Rui Craveirinha

438 posts

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Rui Craveirinha

Rui Craveirinha

@MetaVideoGame

Head of Research Craft at Player Research Former Games HCI Professor and Critic for IGN Portugal (He/Him)

Brighton เข้าร่วม Mayıs 2013
697 กำลังติดตาม248 ผู้ติดตาม
Rui Craveirinha
Rui Craveirinha@MetaVideoGame·
@dieubussy You may not believe it, but I woke up at the same time, went to the kitchen to get a drink, and I got pinged that the new Ueda was on. Ah, what wonders bely a spell of insomnia
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Bruno de Figueiredo
Bruno de Figueiredo@dieubussy·
I wasn't at all aware The Game Awards were being handed out today. I merely woke up at 1h30AM, walked to the kitchen for water, unlocked my phone for some soft light and noticed the livestream on the YT App. I opened it PRECISELY as Keighley started to announce Project Robot.
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Rui Craveirinha
Rui Craveirinha@MetaVideoGame·
Wanna UserResearch everything from Life Is Strange to EldenRing? PlayerResearch's growing like a katamari so we need you to join us! Did I mention EldenRing? Tiny game we worked on? Our bread and butter. Wanna work on stuff like that? Get in touch!
Player Research@PlayerResearch

We're hiring: Games User Researchers in Brighton, UK and Montreal, Canada. Experienced & early-career roles. Come join our team of player research specialists, contributing to the world's best games. ➞ Details playerresearch.com/careers/ #gamedev #gamejobs #gamesUR #playerresearch

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Rui Craveirinha
Rui Craveirinha@MetaVideoGame·
@DanielOlimac Yeah, 100% with you. With how long its been in development, I think 3mil is actually not enough to break even. The stakes are very high, but catering to your core audience and getting 80+ reviews is rarely a recipe for disaster.
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Daniel Camilo
Daniel Camilo@DanielOlimac·
@MetaVideoGame But yeah, quality wise, it's nothing like Anthem or Andromeda (although I didn't play those two. Never cared to. Also never played any DA game btw). I'm just looking at it purely from a business/commercial perspective.
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Daniel Camilo
Daniel Camilo@DanielOlimac·
IF sales for Veilguard are as low as some are saying, this could be apocalyptic for BioWare, sadly. Interestingly,I've seen a lot of devs/gaming people on LinkedIn sounding the alarms for the game since release, while on Twitter everyone tried to stay hyper positive.What gives?
Daniel Camilo tweet media
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Rui Craveirinha
Rui Craveirinha@MetaVideoGame·
@DanielOlimac It's definitely not gaming event like BG3 or Elden Ring or even Mass Effect in its prime were. But it plays to what the core Bioware fandom wanted: sp, no open world or live service bs, very story focused. So, I doubt its the miss that Andromeda or Anthem were. Is that enough?
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Daniel Camilo
Daniel Camilo@DanielOlimac·
@MetaVideoGame Yep, need to wait and see. But even before it launched I always felt the game wouldn't sell tremendously well. Not that I want that, but it's what I felt from all the feedback I was absorbing. I still "feel" it's not doing that great, but we'll see.
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Rui Craveirinha
Rui Craveirinha@MetaVideoGame·
@Darren_Mooney True in all cases except Immaculate and First Omen that feel like someone stole the others script and then just changed a few details! But hey, for every rule, and exception
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Darren Mooney
Darren Mooney@Darren_Mooney·
This isn’t like the over-saturation of the slasher market in the early 1980s, where cinemas were flooded with a host of functionally indistinguishable and formulaic knock-offs. These are films that are often radically different from one another. And they’re budgeted responsibly.
GIF
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Rui Craveirinha
Rui Craveirinha@MetaVideoGame·
@AaronBastani Comms strategy? Their problem is political strategy. You can't govern like the tories and expect viters to shower you in praise and happiness.
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Aaron Bastani
Aaron Bastani@AaronBastani·
I’m genuinely shocked by Labour’s comms strategy. I wouldn’t usually care about this stuff (the next GE is years away) but they are just letting bad stories fester every single day without any kind of response or rebuttal.
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Daniel Camilo
Daniel Camilo@DanielOlimac·
PS5 stock selling-out in China! At Huaqiangbei in Shenzhen (world's largest electronic market), it is now clear that sales are extraordinarily high, driven by Wukong. I previously reported on this sales surge (x.com/DanielOlimac/s…), which also includes PC and components.
Daniel Camilo tweet media
Daniel Camilo tweet media
Daniel Camilo@DanielOlimac

Big, BIG!, surge in PS5 sales in China due to the launch of Black Myth Wukong. We're witnessing a "contagious wave" of consumers who don't usually care about gaming suddenly being overwhelmed with all the exposure the game is having in China, and buying new consoles! 🧵

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Rui Craveirinha
Rui Craveirinha@MetaVideoGame·
@dieubussy Like an archaeologist standing over ruins. Fascinating how we evolved by wiping out every superfluous adornment, every costly decoration from our constructions... thus destroying the very thing that gives them meaning: beauty. Very happy to live in modern times!
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Rui Craveirinha
Rui Craveirinha@MetaVideoGame·
@dieubussy Art >>>>> tech Obviously, the two combined is the best of both worlds.
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Bruno de Figueiredo
Bruno de Figueiredo@dieubussy·
@DanielOlimac I know but won't spoil. I'll just say that it's a game you, living in China, are in prime position to get hold of.
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Daniel Camilo
Daniel Camilo@DanielOlimac·
You know rare games? Name this one⬇️
Daniel Camilo tweet media
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Rui Craveirinha
Rui Craveirinha@MetaVideoGame·
Need some pearls of A11y wisdom? Player Research's a11y consultant extraordinaire, Ameliane Chiasson, is spreading the gospel in this wonderful new podcast with the incomparable @stevesaylor. Don't miss it.
Player Research@PlayerResearch

Our new podcast on games accessibility! Hosted by the wonderful @SteveSaylor. Episode 1 out now, with our #a11y guru Améliane F. Chiasson — more episodes posted weekly. 📺 YouTube: youtu.be/PoEF4ZLRaT8 🎧 Spotify: podcasters.spotify.com/pod/show/playe… 📃 Transcript: playerresearch.com/learn/advancin…

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Shuhei Yoshida
Shuhei Yoshida@yosp·
I’ve been playing this game on this awesome device.
Shuhei Yoshida tweet media
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Debug Magazine
Debug Magazine@debugmagazine·
Debug are looking for games industry professionals (at all levels) who like to write about industry things. Is that you? We’re working on a thing…
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