Perseus

345 posts

Perseus

Perseus

@Perseus_Pyro

RuneScape Player, MQC and Comped. Master of Physics.

เข้าร่วม Ekim 2012
76 กำลังติดตาม41 ผู้ติดตาม
Perseus
Perseus@Perseus_Pyro·
@JagexZact Also a few lore players have raised a potential issue with blue flowers in Lunar Diplomacy marking the location to dig for the lunar ring not being visible from these screenshots. Can you confirm if the relevant flowers remain post rework?
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Perseus
Perseus@Perseus_Pyro·
@JagexZact A couple years ago I'd have said Lunar Isle looked pretty good and could have gotten away with just a ground texture update, but I'm glad to be proven wrong with just how good it looks! Are you able to give any updates on if you're still working on the Yanille rework?
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Mod Zact
Mod Zact@JagexZact·
Great news! The Lunar Isles graphical rework has been finalised and will be released to the world one day soon! 🌜It's been a wonderful gamejam project over the past... however long it's been 👴🏻 - but it's finally finished! Keep an eye out for more exciting updates to follow! #RS
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Mod Blkwitch
Mod Blkwitch@JagexBlkwitch·
As promised, a little update on my gamejam project! Here's some shots of Melzars maze reworked and moved underground. We decided to lean more into the necromancer vibe for this one. For the exterior view, have a look at my previous post 👌
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Mod Zact
Mod Zact@JagexZact·
Been working with @JagexPebble this Gamejam to give Yanille a much-needed graphical rework! 😁We're going to have one hell of a castle architectural kit after this! #rs3 #runescape #gamejam
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Mod Alex
Mod Alex@JagexAlex·
Completed the blockout of the new Dark Wizard’s Tower and tidied up the surrounding terrain. Only thing missing is the thorns, don’t worry they’ll be added later once I’ve rebuilt the kit
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Perseus
Perseus@Perseus_Pyro·
@JagexDBarker @JagexPebble @jagexBakingaZ The Magic Guild was founded in the 1st Age by Jack, even if it's not the same building as back then I'd hoped the current guild would have older looking elements rather than blending into the town. It's in the centre and the Yanille crest is a wand, it should stand out. (2/2)
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Perseus
Perseus@Perseus_Pyro·
@JagexDBarker @JagexPebble @jagexBakingaZ I love the new look of the town really playing into the memories of Yanille being *the* place to live with POH house parties being based there but I feel like the Magic Guild in the concept art isn't doing the place justice with magic being the other "core" to Yanille (1/2?)
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Mod Blkwitch
Mod Blkwitch@JagexBlkwitch·
A few wip shots of where my gamejam project is at 😄 Full disclosure, this will need at least 1 more gamejam of environment work to fix the underground version of Melzars Maze
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Perseus
Perseus@Perseus_Pyro·
@AndrewCGower Is there a possibility of being able to change your character more after character creation (aka. a Makeover Mage)? I recently joined and didn't notice a gender selection on the character creation and then found out the body I'd selected means everyone calls my character a lady..
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Andrew Gower
Andrew Gower@AndrewCGower·
Brighter Shores Patch Notes 18th Nov 2024 Quality of life - Make friends easier to spot by drawing their map icon, name and outline in a different color. - Improve appearance of combat flinches, and make the flinch outline color indicate the damage kind. - Make passive level boost potions better. They now ALSO allow you to buy passive ingredients the boosted number of levels earlier (whilst the potion is active). - Make yet more interfaces possible to close by clicking outside (and by pressing the escape key). - Make it clearer that passive item stacks contain 200 items, not 100. (By showing the item gain notification as 0.005 instead of confusingly rounding it up to 0.01). - Make it easier to pickup items which are underneath an npc, by making that is so that repeatedly clicking the 'open action menu' mouse button always cycles through each possible target, even if open menu is assigned to the right mouse button. Audio improvements - Improved violins on Hopeport music tracks. Bug fixes - Fixed bug where B.R.E.W.S. vat, T.E.A. machine and smelter didn't give enough knowledge when crafting multiple items at once. - Grant album cards for co-op activities (not just solo version). - If you are level 50 and have not yet chosen a faction, then if quest tries to give you combat XP, make sure you don't lose that XP. - If you are level 50 and have not yet chosen a faction, then prevent knowledge being spent on combat XP. (to avoid the XP being accidentally wasted). - Various typo fixes. - Fix graphical glitch when handcuffing some spottable thieves. - Make crime den raids show the correct handcuffs. - Make it so rotating the camera using the keys instead of the mouse still dismisses the camera rotate tutorial. - Fix bug where passive combat didn't resume properly on login (introduced by another bugfix last Sunday).
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Mod Pebble
Mod Pebble@JagexPebble·
Hiya! Still quite a ways to go, but as people are aware, I've been slowly working on Yanille over the course of GameJam and I wanted to share a small update as a sneak peek of what I've been working on! I don't know when this will be completed fully but it's fun to work on!
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Marvel Studios
Marvel Studios@MarvelStudios·
This is WICCAN 💙 Don’t miss Joe Locke in #AgathaAllAlong, now streaming on @DisneyPlus. Costume by: Daniel Selon
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Perseus
Perseus@Perseus_Pyro·
@JagexRamen Finally the new area expansion! There's so many options but the one that seems to be leading the talks are the Wushanko Isles, it's hard to know without knowing what the scope would be how big an area but a couple regions (Skull+Hook) could be great for 90+ (110) content! (3/3)
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Perseus
Perseus@Perseus_Pyro·
@JagexRamen The Desert quests! After Sanctum of Rebirth and Gate of Elidinis it makes sense for a bit of spotlight on the Desert, I'm really glad to hear there'll be two quests before a third for the finale which should hopefully be plenty for the series to thrive. (2/3)
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Perseus
Perseus@Perseus_Pyro·
@JagexBreezy In addition to witchwood as the level 100 wood, a piece of "prime witchwood" could be used for the level 100 hatchet in place of the black stone fragment, obtained from 50% Luke's corpse as witchwood can be used to protect against black stone associated horrors. (4/4)
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Perseus
Perseus@Perseus_Pyro·
@JagexBreezy I personally would like the level 100 wood to have a connection to the level 99 weapon in Daemonheim (Sagittarian), and a simple connection could be that the bow is made from witchwood (similar colour) and is named after the Sagittare who wields it. (3/3) runescape.wiki/w/Sagittarian_…
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Mod Breezy
Mod Breezy@JagexBreezy·
With 110 Mining & Smithing coming next week, we soon start our next update: 110 Woodcutting & Fletching! What sort of things would you like to see from the update? An idea for a new tree? Some QoL or re-tiering of existing content? A new weapon? other rewards? let us know! 👇
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