Galadows

114 posts

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Galadows

Galadows

@Galadows

Just a simple videogames and animations lover Currently obsessed about hytale

In my T.A.R.D.I.S شامل ہوئے Nisan 2013
108 فالونگ8 فالوورز
Galadows
Galadows@Galadows·
@LIGHTNINGFILE @Simon_Hypixel @Hytale If you buy the game now, and it is released later on steam, you'll get a steam key for free (that's what has been said multiple times by Simon)
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LionCat
LionCat@LIGHTNINGFILE·
@Simon_Hypixel @Hytale Simon if i buy the game now will i be able to get it for free once it releases on steam?, Or do i have to pay the full amount?, Because i really want to buy the game right now, yet somewhat scared that i might have to buy it a second time when it releases on steam
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Hytale
Hytale@Hytale·
In today’s blog post, Thomas Frick gives an in-depth introduction on creating models in Hytale. ⚙️ Everything you need to know to start making models in Hytale - including our Blockbench plugin, video tutorials, and MUCH more! #Hytale hytale.com/news/2025/12/a…
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Hatsuya
Hatsuya@HatsuyaDev·
@Simon_Hypixel @YSefWakil @felinusfish Don't worry Simon, I already know that World Gen V2 will contain rotatable terrain sections, and in my opinion, I approve! (yes, that's one of my theories)
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Fish
Fish@felinusfish·
@Simon_Hypixel so ... about the zones ... tell us more 👀the wiki is aching to learn more!!
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DevSlashNull (Eli)
DevSlashNull (Eli)@DevSlashNulled·
Help us test our accounts system for Hytale by making an account here: accounts.hytale.com Tokens for reserving your name will be coming out in the next couple days, keep your eyes peeled for that! Having your account ready to go will make you 1 step quicker to getting your name reserved.
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Galadows
Galadows@Galadows·
@MatthCranston @Crocodyle_TV J'arrive pas a comprendre pourquoi le fait d'utiliser L'ia sur des place holder pour permettre au projet d'avoir une chance d'attirer plus de monde et d'embaucher a terme des artistes pour remplacer ce qui a été généré par ia, serais moins bien que de juste ne pas faire le projet
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SLY Matthieu
SLY Matthieu@MatthCranston·
@Crocodyle_TV Et si ton argument c'est "je l'ai utilisé que sur des placeholders donc ça va" bah c'est la que ça coince je pense que la majorité (dont moi) ne sont pas d'accord
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Crocodyle
Crocodyle@Crocodyle_TV·
W hein, ça me fait penser a la sauce à 10M de vue que j’ai pris sur Twitter qui m’ont arraché sur l’ia de spam alors que c’était juste des place holder..( fun fact les « artistes » qui m’ont aggro et a qui j’ai repondu ne connaissais même pas le terme ) Sans parler de ceux qui ont dit que l’ia était immonde sur le jeu en pointant une carte qui était faites par un vrai artiste ptdr J’en profite d’ailleurs pour une petite maj de Spam on est très très bien : Actuellement 95 cartes d’illustrateurs ont remplacé les place holder IA sur les 126 prévu au lancement du jeu ! On se rapproche grandement du 100% ! Ce qu’on va sortir va faire bcp de bruit, personne n’est prêt pour ce jeu pvp multijoueur gratuit sur steam. On vise janvier sorti officiel ! Merci encore au gens qui ont participé au kickstarter ce qui nous a permis de travailler avec une dizaine d’artiste différent super talentueux! ( Et merci l’ia d’avoir fait en sorte que les gens ai pu tester le proto de notre jeu sans avoir envie de mourir sur les graphiste minute one mdrr ! ) Sans l’ia le kickstarter ne fait jamais 80.000€ et donc on n’aurais jamais pu recruter autant d’illustrateurs talentueux ! ( en gros faite du cas par cas dans votre lutte contre l’IA, ayez du discernement et on bz tous ceux qui font n’importe quoi avec l’ia bien évidemment ✌️)
Joueur du Grenier@Frederic_Molas

Il n’y a aucun plan qui soit 100% en IA générative sur cette vidéo. On a 2 fx artist + 1 autre en renfort qui ont bossé à temps plein (voir plus vu le nombre d’heure supp) pendant 2 mois non stop pour sortir cette vidéo.  Le problème c’est que vous ne comprenez RIEN à l’IA au niveau des workflow professionnels, vous vous contentez de répéter comme des moutons que ia = pas bien parce que vous l'avez lu ailleurs. Pour vous l’IA c’est des dessins de miyazaki sur Twitter et des vidéos sora rigolotes donc vous imaginez que l’IA au niveau des pro c’est juste faire “Hey Grok, tu peux faire tous le travail a ma place stp ?”  sauf que non. c’est un outil comme littéralement tous les outils informatiques qui existent. ta remarque est aussi débile que de reprocher a des artistes d'utiliser photoshop. L’IA au niveau pro, elle est intégrée au Workflow de la majorité des gens qui bossent dans le milieu et elle est même intégrée de base dans beaucoup de logiciels. Dans cette vidéo nos fx artist ont créés tous les modèles en 3D  à la main (ou les ont achetés) et l’IA a servi à plaquer les textures , à améliorer la cohérence au niveau des lumière, à faire le compositing des plans, à enlever les fond verts, ou a travailler les détails de fond. 100% (cents pour cents) des Dev utilisent l’IA maintenant dans leur projets, et dans les métiers comme la création de fx, une écrasante majorité le fait aussi. c’est un OUTIL. Alors au nom des gens qui bossent avec moi et qui se sont cassés le cul sur ce projet, va te faire enculer Cordialement.

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Hytale
Hytale@Hytale·
A first look at some of the extra cosmetics found in each Hytale Early Access edition! - You can mix every piece from the new sets with any existing in-game ones! Style your Avatar your way! - If you purchase either the Supporter or Cursebreaker editions, you will also get all the cosmetics in the tier below (eg, if you are buying the Cursebreaker Edition, you’ll also receive everything in the Supporter and Standard editions) - We will be expanding the content of each edition! Here’s a peek at some of the exclusive capes included with the Early Access editions. #Hytale
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Dradaco
Dradaco@DradacoYT·
"HYTALE NOT COMING TO STEAM... YET" This discussions stems from Hypixel Studios 2025 not wanting to release on Steam as people would see "Early Access", buy it & play it, see that it is NOT FINISHED and truly in EARLY ACCESS, and then review bomb it as they are uninformed on the development of the game and think it's.. unfinished... People expect Early Access titles to have a completed game loop and hundreds of hours of content when it releases. Early Access is UNFINISHED and a WORK IN PROGRESS. The review-bombers would stain the store page and by the time the game is in an actual fun and playable state, people seeing the game for the first time would be thrown off by the negative reviews. That isn't even the only reason they're not releasing on steam, as they need to see if Steam can even support the "future ingame modding browser and tools." There's so much work to be done on Hytale still, keeping it in their own hands is just better for them. I seriously don't understand why so many people are complaining that it isn't coming to Steam. The game is not finished, or in a state many people deem to be "early access" worthy (which is ridiculous), and he's releasing the game to get it into the hands of people who have wanted to play this game for years. He paid millions of dollars for this, he can release it in whichever state he wants to. If you think this is 'stealing peoples money' don't buy the fucking game you idiots.
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Simon@Simon_Hypixel

@TheAzureRose1 @contro19 @Pirat_Nation Yes, this will allow me to scale the team and production momentum. I'm already supporting a team of 40+ people with my personal money and can continue to do so for many years. Watch videos about the situation if you want to learn more about me buying back the game from Riot.

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Simon
Simon@Simon_Hypixel·
Tomorrow at 10am EST, @Hytale will share screenshots of the cosmetic sets included in the Early Access editions (Standard, Supporter and Founders). We’ll also post a short clip to show the capes in motion! Have a great weekend! 🦥❤️
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Galadows
Galadows@Galadows·
Has anyone talked about the day/night cycle in #Hytale ? I was wondering how long is the full cycle and if there will be ways to track time and/or to skip day/night ?
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Galadows
Galadows@Galadows·
@Prowl8413 @Simon_Hypixel Directly quoting @slikey : "We have no timeline on the 3D chunk grid being infinite, at the moment we have a hard limit on 10 "chunk sections" being stacked on top of each other. So that is why we have a limit of 320 blocks (32 * 10 = 320)." reddit.com/r/hytale/s/q96…
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Prowl8413
Prowl8413@Prowl8413·
Hey @Simon_Hypixel chat is wondering... are Hytales chunks still 32x cubical, rather than Mincract being 16x and world height to world depth? Also, is there a different distance for simulating gametics? Like crop growth, mob AI, eventual machines, etc?
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Hytale
Hytale@Hytale·
Hytale Early Access JANUARY 13, 2026
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Simon
Simon@Simon_Hypixel·
I think it's essential to be careful here, not jump to conclusions, and not hyperfocus on dates because of the past. Yes, we are going fast, and things are happening every single day, but let's be realistic and stay calm before we lock down any release dates! A lot of it is still in the works. We've had the game on our computers for barely 10 days. To give some context, we just received the final game files and documents yesterday, and we still need to finish the legal content for the release. You can't launch a game without a ToS/EULA and other related documents, so we are pouring hundreds of thousands of dollars into legal work to expedite this. Given that we want to let players modify our game, it requires some custom work to make sure we get it right. In parallel, we are still awaiting other legal transfers of assets, so we can't announce a release date just yet (no one's fault; it's just the nature of how these things work, and Thanksgiving means some services will be closed). I know everyone is excited, but we have to set expectations: it's a lot of work on several fronts, and the leadership team is taking no days off to make sure we don't lose any time on our side. We are on the clock to earn the players' trust and show how quickly we can turn things around. The moment we can securely announce a solid release date, we will. Keep in mind that the game has never undergone proper testing, so we are finding all sorts of crazy bugs, but none of that matters for release. We have been very clear publicly that we are shipping something unfinished and will continue to do so. With warnings on the website, in-game, and social media, we will be OK with negative criticism. On top of the game itself, we had to build a new website backend, launcher, auth system, patching, and a lot more in the last few weeks. We've cleaned up a lot of the code and assets, merged hundreds of branches, and refactored the critical parts we wanted to get done on time. The good news is, on that front, we are feeling great about the release. It has been an incredible engineering challenge, to say the least! We are almost home. I'll give you all a release date as soon as I can. By the end of this week, I'll make a final decision, and by Monday, we'll post the early access release date.
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Galadows
Galadows@Galadows·
@FireballLights It definitely is not, it's a completely different kind of game
Galadows tweet media
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Hawkon
Hawkon@_Hawkon·
@trac3da @Simon_Hypixel In case it wasn't clear, what I'm suggesting is to let us pre-order cursebreaker a few weeks in advance so that we can reserve names before others take them
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Hawkon
Hawkon@_Hawkon·
I don't have the time to make a video so a meme will have to do... Anyone else here think @Simon_Hypixel should do this?
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Galadows
Galadows@Galadows·
@cedric19861 @FleuryMikal1 @Footouioui @Chitostwt Non, mais par contre si on lui disait que la bonne réponse était "P" ça le choquerait probablement pas plus que ça. L'idée c'est pas que la réponse a l'énigme soit factuelle mais logique pour que le commun des mortels puissent la trouver.
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cedric1986
cedric1986@cedric19861·
@FleuryMikal1 @Footouioui @Chitostwt Après si on te fais une énigme et ont te demande "quel est la 3ème lettre de l'Alphabet ?" et qu'on te dit que la réponse est "F" .... Tu vas le relever et le faire remarquer ou alors tu vas dire "non c'est juste une énigme" ?? Bah voila si la réponse est fausse je le dis.
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Galadows
Galadows@Galadows·
@hisdarkmateria @Player1stGames Yeah, i love the care they put into the design of all the characters and maps, that's an excellent way to please the fans ! Have you noticed the time on the clock on the left is synced with irl time ? no sign of HIM yet tho, wonder where he went 🤔
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Jordan (PoX)
Jordan (PoX)@SonicpoX·
Seeing all you guys enjoying #multiversus means so much to me!! Also seeing everyone’s criticism and please know, YOU ARE HEARD! We see and hear everything you’re telling us ❤️
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Stephen Tchaou
Stephen Tchaou@bubbaex·
This might be the only #MULTIVERSUS tweet I ever make, but I was noticing some weird things during games with the newly added dash attack (I'll just call it DA from now on), so I did some investigation and found some...weird things. Short🧵of my findings (Note that 6 = forwards):
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