Alec Miller
513 posts

Alec Miller
@Fettness
Founder at Royals & Rogues. Principled Pirate, going rouge since 1990. Attempting to vanguard the digital filmmaking underground.



Everyone is so mad about this but it looks like an upgrade to my eyes. Video game characters look like ass on the whole and this does improve the photorealism, full stop. This wasn’t meant to be a stylistic game. It was trying to be photoreal and ran into limitations. To me this is actual utility for AI, similar to what Magnific can do to add micro details and that extra layer of polish to low res textures. Yes, the animation is still janky and to a degree it’s like putting makeup on a pig, but these are the steps to visual improvement and I’m sure that’s next. As someone who has worked in the 3D industry for over 15 years, I also feel that the tools have plateaued, and what I have access to today isn’t significantly better than what it was a decade ago. This feels like the jump from CPU rendering to GPU rendering and all I’m seeing is hate, why??





Maxon is launching Digital Twin, a standalone tool for brands and marketers that turns 3D models into photoreal, production‑ready promo assets for any creative environment or ad platform, even in AI contexts. Read more in @Forbes: maxonvfx.com/3Z6Wmbu


From billboards to digital ads, social, and packaging, Maxon Digital Twin creates consistent product visuals faster. AI-generated backgrounds, auto-matched lighting/reflections/perspective, and 100% product accuracy. SEE IT FIRST all week @ #CES2026 - AMD booth (West Hall, W223)

From billboards to digital ads, social, and packaging, Maxon Digital Twin creates consistent product visuals faster. AI-generated backgrounds, auto-matched lighting/reflections/perspective, and 100% product accuracy. SEE IT FIRST all week @ #CES2026 - AMD booth (West Hall, W223)











