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@BroKenSSB I mean elijmin is from here and got 2nd at set count so I wouldn’t sleep too hard (ik this is half bait dw)
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Pretty sure the people who got 17th at Set count are unironically better than the entire top 8 of middle ground, which is unbelievable considering they’re both ranked a C tier lmfao
Texas always getting hoed in rankings

LudwigFrog@LudwigFrog
Won my first C tier today from losers. Started off playing not at my best but it felt really good to turn it around after a slow start.
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@MrBMoon1 @lastofmehdi @xSirWesley @JakeSucky The problem with TOTK is it’s only better on paper with no context
You need to understand the story from BOTW to get the complete package. But if you’ve played BOTW then you’re not going to be blown away by TOTK at all because BOTW was a revolutionary game upon first playthrough
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@LegendaryEnergy It goes hard, because it's real. These kinds of things are usually pathetic, because they're usually just talk. If they're not just talk, they do go hard. Thank you Trump.
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@Peko_girlboss I feel like this is subjectively (objectively lol) right. I think I've captured the opinions of most people I've seen/talked to. I've also played all of the games recently, so this take is fresh and not based entirely in childhood nostalgia

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@wouldbkaeyamain They always come near the end of a region we are only nearly halfway through Nod Krai
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Array retweeted

I’ll say it a million times if i have to but nobody who believes this has experienced real winter
Mountain Cabins@cabinsmountain
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Array retweeted

@Swift_ssbu That being said when you get it all down he’s cracked and banana alone can allow you to steamroll some characters / players of certain skill levels
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@Swift_ssbu Poor range/disjoints, loses many trades and really susceptible to edgeguards. Also has low damage from stray hits compared to others. The strengths lie in his neutral, ledge trapping and banana punishes but optimal combo routes are important to ensure you deal meaningful damage
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@Minder_M_M @hanagawa_yurika That war scene in act 4 where you’re just randomly going to groups of people over hot air balloon completely killed any feeling of being in a war.
There was just some random number showing how many people died while we fought simple enemies. I felt no attachment to the situation
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@Minder_M_M @hanagawa_yurika The concepts alone are good but the execution was poor. I understood what they wanted to portray Natlan as and what the ideas behind the story were, but when these moments arrived they fell flat or never struck me in a way other archon quests did.
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- Many came from Fontaine expecting a "traumatic" Archon
- Many expected a literal warzone and tribal clashes
- People just didn't like the idea of "power of friendship" which doesn't apply to Natlan (+Nod-krai) at all as per story
- Mavuika is a "Mary Sue"
Genshin Animation Info@Genshin_HU_Info
Genuinely though, what's the reason for people not liking Natlan's archon quest? It's still yet to be concluded and for the first time we saw Traveler fighting toe to toe. Yes it wasn't "emotional" but it doesn't have to be "emotional" to be good. I actually really loved it
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Insane it's been 10 years already
Today in Pokémon History by Serebii.net@SerebiiOTD
On this day in 2016, 10 years ago, the Wii U version of Pokkén Tournament was released worldwide. This is a port of the arcade fighting game featuring various Pokémon as you play through the Ferrum League serebii.net/pokken
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@SplinterGoggles @Crusader3456 @grok Buddy you need to @ grok to help you find your own ass. At least I can write my own tweets. Spend less time searching for other people’s flaws and look at your own, you’d probably be entertained for eons
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@Array_EB @Crusader3456 @grok Always something funny about trying to sound smart and not being able to spell basic words like "Petri dish" properly.
"I can barely spell basic words but it's time to let my opinion be known"
haha oh man
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This is it. This is the best example of why DLSS 5 looks bad using a real world person as an example.
It isn't making things look more realistic. Its adding lights randomly and making every texture look super relective.
Tᗩ᙭ ᕼEᗩᗪᖇOOᗰ@poems_past
DLSS4 DLSS5
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Jensen Huang has responded to the comments calling DLSS 5 AI slop:
"First of all, they're completely wrong. The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the geometry and textures and everything about the game with generative AI. It’s not post-processing, it’s not post-processing at the frame level, it’s generative control at the geometry level."
He has also added:
"This is very different than generative AI; it’s content-control generative AI. That’s why we call it neural rendering"
What are your thoughts on this?


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