

PC Facts
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@PCFactsbr
Orgulhoso dono e criador do canal PC Facts, fascinado por tecnologia e inovação e esposo da melhor mulher do mundo. Contato: [email protected]




Digital Foundry was super excited about the DLSS 5 announcement (because it was awesome) so they published a "FIRST LOOK" showing it off and praising it. Then the angry anti-AI mob came for them and ripped them apart and they got bullied into backpedalling. "We should have waited before posting our first round of coverage. We should have waited to see reactions from the audience." Translation: "We should have waited to see what the consensus mob opinion was before we posted our own individual thoughts." This is the reason why games suck these days. The mob bullies people into groupthink. People get so scared of giving their take they wait until the "Consensus approved opinion™️" is formed before they speak. Nobody wants to risk having the first/independent thought and risk being yelled at by the angry mob. It's super unfortunate, and the backpedalling here makes it worse because it signals cowardice and the majority of the mob doesn't care anyways, they'll find a new thing to hate.

These are my RenoDX settings in Death Stranding 2 on PC. They will give you those inky blacks for our OLEDs during night time, out in the open world. The important settings to change are; - LUT strength 25 - Shadow contrast 55 - Shadows 50 Peak brightness is to be set at what your display can do on a 10% window. Most should set game brightness to 203, but if you have a very bright 2000 nits TV like me, then sit it a bit higher. Set UI brightness to the same as game brightness.

Apesar do que está sendo muito dito e questionado pela galera, DLSS 5 não está se propondo a mudar feições no jogo. Ele pega os elementos BÁSICOS do jogo e cria pixels e conjuntos de pixels baseados em materiais, iluminação e texturas mais realistas. Vejam esses dois exemplos que não mudam as feições com o advento do DLSS 5. Da mesma forma, não se trata somente de melhoria de personagem, mas sim de tudo. O porém, de momento, é que isso tava rodando num par de RTX 5090 e parece exigir muita VRAM. A promessa é otimizarem isso pra fim do ano entregar algo mais “brando”. Mas dificilmente acredito neste momento que há razões pra esperar que rode em qualquer placa.

Daniel got important clarifications from NVIDIA. TLDR: the "DLSS5 skeptical" were right about *everything*. 1⃣ It's a 2D AI Filter. Input is only color buffer & motion vectors. The model doesn't see geometry, lights, PBR properties, normals, anything🧵 youtu.be/D0EM1vKt36s


Últimos rumores. - Sony venderá sus juegos para PC en su propia tienda. - Algunos creen que Wolverine podría lanzarse el mismo día de su lanzamiento en PC, pero requerirá un lanzador de Sony y una cuenta de PSN. ---> De esta forma pueden evitar los juegos de PC en Helix. Llevamos años rumoreando sobre un lanzador de PSN... egún una fuente que filtró información, Sony estaba trabajando anteriormente en un lanzador de PSN para PC. Podría ser cierto, ya que no se puede instalar PSN Launcher en Xbox ni en Steam sin el permiso de Sony... Probablemente, solo funcione en ordenadores de escritorio con Windows.







El Ray-Tracing de Crimson Desert muestra los cambios más salvajes que he visto nunca en iluminación global en un juego. Esta claro que este juego se diseñó con el RT de base y considero obligatorio jugar con esta función activada. Video: youtu.be/j7m9AdmKxg4





HDR analyses Death Stranding 2 on PC. HDR is broken if you use DLSS 😪 With DLSS the game only outputs 300 nits maximum so highlights, like the Sun in the sky, looks totally washed out. See picture 1. In picture 2 I have used the Pico upscaler instead and here HDR is not broken (or not so broken☺️). Other than that HDR is implemented the same way as on PS5. See my analyses in the link. The issues I pointed out in my PS5 analysis seams fixed in the RenoDX HDR mod that has already released 👍 Picture 4 is with the RenoDX mod. In picture 3 you can see the issues the Modder has fixed with RenoDX 👍 So PC gamers should use the RenoDX HDR mod, as always. I will in the next post link to where you can get the RenoDX mod (a version that works with DLSS). Turn on HDR in-game and leave in-game HDR settings at default. I will over the next days play Death Stranding more and make updates if relevant. I recommend visiting the RenoDX Discord Server to get updated info and to support the Modders.









My first impressions of #DeathStranding2PC are very positive, the game looks stunning and runs well overall and so far zero shader compilation stutters or traversal hitches. The graphics settings are more streamlined than typical Nixxes ports but they scale well performance-wise.


