Three.js

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Three.js

Three.js

@threejs

Making 3D easier since 2010.

เข้าร่วม Temmuz 2019
74 กำลังติดตาม112.1K ผู้ติดตาม
Three.js รีทวีตแล้ว
david lietjauw
david lietjauw@davidfromkansas·
Decided I wanted to be overstimulated by NYC all the time so I built its digital twin with real time data. Now I can enjoy NYC from my couch at home, and you can too! Track air traffic, subways, buses, ferries, Citi Bikes, traffic speeds, traffic cameras, 311 complaints, weather, news headlines... ...and even live bird migration patterns. (Looking at you, pigeons 👀)
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Codrops
Codrops@codrops·
The Sleepers is proof that constraints can spark creativity. Today, @_Thibka shares the lightweight WebGL techniques that shaped its distinctive atmosphere in this behind-the-scenes breakdown: tympanus.net/codrops/2026/0…
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Dan Greenheck
Dan Greenheck@dangreenheck·
Three.js Water Pro is getting a realism update!
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David
David@3DXRGuy·
made my face into a squishy toy for @VIVERSEofficial - webcam physics simulation, all in browser - built with @threejs - demo link below in replies
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Marco Fugaro
Marco Fugaro@marco_fugaro·
Day 2 of replicating those shitty mobile ads using Box3D: added a fitting city setting and some manhole lore. Feels fun to play, but the city it needs some life next! The models are all prompted in @omma_ai Studio
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3TH
3TH@3dflashlo·
Speed up map generation by 2000% 🥳 ( use three-mesh-bvh instead of def Octree ) fixe door and add more geometry. lo-th.github.io/backroom/
3TH tweet media
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Estelle Kim
Estelle Kim@estellespace·
more realistic cloth in the browser 🧵 parallax occlusion mapping, edge fraying, warp & weft properties, transparency map derived from height + albedo and more params on top of @fal PATINA model-generated pbr texture built in @threejs with my best friends opus and fable
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isaacmason
isaacmason@isaac_mason_·
I don't know how to make a tool without making a website for it... New packcat website! Making multiplayer web games? Stop using JSON.stringify + JSON.parse! Use packcat!
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Three.js รีทวีตแล้ว
isaacmason
isaacmason@isaac_mason_·
"the boiler room" - splat created with world labs marble - rendering with three.js + spark - pathfinding and navmesh generation with navcat - physics with crashcat - splat 'lighting' with spark modifiers open source! fork it and make something silly! process below 🧵 #threejs
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invalidUsername.x
invalidUsername.x@invalid_degen·
A WebGPU compute path tracer built from scratch. Study #5 xr-need.com/web-features/t… - Full KHR_materials_anisotropy, incl. per-texel anisotropyTexture (brush direction + strength maps) - Anisotropic multiple-scattering energy compensation — white-furnace validated, bit-for-bit - No denoiser, fully converged - three.js + WebGPU @threejs @thekhronosgroup @webgl_webgpu @WebGPU @80Level #pathtracing #pathtracer #ThreeJS #WebGPU #gltf #khronos #anisotropy
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Chetaslua
Chetaslua@chetaslua·
Interstellar movie by SOL Ultra no hype needed tbh i dont know what to write i made a movie bench but no model has this consistency in all form of multimodality thanks for this public release without bullshit safeguards , i have more insane test to share i want everyone who follows my work to atleast watch it one time this video , this is one shot in @threejs no external assets music , dialogues , scenes everything is procedurally generated in 14 minutes @thsottiaux just one thing please reset the limit
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Majid Manzarpour
Majid Manzarpour@majidmanzarpour·
Build a @threejs procedural terrain generator GPT 5.6 Sol Ultra (left) vs Claude Fable 5 (right) Codex & Claude Code harnesses, no agent skills invoked. Prompt shared below if you want to test 👇
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SpaceXAI
SpaceXAI@SpaceXAI·
Announcing Grok 4.5, our first model trained specifically for coding and agents. It was trained with Cursor and offers frontier intelligence at leading speeds and cost efficiency. x.ai/news/grok-4-5
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Majid Manzarpour
Majid Manzarpour@majidmanzarpour·
updated my @threejs game dev agent skills: 📐 designs the game better - core loop, levels, difficulty ✨ game feel - hitstop, screenshake, juice 🎨 shader/material cookbook + render budgets ✅ proves it plays & looks right, on real metrics github.com/majidmanzarpou…
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