@catastrio Krita and Blender is more than enough to get you started. RealtimeVFX is a website that has a lot of resources available for free. Hope this helps!
@HalibelVFX If you don't mind me asking, how does one get started with VFX? I can't resist liking and bookmarking every realtime VFX gif that comes across my feed, I would love to learn how to make them!
@catastrio No problem! Pick Unreal/Unity (Unitys more beginner friendly). Theres resources online for free to help. YT tutorials are a good start to familiarize yourself with the tools, though for more advanced VFX a course will be more beneficial. Theres communities as well on discord
It has now been 8 years since I first started working for Riot Games. Today, I am grateful for the trust that was placed in my work, and for all the support you have given me over the years. 🫂
Thank you everyone, from the bottom of my heart! 💕
Here is a retrospective video reel showing off some of my VFX over the years. It was pretty difficult to compress this amount of work in such a short duration, but I did my best! 😄
Here is to the next 8 years, and hopefully many more! 🥂✨
Putting Unity at a pause for now, learning other engines more will help me grow as an artist more. This is a recreation for study of a piece i admire from Honkai Star Rail. #unity3d#unity#realtimevfx#gamedev#vfx
@Sirhaian Amazing work its so pretty! Is the smoke on the ground a spritesheet or a mix of noise disolve with a painted dissolve on the texture itself?
I've seen some people ask how the Noxus Portal in Arena is made, so here is how!
It is using a stencil mask (very similar to a Photoshop Layer Mask) to hide geometry that is placed in front and behind it to fake a parallax effect.
This video shows with and without the stencil enabled.
The reflection layers are in the front, while the several flat environment layers are in the back.