khellstr
2.4K posts

khellstr
@Khellstr3D
Illustrator, Designer, 3D artist - available for work YT: https://t.co/K4xDSQ2sma Patreon: https://t.co/eaQjIdsJd8 99d: https://t.co/IhHjONDgNk




anyone happen to know a geo nodes technique to access the face indices of a faces neighbors?










Winner of the last SubD modeling challenge, @ phelbot from Discord, a great example of uniform and straight topology. Second image is the next challenge (05) This one is easier to model in general, but it tests out precision modeling skills (Semi-circular shapes):



Neat: you can solve a maze… by tearing it apart. If there is no path, everything is stuck together so it will not tear. If there is a path, that route is the weakest part, so when you pull it, the maze rips open right along the answer.




















