JamesLogan

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JamesLogan

JamesLogan

@JamesHowlet1211

comento sobre videojuegos, literatura y porque no un poco de salseo

Sumali Haziran 2026
49 Sinusundan2 Mga Tagasunod
JamesLogan
JamesLogan@JamesHowlet1211·
@sergio_cavallo @ProGamer_School Los mismo juegos que alababa llegando a gamepass, como seran cerrados sus estudios ya no valen tanto y lo ve como algo necesario
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ProGamerSchool
ProGamerSchool@ProGamer_School·
Ayer se me vino una pregunta. Los medios de prensa, los grandes, ya que juzgan los juegos de todo el mundo y "saben" que es bueno y que no. Y que quieren los jugadores y que no. ¿Por que no hacen ellos un juego? Un AA sin mucho coste. Darían ejemplo y lo petarian. O NO?
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Jesus Trendez
Jesus Trendez@JesusTrendez·
@eXtas1stv No entiendo porque no se aprovechan de estos juegos, Los mejoras un poco ala generación actual. Vas a tener a todo el mundo por volver a jugar el Black OPS I & II
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eXtas1s 🎮 Noticias & Rumores
OFICIAL ❌ Activision acaba de confirmar que los relanzamientos de Call of Duty: Black Ops y Black Ops 2 para PS4 y PS5 son solo PORTS, NO remasters, lo que significa que no incluirán nuevas actualizaciones, ni cambios en los servidores.
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JUEGOS Y DISFRUTE🐁🐭
JUEGOS Y DISFRUTE🐁🐭@JUEGOSYDISFRUTE·
@Dr_Prime @PlayStation Te sigo esperando tu imagen. ¿ sabes inglés ? La imagen es correcta de acuerdo a las palabras del CEO de PlayStation. Y sino es así pon la imagen que desmiente mis palabras.
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JUEGOS Y DISFRUTE🐁🐭
JUEGOS Y DISFRUTE🐁🐭@JUEGOSYDISFRUTE·
Otra vez acertando de pleno. Ya hay confirmación Oficial @PlayStation vuelve al PC. Se estudiará caso por caso en juegos Single-player de PlayStation. - Así lo ha confirmado Hideaki Nishino ( CEO de PlayStation). #PlayStation #PS5 #PS4 #pcgamingshow #FelizViernesATodos
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JUEGOS Y DISFRUTE🐁🐭@JUEGOSYDISFRUTE

Veremos cuanto tarda @PlayStation en volver a llevar sus juegos a PC En mi opinión si esto sigue así saldrán en PC 🤗💙🤗 💻 en un futuro no muy lejano.

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JUEGOS Y DISFRUTE🐁🐭
JUEGOS Y DISFRUTE🐁🐭@JUEGOSYDISFRUTE·
@handsomejack235 @PlayStation Cuando salga un Single-player en PC veremos que dice Jason..... Es evidente que saldrá alguno aunque sólo sea para recuperar dinero de fracasos en PS5 ( Saros, Sons of Sparta, Marathon y Concord )
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Tripster
Tripster@TRIPSTER0·
And people said I was crazy for saying Astrobot Sold 4m copies, data numbers don't lie. Astrobot already outsold metroid prime 4, Indiana Jones, Avowed, Hellblade 2, pentiment, Kirby air riders, mario tennis fever, Yoshi and the mysterious book just to name a few. Impressive for a new franchise.
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Rhys Elliott@superhys

Astro Bot has sold 4.3M copies, generating around $250M for PlayStation (@alineaanalytics estimates). The budget is likely under $100M, including marketing, so that's A LOT of profit. But Astro could also be a Trojan horse for PlayStation to reach an audience it's mostly conceded to Nintendo, if Sony can stick the landing and nurture Astro right. Despite a somewhat slow start by first-party standards, Astro won Game of the Year at @geoffkeighley's @thegameawards (boosting sales considerably, see the spike at the end of December there) and has in the past year become a proper evergreen seller. As covered in the Alinea Substack yesterday, Astro has shifted over 600K copies this year alone as per our estimates (almost $33M) and is still selling 100K a month well over a year after launch. Every single month this year, Astro Bot's top crossover game is Astro's Playroom, the thing pre-installed on every PS5. So two things are happening: new PS5 owners are buying Astro Bot in droves, and that free pack-in is doing a banging job of turning them into buyers. Every month, the #2, #3, and #4 crossovers are, without fail, Fortnite, Roblox, and Minecraft. So beyond the PS-diehard buyers who propped up the launch, Astro's true, evergreen demographic has been kiddos and families. That demo has been a huge gap in PlayStation's first-party repertoire. RIP Sackboy. Now, Astro Bot is quietly turning into one of PlayStation's only successfulfamily-friendly brands in the modern era, and I reckon Sony's only getting started. I'd bet on a film or TV announcement before long, Astro-ified PlayStation characters and all. In yesterday's SEC filing, Sony said it plans to further expand its films and TV shows based on PlayStation game IP. I'd also put money on an Astro sequel sooner than you'd think, timed around the incoming PlayStation handheld, which I'd wager Playroom ends up on too (as covered, that funnel has worked wonders). Team Asobi works fast and lean: Astro Bot took about 60 people three years, as per @Chris_Dring at @thegamebusiness (subscribe!!!). We're coming up to two years since Astro launched. Astro is IDEAL for a handheld: it's pick-up-and-play, visually showcases the hardware, and demonstrates the DualSense features Sony loves to show off. It's basically Sony's Wii Sports. They almost have to do it. It's no Mario, sure, but PlayStation's been chasing the family crowd for ages with not much to show for it, a few decent swings aside. Astro's the first real crack in that door. If Sony keeps growing the brand, Astro's a perfect on-ramp into the rest of the PlayStation catalogue, which is exactly what LEGO Horizon Adventures was meant to be and, by our estimates, sadly clearly wasn't. Maybe Astro Bot ends up being what that game never managed. Sorry, Herman! If I were Sony, I'd lean on that momentum HARD in the handheld marketing. There's a real chance to breathe life back into Ratchet & Clank and other IP gathering dust, and an obvious fit for PS Plus while they're at it. Once the brand's had a bit more love, an Astro: Horizon or Astro: Uncharted could be a brilliant way to nudge players toward the bigger stuff once they're ready to move past platformers. Astro Bot and Astro's Playroom have already done the groundwork. So yeah, the pieces are all there: the brand, the funnel, the timing, a handheld that's crying out for a mascot. Sony just has to not fumble it.

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JamesLogan
JamesLogan@JamesHowlet1211·
@TRIPSTER0 Dude dont even try to watch his videos, dude a "neutral" gamer that is really just a pc xbox fanboys but he cant even buy his games, always asking for donations and gifts, and every tieme a new game like RE9 comes out he always asks his viewrs if they can buy him that game
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Jeremy
Jeremy@ManaByte·
There's a reason for that, and it's due to how GTA III was released. Before GTA III, the first two GTA games (which were top-down arcade-style games) were actually made for the PC first and then ported to consoles. When DMA Design revealed GTA III in 2001, Sony locked the game down with a two-year exclusivity deal. They paid Take-Two upfront cash, co-marketed the game, and gave them disc manufacturing discounts. In exchange, GTA III was not allowed to release on the PC for 8 months and other consoles for 12 months, and then they extended that deal to Vice City and San Andreas. What started out as a PC game became a console only series thanks to an exclusivity deal 27 years ago and that has affected the PC port cadence from Rockstar ever since.
ev 🍊🧪🩸@tox1c3ve

the fact gta 6 isn’t launching on pc from release is genuinely the stupidest shit of all time

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JUEGOS Y DISFRUTE🐁🐭
JUEGOS Y DISFRUTE🐁🐭@JUEGOSYDISFRUTE·
¿ Por qué el juego Saros puede llegar a salir en PC ? - Sus ventas en PS5 muy bajas - Su presupuesto 76 millones - Port a PC recuperaría gran parte de su presupuesto ¿ Qué crees que pasará ? ¿ Saldrá o no Saros en PC ? - Mi consejo: Debe salir #PlayStation #PS5 #PS4
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JamesLogan
JamesLogan@JamesHowlet1211·
@ManaByte The best fanboys are the selling pitch fanboys, they constantly live selling you a hardware nobody gives a shit about these days
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Jeremy
Jeremy@ManaByte·
The Xbox Series will be the only modern console where you'll be able to play GTA III, Vice City, San Andreas, GTA IV (and both expansions), GTA V, and GTA VI. Kind of like how it's the only modern console that you can play all of the mainline single-player Final Fantasy games on. Funny how that turned out.
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Jeremy
Jeremy@ManaByte·
As someone who worked in video game retail at the time of the launch, the lack of Madden was a HUGE reason people didn't want to buy the system. Had nothing to do with a fanbase being "killed off." In the late 90s into the early 2000s, sports games (especially NFL games) were system sellers in the US. EA didn't have the license on lock then so everyone tried to make a NFL game to take on Madden. Sony, Sega, Nintendo, and eventually Microsoft ALL did.
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Jeremy
Jeremy@ManaByte·
The Dreamcast failed because Sony played the media like a fiddle and convinced people that the PS2 would create Toy Story in real-time and if you didn't wait for it you were an idiot. Peter Moore has been talking about the FUD campaign for decades at this point. The other big factor was EA's boycott of the system. In 1999 there was no Call of Duty of GTA, the big system seller for casual gamers in the US was Madden and NBA Live (this is what would cause 2K to come about, btw). EA bet everything on the PS2 and went to Sega and demanded that if they were to publish games on the console they would be the exclusive sports developer. Sega and no other third party publisher would be allowed to make a sports game on the DC. Of course Sega refused. It was just a just an excuse EA used to skip the console as they knew no one would agree to that. It caused Sega to buy Visual Concepts and create the 2K series. Now NBA live is dead. Smart move by EA, huh?
Pixel Cherry Ninja@PixelCNinja

The Dreamcast didn’t fail because it lacked ideas. It failed because it had too many ideas ahead of its time. Which Dreamcast game still feels futuristic today? #Dreamcast #RetroGaming

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JamesLogan
JamesLogan@JamesHowlet1211·
@JamiesAct How curious, Cod cant seems to help grow gamepass or console for Xbox but for Playstation it does wonders, then again most Cod players are from Playstation
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James
James@JamiesAct·
😭🤣
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JamesLogan
JamesLogan@JamesHowlet1211·
@thicc_stick_boi Wait wasnt that Xbox's promise to have studios to make varied and awesome games? How come you dont say the same about that?
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JamesLogan
JamesLogan@JamesHowlet1211·
@OldPackie @Pirat_Nation No, dude was vague but he said it, their main purpose is PLAYSTATION so that means games like Wolverine, Yotei and Saros will not reach pc
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GoodOldPackie
GoodOldPackie@OldPackie·
@Pirat_Nation So "give us some time and we will launch them on PC eventually"? Sounds good, no one is on a rush to play Wolverine, Laufey or Intergalactic anyway.
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Sony Interactive Entertainment president and CEO Hideaki Nishino has responded to reports about PlayStation’s PC strategy. He said, “We’ve always determined platform selection based on the characteristics of each title. If releasing a title on PC would maximize the gaming experience, we’ll continue to consider that option.” Nishino also said, “Our current main policy is that, for single-player games developed in-house, we will further refine the value of the gaming experience that PlayStation can offer.” He explained why multiplayer titles are treated differently: “We believe it is important for live-service games to reach a wider audience through online multiplayer, so we continue to view releases on both PS5 and PC as the standard.” PlayStation single-player games will remain exclusive to PS5, Sony has not officially said they will never come to PC. The company says it will continue to make decisions based on delivering the best possible experience for each game.
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JamesLogan
JamesLogan@JamesHowlet1211·
@LOCONGAMER01 Haz todos los videos que quieras que nadie te hace caso
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LOCON GAMER
LOCON GAMER@LOCONGAMER01·
¿No que SONY había abandonado al PC? 🤔
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