NathanDrakeFF

161 posts

NathanDrakeFF

NathanDrakeFF

@NathanDrakeFF

Beigetreten Eylül 2022
3 Folgt1 Follower
Peter
Peter@HelioQuasar·
@NathanDrakeFF @holligandave8 @PaulTassi @Forbes The implication there seems to be recently, evidenced by the fact we know it made a fuckton more and had a much larger player base for the first 4 or 5 years as opposed to now.
English
1
0
0
6
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@HelioQuasar @holligandave8 @PaulTassi @Forbes x.com/PaulTassi/stat… "This is almost entire financial, simply Destiny 2 cost more than it made. Math. Cruel math, but math."
Paul Tassi@PaulTassi

Alright, so. My sources (Bungie, not Sony), on the "Sony revenge" storyline: - The impression is that this reported info *probably* comes from PlayStation employee observers, not anyone high up with significant knowledge of leadership's mindset. - Some at PlayStation have "publicly wondered" why D2 is ending support, but keep in mind there are like 12K people working there. - This is almost entire financial, simply Destiny 2 cost more than it made. Math. Cruel math, but math. No one at Bungie has any belief this is some "revenge" idea. - It is obvious to everyone Bungie has not performed well and it is not exactly Sony's golden child. But this idea that Sony is blaming Bungie for Concord and all the rest of the live stuff is a huge reach. Sony isn't doing this to "punish" Bungie for some transgression via its live service plans or game underperformance. - Despite atomizing Destiny 2 support to the point where there won't even be hotfixes, there are zero plans to wind down actual servers. So take anything too hyperbolic with a giant pile of salt. Like the basics may be true, Bungie didn't live up to what Sony wanted, some employees working at PS may not understand or like this move, but this isn't as cloak and dagger as it's being portrayed. It's corporate, albeit that is obviously its own kind of bad. I'll probably have a piece or vid on all this tomorrow, but I see this spreading like wildfire.

English
1
0
0
6
Peter
Peter@HelioQuasar·
@NathanDrakeFF @holligandave8 @PaulTassi @Forbes I very much doubt that. We know it made between $200-$500 million a year. If folks in the know estimate it would cost $500 million to make a destiny 3 that implies the yearly expansions would cost less. We also know D1 cost $500 mil to make and made that back in its first day
English
1
0
0
10
Peter
Peter@HelioQuasar·
@NathanDrakeFF @holligandave8 @PaulTassi @Forbes Yeah its obviously not going to be profitable when you spend all the profits on 5 other games, 4 of which never release. What are we even talking about here broski. Pretending as if the game itself didnt make more money than it cost to make is absurd.
English
1
0
0
13
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@HelioQuasar @holligandave8 @PaulTassi @Forbes It was not profitable in aggregate. This was the big problem, it was difficult to determine profitability when you had a big spike and expected it to continue. And thus, that's how they swindled investors expecting that growth to continue and the opposite happened.
English
1
0
0
11
Peter
Peter@HelioQuasar·
@NathanDrakeFF @holligandave8 @PaulTassi @Forbes I have a hard time believing it was never profitable. I think it definitely was which was why they were able to renovate their offices and start 5 incubation projects, just seems they didnt reinvest enough into destiny to keep it profitable.
English
1
0
1
15
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@GreatMmesa @HoegLaw They certainly care about the millions of games they sell on Playstation. CoD sold like 80% on Playstation last year, one of their biggest games. And you don't think they care about their relationship? lmfao. fanboy cope.
English
0
0
0
12
Gmems
Gmems@GreatMmesa·
@HoegLaw I mean, does Xbox really care about their relationship with playstation? Playstation hasn't done anything for Xbox outside of helldivers 2. Isn't it a good thing if they can annoy Sony so much they get kicked off their platform so they can blame Sony for having exclusives?
English
4
0
3
1.6K
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@kingofdaweest @HoegLaw He's a massive Microsoft shill. Non-stop defense force for years regarding the Activision purchase. He looks like an absolute fool right now and is running damage control. He will look like an even bigger fool in the coming weeks. Just sad.
English
0
0
2
41
Eugene
Eugene@kingofdaweest·
@HoegLaw I find it funny that you have more posts complaining about god of war laufey (with incels backing you up in the replies) than posts about games you liked from sgf week. Why are you still gargling microsoft balls even after the acquisition you cheered for crumbled and burned?
English
5
0
23
1.1K
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@HoegLaw Imagine calling out Jason for his accurate reporting meanwhile you cheered on one of the worst acquisitions in history that will go down as an actual embarrassment to the detrimental effects it had in the gaming industry. Do better than being a shill, please.
English
0
0
12
364
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@Duckyyy2142 @realLauraFryer Xbox loses money. They confirmed it. Nadella laughed about how poorly Xbox makes money. Their business is literally a joke to the CEO
English
0
0
0
3
mgDuckyyy
mgDuckyyy@Duckyyy2142·
@NathanDrakeFF @realLauraFryer And yet Xbox makes more money than them. Valve isn't a competitor to the console markets. It's in its own struggle against Epic etc.
English
3
0
1
23
Laura Fryer
Laura Fryer@realLauraFryer·
I was one of the biggest internal skeptics at Microsoft when Xbox was first proposed. 25 years later, those early concerns are coming back stronger than ever. New video is up: Why Xbox hardware is in real trouble right now, but it’s not going away. In this video I discuss why Xbox hardware has become unsustainable, why Microsoft is shifting back to what they know, and what this actually means for fans going forward. Watch here: youtube.com/watch?v=VkfR6m…
YouTube video
YouTube
English
20
45
231
28.9K
TheRealist1
TheRealist1@thurisnospoon·
@NathanDrakeFF @xMBGx It doesn't make sense for their business, but that's why they've dialed back on single party and they're focused on live service multiplayer.
English
1
0
0
7
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@Duckyyy2142 @realLauraFryer Valve is one of the most profitable companies in the world per employee. Yes they are greatly exceeding Xbox which is not profitable and bleeds money
English
1
0
1
31
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@Requester47 @DestinLegarie Each project is evaluated independently for profit and loss Destiny was unprofitable well before marathon was in active development, and wasn’t profitable after either
English
0
0
1
22
bob smith
bob smith@Requester47·
@NathanDrakeFF @DestinLegarie Yet they used D2 sales to create marathon. Just think how many new sales they would have if they instead made D3.
English
1
0
0
30
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@holligandave8 @PaulTassi @Forbes Biggest and most popular doesn't mean profitable, which is why D2 is dead. Management had plenty of time/effort trying to turn it into a sustainable project and they could not do so. Time to move on.
English
1
0
2
191
Dave Holligan
Dave Holligan@holligandave8·
@PaulTassi @Forbes Literally wasted this entire generation chasing live service only to kill off their biggest & most popular live service franchise.
English
6
7
396
7.1K
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@JohanzelV 15 million sold on Playstation @ 100% revenue or 500k on PC with 70% revenue Yeah, not a hard choice to skip out on those peanuts.
English
0
0
0
23
NathanDrakeFF
NathanDrakeFF@NathanDrakeFF·
@Shpeshal_Nick So they would ruin 3 other great companies instead? Microsoft's strategy with acquisition has always been to stifle competition. They are happy buying competition and shutting them down to accomplish this goal. That's what they are doing now. Absolutely horrible company.
English
3
0
2
249