Kenneth Azcurra

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Kenneth Azcurra

Kenneth Azcurra

@KennethDevelops

Sr #UnityDeveloper & Game Dev #Mentor | Co-founder @wearegamkat | 10+ yrs in tech, 7+ yrs in Unity | Crafting engaging games and guiding new talent

Buenos Aires, Argentina Tham gia Eylül 2018
1.1K Đang theo dõi795 Người theo dõi
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4Gamer
4Gamer@4GamerNews·
動物たちが暮らす森で修理屋を営むパズルクラフトシミュレーション「Piece by Piece」,Steamで配信開始 4gamer.net/s/G098489.2603… 住人の大切なものを直したり,自分で作った作品を販売したりしながら,自分だけのお店を作り上げよう
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Mike Rose
Mike Rose@RaveofRavendale·
We just launched a new cozy game! 🦊🦊🦊 If anyone is cool to share, I would be mega appreciative!! It's called Piece by Piece, and it's a cozy repair shop game where you fix broken items for woodland folk :)
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Tom C W
Tom C W@imtomcw·
After launching Piece By Piece yesterday, we're #1 on New & Trending!! An absolute mix of excitement and chaos happening right now, and again thank you to everyone who's played the game, shared it and supported us through all this, really means a lot to our little squad!
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Two unrelated indie games, both named Piece by Piece, launched on Steam just one day apart. Instead of conflict, the teams turned the coincidence into a collaboration and released a combined "Piece by Piece Double" bundle that offers both games together at a ten percent discount.
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キャベツの人【ゲーム紹介】
【珍事】全く同じ名前のゲームが1日違いで発売される カナダのインディースタジオと、イギリスのスタジオがそれぞれPiece by PieceというゲームをSteamでリリース →しかも発売日がたった1日違いだったことが発覚 → 話題になり両社のスタッフが集結 → カナダスタジオ側は有名パブリッシャーと被ったと知り最初は相当焦ったと告白 → しかし相手側は「歓迎」、一緒に大笑いして和解 → Piece by Piece Doubleとして2本セットのバンドルを共同販売することに決定 ゲーム業界タイトル被りといえば法的問題に発展するケースも珍しくない中、こんな結末になるとは誰も予想していないほっこりニュース
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Jacky Martin
Jacky Martin@TheJackyMartin·
✨What's a "Pitch Deck"? ✨ Collection of slides to present to an investor to secure funding for your game project. It includes: - Trailer, - Art conepts, - Feature list, - Team information, - Core gameplay loop, - Budget #gamedev #indiedev
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Kenneth Azcurra
Kenneth Azcurra@KennethDevelops·
A question for my freelancer coder friends, where do you usually go to find jobs? #gamedev
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Kenneth Azcurra
Kenneth Azcurra@KennethDevelops·
@TheJackyMartin This would be very helpful for the community, also to understand what a Publisher would normally agree on given certain factors such as company portfolio, current market opportunities, etc
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Jacky Martin
Jacky Martin@TheJackyMartin·
Would you like to learn more about how you can estimate a budget for your game?
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Kenneth Azcurra
Kenneth Azcurra@KennethDevelops·
@ThomasStewartW I had an issue years ago trying to explain this to a very advanced student but I think he felt like I was discouraging him when I just wanted to explain that sometimes in games it doesn't make sense to spend so much time refactoring something it already works (and well, even)
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Thomas Stewart 🎮
Thomas Stewart 🎮@ThomasStewartW·
Programmers make the worst game devs. We are perfectionists who over-emphasize the importance of code structure. Yeah, that’s useful in large enterprise situations, but not for indie games. Games that actually launch have sloppy code.
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Kenneth Azcurra
Kenneth Azcurra@KennethDevelops·
@maxy_dev Inception! Now there's no cream. I swear one day you'll say good morning with cream on your hand and no cup haha
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MaxyDev
MaxyDev@maxy_dev·
Good morning gamedevs
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Ovis Loop, OUT Now!
Ovis Loop, OUT Now!@lifuelgames·
[Please Choose Between the Two] Which is better, option 1 or option 2?
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Kenneth Azcurra
Kenneth Azcurra@KennethDevelops·
@ThomasStewartW No work = no money = no coffee. Therefore, want coffee? need money, need work. Perfect motivation formula
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Thomas Stewart 🎮
Thomas Stewart 🎮@ThomasStewartW·
How do I stay motivated? It's actually super simple - I'll break it down for you. Step 1: Coffee ☕️ That's it.
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Fear the Phantom (game in bio)
Fear the Phantom (game in bio)@Phantom_TheGame·
The harsh truth - without putting in the effort of marketing, your game will not be successful. It's not enough to make a good game. My recent posts have brought in a lot of wishlists, but I have to actively work for it every day or else it will stagnate.
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MaxyDev
MaxyDev@maxy_dev·
Good morning gamedevs
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MaxyDev
MaxyDev@maxy_dev·
Good morning gamedevs
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Fear the Phantom (game in bio)
Fear the Phantom (game in bio)@Phantom_TheGame·
As a way to encourage the younger generation to try out programming, most of the keywords in C# have been permanently renamed. This should increase the amount of younger game developers coming the next few years.
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