Black Eye Cameras

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Black Eye Cameras

Black Eye Cameras

@Black_Eye_Tech

A very powerful camera system for the Unreal Engine

Beigetreten Mart 2024
58 Folgt1K Follower
Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
Super cool usecase, nice work @playtablegg
Masters of the Galaxy@playtablegg

[v0.2.3] first big ship, a heavy cruiser, is now playable with new blue engine vfx Also, cool news: i fully integrated the amazing @Black_Eye_Tech camera system into the ship’s player controller! With this tech, your view as the player flows across the game, with smoother transitions and adaptive camera states for any number of in-game events Firing broadside vs a spinal mount railgun vs chasing down a corvette… they all need different and dynamic camera views for maximum effect and immersion for the player. Black Eye Camera will allow for this! The technology will also be integrated into a cinematic movie mode (like empire at war’s!) and other stuff. It’s great! I’m excited to share more over the days and weeks ahead. Thanks for reading, and the support!

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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
Stoked Black Eye Cameras is in the top 10 on Fab! Some news: Black Eye v2.0 is in dev - it will be a big release, big new features. Price will be going up, but v2.0 will be a free upgrade for anyone who already owns Black Eye. If you’ve been on the fence, now’s the time. What’s coming in v2.0: a new third-person orbit camera, high-level blending, a priority-based camera manager, a full collision system, and an entirely new UI designed for rapid camera creation and setup (plus more).
Fab@fab

Thanks to our incredible community, Fab’s library tripled, its publisher base doubled and publishers earned $24M in 2025. 🚀 🧵

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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
@0x440x46 It's not recent, assembled by the great people at Every Frame a Painting, def will learn something if you haven't seen it before.
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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
@0x440x46 There's a lot of videos out there which discuss cinematography. I just watched this one which was great - it's specifically about dialog scenes and how Deakins handles them - fascinating youtube.com/watch?v=5UE3jz…
YouTube video
YouTube
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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
Two systems working beautifully together: DRKR PXLS Camera Composition Overlays and Black Eye cameras from Black Eye Technologies. DRKR PXLS Camera Overlays gives you inspiring on-screen composition guides. Black Eye cameras look through the lens and follow those guides in real time inside Unreal Engine. Pick a guide, set your Black Eye camera to track it, and you’re ready to shoot cinematic frames on dynamic subjects and it all works in real-time, even when things change. Both available on @fab Good cameras make great projects! 🔗👇
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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
@0x440x46 That's a really great idea. We have some new features coming and will share videos of them once it's released. The full cinematic sequence breakdown idea is an excellent one.
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0x44 0x46
0x44 0x46@0x440x46·
@Black_Eye_Tech Id pay money for a guide / tutorial series on how to create cinematic sequences with black eye cameras that ends up being a short film. Just beginning to end - maybe total scene is 3 minutes or so. But it would be extremely educational. FWIW. Thanks
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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
Black Eye Cameras for Unreal Engine is on sale until December 1, and this is the lowest price it will ever be. We have version 1.2 coming early next year with some serious gameplay and cinematic upgrades, and the price will be going up. If you buy now, you’ll get that upgrade at no additional cost. Supercharge your camera workflows with lightning-fast setup, cameras that adapt to changing gameplay, and tools that give every move convincing physical weight and cinematic realism. If you’ve been thinking about picking up Black Eye, now is the time. Available on Fab
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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
Black Eye Cameras for Unreal Engine is on sale right now. If you are building cinematics or gameplay cameras in Unreal Engine, this is your moment. Black Eye lets you move fast: blocking shots, iterating, and experimenting, instead of time consuming non-creative work. Under the hood is a seriously powerful camera toolkit, built by the team behind Cinemachine and used today by numerous AAA studios and CG houses shipping real projects. Cameras are what make good projects, great. Listen to what our users have to say: Find us on @fab
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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
@HectorNonce We are just trying to make cameras in Unreal as powerful and amazing to use as possible and there is still a long roadmap of features and ideas and UX improvements ahead. It sure would be great to be closer to the engine.
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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
Thinking about picking up Black Eye cameras for Unreal Engine? You might want to wait a few days - stay tuned!
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Bobcat
Bobcat@somebobcat8327·
This video uses a 3D ASMR experience with splats, meshes, physics, and particle effects to explain why I'm not allowed to host parties at The Strand Rare Book Room anymore
Bobcat@somebobcat8327

@martin_casado It'll be ready tomorrow. I didn't know Unreal doesn't have a native plugin for 3DGS! It looks like that's required to bring in the glb with texture.

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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
It’s Unreal’s MegaJam week! We’re not officially part of it - but we love game jams. To celebrate, we’re giving away 10 free copies of Black Eye Cameras on @fab to the first 10 people who reply here and are in the MegaJam. Black Eye is built for exactly this: drop it in, block out shots, test ideas, and iterate fast. Perfect for jam chaos. Good cameras make great games!
Black Eye Cameras tweet media
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Matt Workman
Matt Workman@mattworkman·
Vimeo REFRAME bullet time 😤
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HaloVFX
HaloVFX@Halo_VFX·
@Black_Eye_Tech Is the tech or math behind this tool workable in maya? or is this only relevant / possible as its in a games engine?
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Black Eye Cameras
Black Eye Cameras@Black_Eye_Tech·
IFYKYK - Dialog cameras are brutal especially on dynamic situations. Different heights, shifting blocking, animation changes - shots drift. Black Eye’s dialog rig locks framing, angles, OTS geometry, and composition as things move. Spend time on story, not settings. Available on @fab
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