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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
A Valve designer recently dropped some oadvice for anyone building a game on Steam: “You should make a good game” if you want attention on the platform. There’s no “secret thing you have to know.” The single best move you can make is to focus entirely on creating a genuinely excellent game that players will actually enjoy and talk about. In a platform flooded with thousands of new releases every month, that emphasis on quality is what still drives real organic discovery. Positive reviews, strong player retention, and word-of-mouth spread far more effectively than any short-term marketing gimmick. It’s simple
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CodeRed
CodeRed@CodeRed_dev·
@Pirat_Nation No one has ever set out to make a bad game.
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WiseSwordFish
WiseSwordFish@WiseSwordFish46·
@CodeRed_dev @Pirat_Nation this is not "bad" as in it is bad. but more different / unique. If your game offers nothing but game X with Y wrapper. Or game X+Y mashups where each side is 50% as good as their respective games. Then yes that game would be a "bad" product
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