
If you make games as a hobby just for fun, go wild! But if you want a sustainable indie business, building a game on the "wrong" genre means you're playing on hard mode!
Choosing the right genre is one of the most important choices you make that will greatly impact how successful your game is, and how hard is that success.
Do you want to build a 2D Platformer? It will be very difficult to find success because that genre is oversaturated, there are way more games than players.
Do you want to build a Simulator game? There's millions of players on Steam hungry for this genre so finding success will be comparatively easier.
This applies to eventual sales numbers but also to pre-release marketing. Trying to market a 2D Platformer will be like ice skating uphill, whereas marketing a simulator game will be comparatively easy mode. (even though of course it is never easy)
So if your goal is financial success, you should pick your game idea/genre extremely carefully!

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