Jerome fr 🙏🏽🔥
3.4K posts


@JasonTodd_777 @ARCRaidersNews Hacking? have yet to find a cheater lil bro
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@ARCRaidersNews To be honest I wouldnt recommend this game until after the next update. Still players are hacking and nothing done. You might as well download Warzone for FREE and still getting hacked on without the cost.
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@ShemarXayWarren @ShamsCharania Now on a Atlanta Hawks hate watch
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@ShemarXayWarren @ShamsCharania We don’t claim this fool as a hawks fan
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31 March 2026
Big March content update arrives in 13 days
Excited?

ARC Raiders@ARCRaidersGame
Truth is scarce and rumors spread. The Flashpoint is coming. 31.03.26
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@kawhi_ring @J0Y30irTY Yet you’re a fucking moron just like a drone still
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@J0Y30irTY Drones do not insight the meaningful basketball debates that I do
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@EmbarkBulletin I’m done with this game, I really enjoyed it but the amount of ARC for a solo is ridiculous.
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@DisNagger @ARCRaidersMedia I agree with you. I was thinking about this the other day. I don’t mind occasional PvP. But to take it out would remove that tension of never “fully” trusting other players no matter how cool they seem. That would dull the experience for me a lot.
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During development of ARC Raiders, the team at Embark Studios nearly reversed its major gameplay change and returned the game to a fully PvE experience. 🎮
Production director Caio Braga revealed at Game Developers Conference that early playtests showed strong negative reactions to the game’s PvP elements.
⚙️ What happened during testing
• Early testers showed “substantial negative PvP sentiment”
• Many players simply said they didn’t like PvP
• The team debated whether adding PvP was the right decision
However, developers later discovered the frustration was more about weapon balance than PvP itself.
🎮 Where the game landed
Instead of removing PvP entirely, Embark kept the PvPvE extraction format.
Interestingly, some players still avoid PvP encounters altogether, recreating the original cooperative PvE feel while others focus on PvP combat.

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@PimpPoppaPot @ARCRaidersGame I did it fine first time. Went near exfil and wasn’t shot once. Must be your lobbies.
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📡 Attention, Raiders!
The 1.20.0 update is now live, styling some fresh new trims for your Raider, plus a variety of fixes! 🛠️
The Il Toro has been terrorizing Topside - this update aims to bring it in-line with weapons of the same rarity by adjusting it’s stats and making it more dependent on upgrades/mods.
For an in-depth breakdown, read the full patch notes here: arcraiders.com/news/patch-not…

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@PimpPoppaPot @ARCRaidersGame LOL skill issue up the ass 🤣🤣🤣🤣🤣🤣
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@ARCRaidersGame Please revert the be struck by lightning trial.. literally attempted it for 2 hours yesterday and was killed by someone... literally got off and hopped on Marathon
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New Patch 1.20.0 #ArcRaiders
- Rawhide Outfit.
- Two new haircuts.
- Il Toro Balancing
- Dev Note: This is an adjustment many of you requested. We have tuned the Il Toro to address its DPS and effectiveness at range, especially when combined with a choke. We're also making some changes so it performs more like a weapon of its rarity (less versatile at lower upgrade levels and more dependent on upgrades and mods). Most notably, fire-rate and reload time have been reduced, which will make it more important to fully utilize positioning, cover, and timing to defeat your opponents. We will of course continue to keep a close eye on this to see how it plays out in practice, and make additional adjustments when needed. Thank you for your feedback and patience!
- Pellet Damage reduced from 7.5 to 7
- Base Fire-Rate reduced from 43 to 38
- Base Dispersion increased from 4.5 to 6
- Total Reload Time increased from 4.3s to 5.7s
- Looping Reload Entry increased from 0.8s to 1s
- Looping Reload Time increased from 0.5s to 0.7s
- Damage loss from Falloff increased from 40% to 50%
- Fixed an issue that would cause persistent audio from destroyed Comets and Fireballs.
- Fixed an issue where players could get pushed through the wall and stuck on the Dam Controlled Access Zone.
- Fixed missing collision issues near the east elevator and under pipes on Spaceport.
- Reduced Energy Clips sell price from 1000 to 200 coins.
- Dev note: Energy Clips have unintentionally become a very profitable craft, so we are reducing the sell price to make the value profitability in line with other crafts.

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@svtd__ @ArcRaidersNow Using bot likes is pretty sad lil bro 🤣🤣 hush up
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@SpinLeft_ @ArcRaidersNow No need to post pictures of yourself, based on your replies for the past 2 weeks we can tell you are mentally challenged
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@ArcRaidersNow Energy clips sell price 200 😭 Good job guys, ruined the only reason people are doing the harvester, now after everyone gets their legendary bp's, it's gonna be another pointless event
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