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Ryan Fleury
Ryan Fleury@rfleury·
I attended GDC in 2018, as a student and indie game developer, looking for internships. There were many cool people and companies, but beyond GDC’s absurd nickel and diming, the conference focus & content was a huge letdown. As one example, I went to a talk with “optimization” in the title, only to find that they meant optimizing user attention and monetization, in frankly exploitative ways. Disgusting.
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XDF
XDF@xdfdev·
@rfleury @rezich Had the opportunity to go in 2016 and 2018. There were definitely good talks to be found, but far fewer than I expected. It was hard to even fill my schedule with stuff I cared about. I agree it was pretty disappointing.
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