Blex รีทวีตแล้ว

"UEFN allowed us to build systems that go beyond traditional fishing mechanics. Players can unlock new rods, upgrade their gear, manage their inventory, and grow their collection over time. For progression and data storage, we implemented a persistent inventory system using Verse Persistence, allowing player unlocks and upgrades to be saved across sessions.
We also customized fishing rods visually by attaching custom Niagara effects directly to the player, enabling each rod to have unique visuals and feedback while keeping the system modular and scalable."
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