GreatZaochen

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GreatZaochen

GreatZaochen

@GreatZaochen

🎮 Indie Game Developer Magine: War of Restoration:https://t.co/6cmdk9PPwA Also made: Attribute2

เข้าร่วม Kasım 2021
165 กำลังติดตาม72 ผู้ติดตาม
ทวีตที่ปักหมุด
GreatZaochen
GreatZaochen@GreatZaochen·
🏛️ The Steam page is now OPEN! Magine: War of Restoration is coming to Steam. An RTS anyone can play — click-to-deploy, zero micro, pure strategy. Magic ⚔️ Steam ⚙️ A fallen empire waiting to be restored. Wishlist it now and follow the journey. #Steam #WishlistNow #RTS #IndieGame
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GreatZaochen
GreatZaochen@GreatZaochen·
⚙️ Game World – Machines (IV) The guild stays unseen, yet sets the limits. Standards defined. Access approved. Failures traced. Power isn’t personal— it belongs to the system. #Worldbuilding #IndieGame
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GreatZaochen
GreatZaochen@GreatZaochen·
First round of optimization — finally barely playable 😂 Biggest issue in playtest prep was performance 😭 Early dev was just “make it run”, no optimization. More units = FPS drops 💀 Fixed major bottlenecks, now smoother 👍 More polish before demo 👀 #IndieGame #GameDev
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GreatZaochen
GreatZaochen@GreatZaochen·
Magine: War of Restoration just hit 100 wishlists! 🎉 Thank you all for the support 🙏 Small-scale playtest coming soon — stay tuned 👀 #IndieGame #GameDev
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GreatZaochen
GreatZaochen@GreatZaochen·
⚙️ Game World – Machines (III) Engineers design and verify. No change without record. No device without approval. Machines can power a city— or destroy it. So they remain under control. #Worldbuilding #IndieGame
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GreatZaochen
GreatZaochen@GreatZaochen·
My lord, the enemy is overwhelming! Just the opening wave… and I got steamrolled 😭 Tuning went too far. What’s better? 👉 Fewer enemies 👉 Same number, but weaker #GameDev #RTS #IndieGame
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GreatZaochen
GreatZaochen@GreatZaochen·
⚙️ Game World – Machines (II) Machines don’t rely on inspiration. They come from iteration and record. Failures taught measurement and calibration. Refined designs carry stable power. Every boiler, every pipeline — documented. #Worldbuilding #IndieGame
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GreatZaochen
GreatZaochen@GreatZaochen·
Yesterday’s April Fools post might’ve been a bit too real 😅 Nothing was lost, I didn’t disappear (no Nov 31, no broken hard drive, no Minecraft remake) all good 👍 #IndieGame #GameDev #AprilFools
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GreatZaochen
GreatZaochen@GreatZaochen·
download here : hppt;//magine-rtx-map。download/happy-april-fools
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GreatZaochen
GreatZaochen@GreatZaochen·
My indie game is now rebuilt in Minecraft commands. Map available 👀 Magine lost all progress after a hard drive failure on Nov 31 last year. Rebuilt in Minecraft (~41 days, ~10,000 command blocks). #エイプリルフール #AprilFoolsDay #IndieGame
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GreatZaochen
GreatZaochen@GreatZaochen·
@Habeeb___44 An early version of playtest is expected to launch next month, with a demo to be released shortly thereafter
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GreatZaochen
GreatZaochen@GreatZaochen·
⚙️ Game World – Machines (I) Machines are nothing new here. They are woven into the city itself. Boilers within towers. Pipes along streets. Gears turn. Pistons move. A low hum from dawn to night. #Worldbuilding #IndieGame
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GreatZaochen
GreatZaochen@GreatZaochen·
@CircuitHive Yes, the white line represents the name; details are displayed when you hover your mouse over it
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Circuit Hive
Circuit Hive@CircuitHive·
@GreatZaochen Looks nice. Will the empty space on the right side of each box hold a description? Are the white dashes placeholders for upgrade costs or names?
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GreatZaochen
GreatZaochen@GreatZaochen·
⚙️ Tech Tree Rework! Switched from vertical to horizontal — more space for info and icons, much clearer. Global tech tree: earn points each level to unlock units, upgrades, and new mechanics. Progress carries forward. #IndieGame #RTS #GameDev
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GreatZaochen
GreatZaochen@GreatZaochen·
@GameDevTV Happy #ScreenshotSaturday! An RTS anyone can play — click-to-deploy, zero micro, pure strategy. In the early stages of development, suggestions are welcome~
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GameDev.tv
GameDev.tv@GameDevTV·
Right, it's time for #ScreenshotSaturday! Post your game dev screenshots. It can be WIP's, something you're proud of, or even finished articles! We just love seeing your work! 💪 #GameDev #IndieDev
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GreatZaochen
GreatZaochen@GreatZaochen·
🚜 Battering ram is here! A new unit built to crush buildings with ease. (…does this count as self-driving?) Core units are done. Next: expanding into machines and magic paths. Got any fun ideas? 👀 #IndieGame #RTS #GameDev
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GreatZaochen
GreatZaochen@GreatZaochen·
🏛 Game World – The Jianhu Empire (IV) Some began to fuse magic with machines. Production surged. Cities expanded. Maps filled. Now, only broken towers remain. Strange banners hang on old walls. Echoes of order drift in the wind. #Worldbuilding #IndieGame
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GreatZaochen
GreatZaochen@GreatZaochen·
🏛 Game World – The Jianhu Empire (III) No churches. No clergy. No rituals. Order runs on law, steam, and magic. The plains are stable and self-sufficient — no need for war. #Worldbuilding #IndieGame
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GreatZaochen
GreatZaochen@GreatZaochen·
Cavalry is too hard… so I just made a horse. Rider + horse + rigging? nope. Still went with the absurd style — and somehow it works. (…do horses even fight like this?) #IndieGame #GameDev #RTS
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GreatZaochen รีทวีตแล้ว
GreatZaochen
GreatZaochen@GreatZaochen·
Didn’t expect this to get so much love — my first time getting this many likes 🤯 What a nice surprise. Maybe this animation style actually works?
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