Shu Ubi

7 posts

Shu Ubi

Shu Ubi

@UBERRR69

เข้าร่วม Ocak 2026
5 กำลังติดตาม1 ผู้ติดตาม
Shu Ubi
Shu Ubi@UBERRR69·
@deadlock_8 They updated experimental 20 min ago, if they do it This early there was always a patch release in the next few hours
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DEADLOCK PROJECT 8
DEADLOCK PROJECT 8@deadlock_8·
It looks like the patch will be released today. Today marks the developers highest online of the month.
DEADLOCK PROJECT 8 tweet media
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Deadlock Intel
Deadlock Intel@IntelDeadlock·
Yoshi spotted flipping between changelogs & a private thread today. No official announcement of an update was made yet at this time.
Deadlock Intel tweet media
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KingRichard
KingRichard@KingRichard·
Is there any good games on the horizon? I miss streaming I just don’t have any games that I’m interested in playing at the moment….
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Shu Ubi
Shu Ubi@UBERRR69·
@VegasDeadlock Ur 100% on point. I dont like how the update schedule is right now, balancing wise.. a hotfix for broken things or a for example vitality investment change for a few days should not be a big deal, there are ~80k players 24/7, if its bad, change it back..
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vegas
vegas@VegasDeadlock·
Hp pools have gotten too high in deadlock and are the main issue we face with balance atm, we all want movement to be fun but you can't have heroes with crazy survivability who are supposed to be squishy flying around with 3000hp casually, I miss when dps heroes had 1.5k-2.2k and tanks had 2.8-3.5k If hp pools were lower it would be easier to punish an over farmed carry making a positioning mistake and fights could be less drawn out, you also would have less of a need for cc and you could nerf this globally after hp pools are lowered, I don't like how the squishy heroes are so unkillable now, quick skirmishes are rare and the simplest fights on "squishy" heroes can be extremely frustrating and drawn out, at the same time the tanks are genuinely unkillable while still dealing massive amount of damage, everyone has 3500hp with 50 percent spirit armor at 25 mins In previous deadlock patches hp was significantly lower, literally 50 percent less in most cases. This also introduces the issue where you can farm the jungle to get XP and get so much hp for free and buy only damage items but still have survivability, making many heroes that don't afk farm at an extreme disadvantage post 15 mins With less hp and less cc your individual mechanics have more room to shine and positioning and teamplay becomes more important with everyone's utility becoming a key part of each fight If you are wondering how we got here boons capped alot lower before, now you keep gaining boons until 45k, hp per boon and base hp was also increased significantly around the board and things like golden statues buffs were also buffed and introduced to sinners etc I love deadlock I've played every patch for 2 years now and have 5000+ games, I want to give my opinion on the state of the game, I mean no negativity or harm just want to open a general discussion
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Shu Ubi
Shu Ubi@UBERRR69·
@IntelDeadlock Do they have a new experimental server ? The last update on it was 12 days ago ..
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Deadlock Intel
Deadlock Intel@IntelDeadlock·
Lightning Scroll custom VFX was secretly added ⚡
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minesweeper
minesweeper@MlNESWEEPER·
There should be a new patch pretty soon dedicated to fixing matchmaking and QOL + optimizations. It may happen as early as this week, as a significant amount of feedback has been collected, (the most extensive feedback in two years) by a new round of 20+ testers.
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