Yuronk

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Yuronk

Yuronk

@yuronkdev

Hobbyist game dev / artist. Godot and Blender. Working on Tower of Altheon.

شامل ہوئے Eylül 2025
424 فالونگ191 فالوورز
پن کیا گیا ٹویٹ
Yuronk
Yuronk@yuronkdev·
The Mentor. This piece is a snippet of the first original track created for Tower of Altheon. #lowpoly #gamedev
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The Water Museum
The Water Museum@WaterMuseum_·
arctic eggs would have never survived any sort of QA. texel density is all over the place
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The Water Museum
The Water Museum@WaterMuseum_·
My incredible 3D modeling skills have not gone unnoticed by the QA team
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Aris
Aris@desktop_trash·
3V³
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Evie
Evie@thneebdev·
HI EVERYONE! BIG NEWS! I'm incredibly excited to let you know that the LSDjam game me and my group have been working on since October will be coming out early next week! The game is called Somniscape, and it'll be free to play on my itchio page this Monday! I hope you enjoy it 😊
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Yuronk ری ٹویٹ کیا
dallasDev
dallasDev@dallao_porra·
MADDMADD DEMO WILL BE OUT TOMORROW (MARCH 20th) AT 6PM GMT / 3PM GMT
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Yuronk ری ٹویٹ کیا
The little maid
The little maid@manga_lil67598·
Silliness 100
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Skeleton Screensaver
Skeleton Screensaver@Skele_Models·
having a horrible time, emergency came up, these past 3 months have felt like the worst months of my life so far
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Yuronk
Yuronk@yuronkdev·
@JaBArcade Thank you for your thoughts! It can be interesting to see what different people think is redundancy or not and whether they like it or not.
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JaB Arcade - Play The Dark Delivers Now! 📦
Very interesting how you can interpret this and what classes as “unique” If we are talking weapons you can split it over and over again ranged or melee are unique Sword, axe, ect is unique Long sword, short sword ect is unique Lightning element, no element ect is unique Does it scale with strength, dex ect ect is unique. If a recent weapon is 2 weapons that fit the exact same as from above, yeah I wouldn’t have them but just little tweaks like a long sword that uses a little more dex or a little more strength. Even that far down the chain. I think they are worth it Anyway ramble over. Good question though got me thinking!
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Yuronk
Yuronk@yuronkdev·
Getting a general idea. In your experience, do you like redundant weapons / spells in your arpgs / souls-likes? For example, in Elden Ring there are a ton of weapons that are basically just reskins (scaling aside). Does self expression through slightly different items matter?
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fantastic mr nawid - working on INKARO!
added the Gryphon PLS-500 laser that the GIGN used on their SPAS-12s. they modified the spas and seemingly the laser itself to fit it onto the gun. very interesting
fantastic mr nawid - working on INKARO! tweet mediafantastic mr nawid - working on INKARO! tweet media
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Yuronk
Yuronk@yuronkdev·
@maraganger look back is so good, but i think Goodbye Eri is my favorite standalone fujimoto work
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mara
mara@maraganger·
read through fujimoto's short story collections (17-21, 22-26) and then re-read through look back... aaaaah, i need to lay down
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NoQuarter Software 🔜 PAX East
I wanna spotlight a game that I think deserves more attention Abyss Veil is a narrative based genre bending game that I think is very special. It's got a great sense of atmosphere and cinematography that a lot of small titles lack. Great game. So much heart!
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Yuronk
Yuronk@yuronkdev·
@thneebdev nice work!! though i find it interesting you're including Master Hand in your game about climbing
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Evie
Evie@thneebdev·
Doing another pass at modelling the first person hand models. This time I used a premade rigged arm as a base and stripped it of its glove and sleeve. It’s gonna need some more work before it’s ready for the game tho :)
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Yuronk
Yuronk@yuronkdev·
@Kureca8 what would a big evening procedural leggies prototype look like
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Kureca
Kureca@Kureca8·
a small evening procedural leggies prototype
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Yuronk
Yuronk@yuronkdev·
@NotFuji_ i just think the artistic vision people care about includes big boobs
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Fuji
Fuji@NotFuji_·
I have a really hard time believing so many people actually care about artistic vision when some of the most popular skyrim mods add giant tits to rocks.
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_SCORE
_SCORE@struc_ture·
@yuronkdev I'd say it's just a function of refinement. Ideally everything is unique. But you also need a base quantity of items for the game to feel like a game. So start with everything being same-ish, and with more time and ideas start making each item more special
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Yuronk
Yuronk@yuronkdev·
@EnderRaccoonVT i see what you're saying. this is what i like in games, a bit of both. thanks for sharing your thoughts!
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Ender 🦝🧪 Indie Game Content
@yuronkdev I personally feel like as long as the reskins are novel enough, it registers as functionally different to me. If a particular weapon sounds a certain way that another doesn’t, that can sometimes be enough to make it more fun to use. A good mix of both approaches is what I like.
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Tinto
Tinto@tinto_gamedev·
@yuronkdev I prefer when everything is unique, but redundancy can be fun for people that like to customize their "fashion". An alternative could be to have everything unique but add some layer of customization, like dyes maybe.
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