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A new mod for Crimson Desert has just been released that removes the Stamina limit for Gliding and Sprinting. If you don't like how quickly the stamina gets drained during gliding, this mod allows you to configure how slowly the Stamina drains (75%, 50%, 25%, 10% slower or infinite Stamina). Here's how gliding looks like now in Crimson Desert with this mod installed



















Here're my day 1 Crimson Desert thoughts: - If you're playing this game for the story, just don't (feels like background, and gameplay carries a game any day) - Combat can be really fun, despite some jank that might trip you up - Combat is VERY open as to how you wanna play, and this is ... FUN - World looks fucking insane (waterfall dev had a fucking stroke though lol) - Tons to do, shit to grind, upgrades to have, shit to buy/sell - Puzzles are really dope so far - Boss fights have a nice challenge with cool mechanics so far - Starts off kinda rough/slow, with little things that can annoy you or make you feel anxious - Many input discrepancies that make basic things tedious, annoying, or anti-QOL (such as weapon unsheathing, interacting, lantern stuff, sprinting/jumping, and other various inputs that are more annoying than they need to be) Once you get through the initial phase, you get into a groove where the game gives off MMO solo chill vibes and adventure RPG vibes. You could spend all day doing absolutely nothing, or you could spend all day in combat. Imo, the game def isn't a fail like some make it out to be. Just not true. But it's also not quite living up to its 10/10 expectations. It's somewhere in the middle, but it's very playable and a solid time after one day. Of course, any opinions can and will change. Cheers.





















