Tyrian Games

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Tyrian Games

Tyrian Games

@tyriangames

Australian indie team developing HAWKER— wishlist on Steam!

Melbourne เข้าร่วม Ağustos 2024
6 กำลังติดตาม35 ผู้ติดตาม
Tyrian Games รีทวีตแล้ว
Frosty Games 🍦
Frosty Games 🍦@FrostyGamesFest·
Exclusive Look! @tyriangames just shared a new look at HAWKER in Frosty Games Fest. Pay or evade a debt to Death in a procedurally-generated grimdark world. Thirty days, an impossible debt. Pay, or Fall. s.team/a/4433640/
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Tyrian Games
Tyrian Games@tyriangames·
@justff777 @FrostyGamesFest Thanks! And no kidding, I think it's already happening😅but between this and playtests it's vindicating to know we're apparently onto something!
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Just For Fun | Blade of Wiz
@tyriangames @FrostyGamesFest fckin 1k in two months for a roguelite is no small thing, congrats. and yeah the relief is real — you scream into the void for months then one number finally validates it. enjoy it for a day before the brain goes "ok but the next 1k tho" lol
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Tyrian Games
Tyrian Games@tyriangames·
!!! Our weird little roguelite just broke 1k wishlists, 2 months since announcing! Is it normal to feel this relief? This journey is such a rollercoaster... Big ups to @FrostyGamesFest— it's still almost 2 days until the showcase! #indiedev #indiegame #SummerGameFest
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Frosty Games 🍦
Frosty Games 🍦@FrostyGamesFest·
The Frosty Games Fest showcase of games made in ANZ is happening THIS WEEKEND! ☀️🍦 Here's a handy timezone guide to help you tune in live: 🇦🇺 8am AEST / 6am AWST (7 Jun) 🇳🇿 10am NZST (7 Jun) 🇯🇵 7am JST (7 Jun) 🇺🇸 3pm PT / 6pm ET (6 Jun) 🇬🇧 11pm GMT (6 Jun)
Frosty Games 🍦 tweet media
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Tyrian Games
Tyrian Games@tyriangames·
@IndieGameJoe HAWKER's a a roguelite ARPG / shopkeeper where you must pay or evade a debt to Death in 30 days, in a procedurally-generated grimdark world. Developed by three muppets down here in Aus/NZ (it's still Tuesday over there, right?) What do you think?
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Indie Game Joe
Indie Game Joe@IndieGameJoe·
Indie devs! It's #TrailerTuesday and I want to see what your indie games - You deserve way more eyes on your work - You're doing amazing, keep going - If you're having a bad day just remember I once walked into a lamppost Would you share your trailer below?
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Tyrian Games
Tyrian Games@tyriangames·
@justff777 The triduan is specifically for the proc gen—death or dawn will reset perks, HP and give you a meta-progression opportunity, but you've got 3 days to explore as far as you can into the current gen before a world event triggers a seed reroll. Feels more intuitive than it sounds😅
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Just For Fun | Blade of Wiz
Just For Fun | Blade of Wiz@justff777·
@tyriangames death not being the only reset trigger is such an underexplored idea. most roguelites default to permadeath because it works but tying loops to time cycles adds this whole layer of 'do i push my luck or wait for dawn.' curious how the triduan timer interacts with build momentum
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Tyrian Games
Tyrian Games@tyriangames·
The core loop for most roguelites resets at every player death. This one's a little different—death, dawn or triduan (real word, I looked it up). HAWKER's a bit of a chimera, but I swear it works. What do you think? #indiedev #indiegame #roguelite #wishlistwednesday
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Tyrian Games
Tyrian Games@tyriangames·
@Blade_of_Wiz Bullet hell boss fight, let's goooo!! This is giving Furi, or Nier Automata. love it.
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Blade of Wiz - Wishlist on Steam
Chapter 2 boss — The Eternal Pope summons a barrage wall from the corner. Parallel bullet streams that force you to find the gaps or die trying.🐈‍⬛⚔️ Still tuning the density. How much is too much?
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Blade of Wiz - Wishlist on Steam
@tyriangames @justff777 thanks man 🙏 HAWKER's pitch is wild — paying off a debt to Death is such a strong setup. just wishlisted. let's keep an eye on each other's stuff, fellow roguelite devs🐈‍⬛⚔️
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Tyrian Games
Tyrian Games@tyriangames·
@justff777 Glad you think so! And thanks so much. BTW @Blade_of_Wiz looks super fun and fluid, I'll be keeping an eye out for it 🔥
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Just For Fun | Blade of Wiz
Just For Fun | Blade of Wiz@justff777·
@tyriangames sunlight draining a resource is such a cool tension — makes players want to move through shadows for gameplay reasons not just atmosphere. proc gen being 'rarely perfect' honestly sounds like a feature. gives each run a different feel even if some layouts are objectively worse
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Tyrian Games
Tyrian Games@tyriangames·
@justff777 it does; the pieces are designed to give variable shadow shapes (interestingly shaped blocks of cliff face etc.), but the day-night cycle makes it really challenging to curate tbh. Very emergent, but rarely perfect. But that's always the challenge with any proc gen ay
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Just For Fun | Blade of Wiz
Just For Fun | Blade of Wiz@justff777·
@tyriangames oh that's sick — sunlight as the drain timer means players have to think about pathing through shade vs open areas. way more interesting than a flat countdown. does the proc gen create natural shade corridors or is it more random?
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Tyrian Games
Tyrian Games@tyriangames·
@justff777 I think so too! Creates an extra layer of strategy and an extra dimension to engage with the level design. Our world proc gen is one big sprawling shape rather than a series of rooms; the resource persists until you use it, but it also slowly drains in the sunlight.
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Just For Fun | Blade of Wiz
Just For Fun | Blade of Wiz@justff777·
@tyriangames non-standard resource systems are where roguelites get interesting imo. when stamina isn't just 'wait to refill' but actually shapes how you move and attack, it becomes part of the combat identity. does it carry between rooms or reset each encounter?
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Tyrian Games
Tyrian Games@tyriangames·
@Ishnahr @Mrhappy1227 I know it's a cliche sentiment but it's only because folks like you will stand behind it and support what we create. You're a real one Kev 🙏
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Kevin Ross
Kevin Ross@Ishnahr·
@tyriangames @Mrhappy1227 There's many reasons I'm not a content creator but the primary one is I'm already insane enough. I don't know how you did it, and I don't know how Happy does it, dealing with the meta and algo day in day out. Y'all built different.
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Mrhappy1227
Mrhappy1227@Mrhappy1227·
Many of you may remember Ethys, a member of the XIV community who was would deep-dive into the game's lore? Well, he's working on a new roguelite called Hawker and I wanted to give it a shout. Here's the Steam page! store.steampowered.com/app/4433640/HA…
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Kevin Ross
Kevin Ross@Ishnahr·
@tyriangames @Mrhappy1227 Definitely following. I enjoy that style of game and the art shown on steam looks very promising. (also please tell Ethys I still wanna see episode 2 of Morrowind someday.)
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