




Paweł Łyczkowski
4.3K posts

@PLyczkowski
Remote modeling and texturing for games. In free time working on a passion project in Godot - @PlayArtisan. https://t.co/8Eh1QIfMQV







Just two humans having a perfectly natural conversation.





Acho que esse filtro fosse reduzido pra 30% só pra dá um grau na iluminação ficaria muito melhor do que esse visual de "embelezamento do insta". Eu fiz o teste nesse do Hogwarts legacy:

@francoiiscs @JKoukourakis Here's my for you page to prove it can be curated to be politics-free : )


>Has all the functionalities Unity has >Launches in seconds >Light weight with only 100MB of storage and 1GB of RAM vs 10-20GB of storage and 4GB of RAM >Flexible architecture >No bloatware >Doesn't force you to create an account >fully free What's the point of Unity?













One thing I really liked about the Godot engine before I switched to my own tech, was how it handles collision groups and masking. It’s simple, intuitive, and just works. So I ended up replicating that logic in the Detis engine.







