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Trisha Code
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@priestessofdada Samplers late 70s and 80s. Digital editing protools from reel to reel tape splicing. Avid video editing from tape editors
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Anyone else getting déjà vu over the vibe coding discourse?
We’ve been here before. A few times.
Here are the instances I remember best:
1994, Photoshop: Photoshop makes art so easy, everyone will want to be an artist.
Response:
“There’s no such thing as digital art. Who wants paint that doesn’t dry? Real art takes material and skill and craft. Not ‘filters,’ whatever those are. This is soulless trash. #NoDigital #PaintDriesForAReason”
1995, Visual Basic: Imagine this: a way to write programs that’s so easy, we won’t need to hire programmers anymore, for anything. Visual Basic does it all.
Response:
“Coding should not be easy. This isn’t real code, it’s slop. #RealCodersType #NoClickyCode”
1996, FrontPage: So, you’ve got the skills to use Word, right? Well, now you can make web pages and simple business apps. Go take over the world!
Response:
“Web design is an artisanal craft dating back to the ancient times of Netscape 3, which came out six whole months ago. My stolen Javascript snippets matter, dammit. WYSIWYG must be stopped. #NoWYSIWYG #HandsOffMyHTML”
1997, FL Studio: The tool makes music production so easy, you don’t need to be a musician anymore to make music.
Response:
“THIS IS NOT MUSIC. Real artists don’t need loops. #NoLoops #RealMusicTakesPain”
1997, Auto-Tune: The tool makes it so easy to sing in tune, now you don’t even need to be a real singer anymore.
Response:
“This is the death of music. If you can’t sing it raw in one take while standing barefoot in a barn, it’s fraud. #OneTakeOrNothing #PitchCorrectionIsLying”
1998, Flash 4: Flash 4 made vector animation easy enough for the average person to use.
Response:
“‘Tweens’? You want me to animate with tweens? No, I will draw every frame by myself. #NoTweening #FrameByFrameOrBust”
2000, RPG Maker: You mean regular people can make games now? With maps, dialogue, combat systems, all right there?
Response:
“That’s not game development. Real developers suffer manually. #SufferForYourSystems #NoPrefabFun”
2004, GarageBand: Finally, a way for normal people to record and produce music at home.
Response:
“Presets are theft. Real producers require $40,000 in equipment and a man named Dave. #PresetDetected #DaveDidntMicThis”
2005, iClone: 3D character animation is easy enough now that basically anyone can do it.
Response:
“This is the death of animation. Real animators suffer over every frame until their spine dissolves. #RealAnimatorsSuffer #BoneRigOrGoHome”
2013, Canva: Graphic design for everyone.
Response:
“Actually, no. Design is a sacred priesthood, and your flyer has violated the order. #DesignIsNotDemocracy #NoTemplateTrash”
And now:
2026, Vibe Coding: Software is getting easier to make.
Response:
“Actually this is the death of software engineering, craftsmanship, and the moral order. #NoPromptPunks #RealCodersSuffer”
All of these discussions taught us something important.
First, claims of usability and universal appeal are always exaggerated. Any claim that says “everybody can do it well” has never quite panned out.
Were barriers lowered? Yes, absolutely.
But I think the thing people forget, because they’re so deep inside what they do, is that not everybody wants to do that craft.
Most people do not spend their free time fantasizing about color theory, timing curves, compression ratios, combat systems, database schemas, or kerning. That level of obsession is not universal. That’s why professionals still exist after every “this changes everything” moment.
Lowering the barrier changes who gets to try. It does not magically make everybody excellent, and it does not erase the people who are genuinely devoted to the craft.
That has been true every single time.
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For me, the greatest measure of a successful algorithm is “Am I enjoying being here?”
I used to absolutely love being here. I didn’t care much about views or going viral. I just loved the vibe and the connections.
Now, the fun has gone to a large extent. It feels a pointless slog most days.
That’s the change I’d like to see most. Make X Fun Again
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Thank you @doganuraldesign
It takes a comment to make Elon action something!
I think I fed up with the last change.
The thing that bothers me the most (as a product designer trying to defend users) is that the algo shouldn’t force you to change behaviour!
And should free up the content creators from being 24 hours on this platform (we need time to actually create and deliver content).

Elon Musk@elonmusk
Major update to the 𝕏 AI recommendation algorithm rolling out next week. This will be open sourced at the same time.
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@KEMYVIDA_OFF25 @Kling_ai I'm certainly going to think twice before cussing them on here too
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@TrishaCode @Kling_ai 🩷😍I guess that bloody well learned him not to piss of the Albanese Guard😂
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@GothicOrnate .@TrishaCode thought you would appreciate the color pallette 😀
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@TrishaCode @nikitabier you don't spam, you add value.
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@TrishaCode @PixVerse_ I don't understand, Trisha, what were you hiding in your right hand? Trisha Tonya, how did you both escape from that pigeon planet? And who were they who made you both inhale chloroform?interesting👌✨
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@pzf_ai I get low views on YT but I get 20-50% likes on almost all videos so I’m kinda happy with it
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I see a lot of AI video creators expressing frustration with the platforms available to them right now.
YouTube is where many of us post longer work, but a growing number of creators seem to be finding that their reach there isn't what it used to be.
Most social channels are built for quick hits and virality, not for sitting down and watching a longer piece of work. Narrative films, music videos, surreal experiments; that kind of content doesn't seem to have a natural home yet, where creators can build and manage their profile.
If a platform existed that was built specifically for discovering and watching longer form AI video, what would matter most to you? What would make you want to spend time there?
A few things I keep coming back to:
▫️the ability to find work by mood or genre
▫️a way to follow creators whose artistic voice you connect with
▫️space for longer pieces that don't get punished by an algorithm designed for short clips
Whether you make AI video or just enjoy watching it: what would pull you in?
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