Ice Worm Leviathan
136 posts

Ice Worm Leviathan
@IceWormLevi
I want snow stalkers (parody account)
4546B เข้าร่วม Mayıs 2026
36 กำลังติดตาม65 ผู้ติดตาม

@ToonHive @calmdown_robby I can already here the pissed off Gameoverse fans.
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Official Kickstarter parody promo for ‘Chimptopia’ by @calmdown_robby, launching June 20th.
The animated sitcom follows three 20-something friends as they scramble to make enough money to avoid eviction from their landlord, Chimp.
Link ⬇️
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@bababafunnyname @cyclops5461 But you do use batteries for power cells
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@cyclops5461 laaarpppp you only take power cells not batteries
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@harper033_ //gues she doesn't have a son then in more ways then one
//the best way you can to get back at her is live your best life as a woman once you get out of there
//I'm sorry your "mom" is like this
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@TheYeetman77 //guess she doesn't have a son then(in more ways then one
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Dear fucking God, I hate people. What the hell is people's problem with other people's decisions on what they do to their body? Its not effecting her, why cant people be supportive and move on? I genuinely cant stand shit like this.
harper@harper033_
genuinely the most hateful message I’ve ever received
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I'm afraid to answer them..

AL-AN@alanprecursor
Why am I getting a lot of questions about how I reproduce
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@DemihumanCero @Pirat_Nation You do know the multitool does make the fish fuck off right
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@Pirat_Nation It's funny because Nobody in the first game thought to be dominators after defending themselves against like a stalker or sandshark
Also Alien Isolation has multiple tools for the Xeno that actually work.. Also.. guns for the androids??? Actual defense n not a shitty flare????
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Subnautica 2 Design Lead Anthony Gallegos recently explained the reasoning behind the game’s no-killing policy in an interview with MinnMax.
Gallegos said the decision was not made because the studio opposes violence in games:
“We’re not like ‘we’re a game about pacifism’ or ‘we’re a non-violent studio’the studio was founded by modders who made Half-Life mods, and their first mods were all about shooting aliens.”
Instead, he said the team had two main goals. The first was to shape how players interact with the world:
“Our intent, actually, was two things. One, we wanted to avoid giving players the attitude that they were dominators over the world, because the message of the game was very much about people learning to live in parallel with the world they’re in.”
Gallegos also explained that the team wanted to preserve the sense of danger and tension and cited SOMA and Alien: Isolation as major inspirations:
“We’re really inspired by games like SOMA and Alien: Isolation.”
“If [SOMA] ever gave players the means to fight things, no matter how intentionally miserable they made the experience, players would always be like ‘it’s always better to master the crappy combat than it is to deal with the constant threat of the thing’.”
According to Gallegos, removing creature killing helps maintain the feeling of vulnerability and encourages players to survive, adapt, and coexist with the alien ecosystem rather than simply eliminating every threat they encounter.


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@openlyfaer @IceWormLevi I blocked him right away cause that is like crazy
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@GargLeviathan @alanprecursor I will watch this with great interest
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Rough draft of @alanprecursor as the titan from Deltarune, going to actually animate smth this time

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@MonikaCinnyRoll atp being called woke is a compliment like they call breathing woke
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Someone called this woke.
Cats are woke now everyone.
MonikaCinnyRoll 💫 3D VTuber@MonikaCinnyRoll
It all kinda comes full circle! The video is up! Go check it out! (Video below)
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