Evan D'Alessandro

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Evan D'Alessandro

Evan D'Alessandro

@EM_DAlessandro

Wargamer + wargame designer. PhD student at @warstudies studying Immersion in Wargaming. Interested in the future of conflict, China, USN, and undersea cables.

เข้าร่วม Aralık 2020
137 กำลังติดตาม669 ผู้ติดตาม
ทวีตที่ปักหมุด
Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
I’ve now finished uploading it, so if you have ever wanted to fight out the opening month of a war between the US and China between you and a friend, or for 200 people you can now do so! All of Jaws of the Dragon is now freely available for download. evandalessandro.com/jaws-of-the-dr…
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
Picking away at cards and playtesting updates for Brigade Commander. This is really going on the backburner as I have much larger fish to fry right now, but hopefully it'll get there in the next few months.
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Evan D'Alessandro รีทวีตแล้ว
King's Wargaming
King's Wargaming@kclwargaming·
🚨 King's Wargaming Week 2026 'Wargaming Week 2026: Wargaming Human Security' 📅12 May 2026 to 14 May 2026 🗺️Strand Campus, London Event details & sign up link: kcl.ac.uk/events/wargami…
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
Jaws of the Dragon was run last weekend in Denmark, for the first time without me running it. By all accounts went extremely well! Big thank you to @Thomas_DangerRI and @NatanPawlowski for facilitating the game, and hopefully it's opened some students eyes to wargaming!
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
Having both Truth Social and the normal press website was a good addition for this one, with some degree of policy by tweet occuring, and the game overall was a good time for the players. I'll start uploading the updated files as I am able to over the next month.
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
The Chinese got a couple of kilometers inland before being stoped, and PLA air assault forces ended up surrendering in the face of Taiwanese counterattacks (though PLAAF air interdiction was nasty).
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
Photos from the KCL Crisis Sim. With a Chinese blockade in place, President Trump started the war with a massive strike on Chinese SCS bases. A good Joint Firepower Strike plus shocking effective cyber on INDOPACOM's logistics system put the air war solidly in favor the Chinese.
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
After the game I'll get around to updating the game files on the website as I've done tweaks and touch ups to a lot of the game over the past several months.
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
Almost finished up with prep for tomorrow's game. Printer has now run out of yellow ink and won't print, but the last few things to be printed were non-essentials anyway.
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
The quote of the night was "moving all these bloody people is hard isn't it?"
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
Tonights wargame was planning a NEO and embassy evacuation from Taiwan. They had to draw up a Emergency Action Plan for the American Institute in Taiwan and then red-team it. Both team's plans took some different approaches, but each time I run it I get something interesting!
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
@drwictz That's a wild concindence! I've only ever met 3 other cables people in my life, but none of them are wargamers (which I guess that makes us part of an elite group...).
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Dr. Wictz
Dr. Wictz@drwictz·
@EM_DAlessandro you know we both have an obsession for undersea cables For my day job I am an Economic Historian who specializes in the regulation, construction, and impact of the North American telegraph network
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
Slightly less serious wargaming tonight as people pitched failed Cold War projects from the reasonable to the utterly insane in Shark Tank/Dragon's Den game. As designer I got to sneak in my favorites of the Rocket Belt, RDL Light Tank (aka T2000's LAV-75), and the VZ-8 Airgeep.
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
The issue with real maps instead of terrain by hex is that people can have different opinions on the dominant terrain in the hex. My genius solution to players (and officers...) being unable to read maps: go by hand hex-by-hex to label the # of units that can use the terrain.
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Evan D'Alessandro
Evan D'Alessandro@EM_DAlessandro·
@NathanWailes Exciting! Is it going to be digital tools or manual? I've been playing in/working on some games recently that have play from the tactical through to grand strategic by aggregating rulesets upwards or using multiple rulesets, so I'm increasingly interested in this sort of stuff.
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Nathan Wailes 🇺🇦🇹🇼
Nathan Wailes 🇺🇦🇹🇼@NathanWailes·
@EM_DAlessandro both, just various tools for wargamers and designers to better visualize what is going on in the games they're playing, like printable visualizations of what a single hex in the game you're playing might look like at a lower level of abstraction
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