

DAD.PRG - making BombBloke
15.1K posts

@dad_prg
I’m a dad, I love retro (especially Atari ST), I build stuff, AI helps me get shit done. I’m building a game and a pixel art sprite tool.












"We've advanced a tech level!" Popular belief credits Dune II as the first major RTS, and it certainly launched the genre into the spotlight with near perfect reviews and massive commercial success. However, other RTS games predated it. One was Mega-Lo-Mania, developed by Sensible Software and released in 1991 for the Amiga and Atari ST. You control one of four gods: Scarlet (red), Oberon (yellow), Caesar (green), or Madcap (blue), trying to conquer 28 islands across eras from 9500 BC to 2001 AD, each with new units and structures. You begin with 100 men per island, mine resources, research tech trees to unlock units from primitive cavemen to powerful tanks and lasers. Though smaller in scope than Dune II, it helped pave the way for the genre. The digitized speech and pixelated beauty still holds up if you ask me. Not bad for a 35 year old game.

























Let's talk about how fucking badass lemon&lime sprite editor is. Because I'm fucking proud of it. And it's only just beginning. It exports a fucktonne of formats. - Atari ST — Degas, NeoChrome and DPaint IFF, bundled into a real FAT12 .st. - Amiga — proper OCS/ECS IFF in a hand-rolled AmigaDOS OFS .adf - Amstrad CPC — Mode 0 screen + OCP .WIN + a palette-setting BASIC loader on an AMSDOS .dsk you can RUN. - C64 — Koala multicolour with per-cell colour reduction, on a CBM-DOS .d64 with real track/sector chains. - ZX Spectrum — a true .SCR with attribute handling, wrapped in a .TAP with a hand-tokenised autorun BASIC loader. - Atari 8-bit — four GTIA modes, each as a raw screen, a self-displaying .XEX, and a self-booting .ATR with a custom boot loader and an ANTIC display list hand-assembled in 6502. Palettes and constraints match the real fucking hardware. Spectrum colour clash. C64 colour regions. Atari mode budgets. If a frame breaks the rules you can jump straight to it. This shit is fucking amazing. You can draw your fucking sprite, download a disk image and throw that fucker right into your real machine or your emulator and it will fucking work. Put that in your motherfucking pipe and smoke it.