
@CosmicRicky @ExtraCreditz All of the above probably. Would start from easiest to hardest.
Nothing beats actual feedback from players playing your game though. So while that's harder to get, it's also the most valuable
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Tim Ruswick
4.8K posts

@TimRuswick
Co-Founder of https://t.co/JejkwB9r78. Indie game dev. Content creator. Former Director of Marketing @GameDevtv.































