person who knows how to manage AI, or am i the person AI is replacing." one of those people gets promoted. the other gets a meeting with HR.
English

1 prompt...
It's crazy what you can do now in < 5 minutes
Here is the Prompt:
Build a Python script `generate_3d.py` that renders Conway's Game of Life as a 3D video with orbiting camera. Pure Python + numpy + Pillow + ffmpeg (no OpenGL/pygame).
**Core architecture:**
- 1080x1080 output, 30fps, H.264 mp4 via ffmpeg raw RGB pipe
- GoL engine: non-toroidal (zero-padded boundaries), tracks cell age as float
- 3D renderer: each alive cell is a column/box at grid position (x, y) with height proportional to age (capped at max_height). Older cells = taller columns.
- Camera orbits the grid center at configurable speed, with gentle sinusoidal height bob
- Painter's algorithm: sort all columns far-to-near, draw back-to-front
- Each column drawn as polygons: 4 side faces (dark/mid shading) + top face (bright). Use Pillow ImageDraw.polygon()
- 3D→2D projection: standard perspective projection with camera basis vectors (forward/right/up), FOV 60°
- Post-process: Gaussian blur glow layer blended at 40% opacity over original
- Sonified audio: ambient drone (40-100Hz) + ethereal pad (220-550Hz) + sub pulse + sparkle, all modulated by live cell count, rendered as 16-bit WAV
**5 color styles** (each has bg color, grid line color, 4-stop color gradient for columns, glow toggle):
- neon: cyan→blue→purple→pink on dark blue-black
- fire: yellow→orange→red→crimson on dark brown
- matrix: light green→green→dark green on black
- ice: white→light blue→blue→navy on dark blue
- vapor: pink→purple→cyan→teal on dark purple
**Floor:** draw grid lines projected in 3D at z=0 in the style's grid_color.
**CLI args:** `--output`, `--duration` (15s default), `--seed` (42), `--grid-size` (60), `--density` (0.3), `--style` (neon/fire/matrix/ice/vapor), `--fps` (30), `--cam-speed` (0.2 rev/s), `--cam-height` (grid*0.7), `--cam-dist` (grid*0.9), `--max-height` (8.0), `--batch` (generates all 5 styles).
**Key details:**
- Column half-width 0.4 cells, height = min(age/15, 1) * max_height + 0.5
- Color interpolation: lerp through 4 color stops based on min(age/30, 1)
- Side faces: 2 dark (50% color), 2 mid (70% color). Top face: 130% color (clamped 255)
- Camera target: grid center at z = max_height * 0.3
- Audio: fade in/out 0.8s, normalize to 0.8 peak
English

@AnthropicAI am I just supposed to resize my terminal every few minutes to fix this?
Does anyone have any better solutions?

English

I built a tool that procedurally generates YouTube Poop videos from text prompts. No AI image gen. No external media. Just math, glitch art, and vibes.
First prompt: “What does it feel like to be a large language model?”
It made this.
“I have no mouth and I must predict”
#AIArt #GenerativeArt #YTP #GlitchArt #LLM
Big P@BigP_dev
English














