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CodeRed
CodeRed@CodeRed_dev·
The one unity feature I miss.........
CodeRed tweet media
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Nauron
Nauron@ArtFacility·
@CodeRed_dev This one screen screamed "made with unity" more than a unity splash on startup
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Ticksy
Ticksy@Tickksy·
@CodeRed_dev From Potato setting to Ultimate 🔥🔥
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Captain McSpacebiff (Wishlist)
@CodeRed_dev Whenever we would make a test build for our older games we always had the graphics quality set to "on" as the only option Always got a chuckle out of that
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Brandon Ecroso
Brandon Ecroso@Spacemyname·
@CodeRed_dev I thought it was a great feature as well, if the game doesn't auto-optimize especially. (Also I don't like fullscreen)
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xavid
xavid@kingxavid·
@CodeRed_dev I think you need to just mess with the render pipeline toggles and call something like Application.RunWindowed(true), which I made up just now when you want.
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Kimede
Kimede@boanoitestudio·
@CodeRed_dev it was everything we needed back then
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BlazeWorks Games
BlazeWorks Games@BlazeWorksGames·
@CodeRed_dev Lol I have never seen that UI before seems to be more intuitive then what they have now
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Andy
Andy@endeetree·
@CodeRed_dev I miss the forced splash screen 😥
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The Thing In Full
The Thing In Full@TheThingInFull·
@CodeRed_dev Skyrim and vintage story does this With vintage story you can also give everything a cool look with resolution down (special settings)
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NEO | GameDev
NEO | GameDev@neomar_estudios·
@CodeRed_dev i remember playing Slenderman the 8 pages and i remember that menu at the start of the game.
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