
BackAt50Ft
8.3K posts

BackAt50Ft
@KyleTheCoder
BackAt50Ft, creator of GodotFirebase. https://t.co/gOOgtDkcUE Open to coding commissions: [email protected] for rates!
Alexandria, VA Joined Ağustos 2013
3.5K Following1.6K Followers
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Hey all! I know I don't post here much (I post on the bluer site a lot more), but I do need help. I'm making an app to help people with food sensitivities, and need testers! If you wouldn't mind, please fill out my tester interest survey. docs.google.com/forms/d/e/1FAI…
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Hey all! I know I don't post here much (I post on the bluer site a lot more), but I do need help. I'm making an app to help people with food sensitivities, and need testers! If you wouldn't mind, please fill out my tester interest survey. docs.google.com/forms/d/e/1FAI…
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@StayAtHomeDev For reasons that I'd like to be able to pass context from Godot into the scripts. I think it's a pipedream though, most likely. This is for things like auto-incrementing the Android version numbers whenever exporting, so that I don't forget to do so.
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@StayAtHomeDev I think something I'd like is the ability to run a script (like a bash script) from the editor before or after export automatically. I recognize I can just make a separate script that does the export and runs other scripts accordingly, but I'd prefer to do it from Godot.
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What are some features, addons, plugins, QoL enhancements that you feel are missing from the #GodotEngine?

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BackAt50Ft retweeted

🚀 W4 Consoles beta for #NintendoSwitch2 is here! Bringing #GodotEngine projects to the latest Nintendo hardware. What do you need to bring your game to consoles? Find out 👇



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BackAt50Ft retweeted

#SteamNextFest is here and I want to see what #GodotEngine games are joining.
Or if you're just working on something cool, share in the replies!

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BackAt50Ft retweeted

When a good real-time 3D artist picks up Godot for the first time.
Alex@mustache_dev
ok so about 5-6 hours in godot, here i am render wise it's amazing. Physics is so much easier as it's a built in feature, you can also bake lighting on the go as you design your scene, it's fun to play with it time to play with shader #indiedev #indiegamedev
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@KyleTheCoder Depends if I can fix it haha
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Ha. This is immediately after 4.5 full release and already has changes I desperately want. Guess I'm going back to dev builds for now!
Godot Engine@godotengine
Our first development snapshot for #GodotEngine 4.6 has arrived! As the feature freeze thaws away, so begins a small trickle of QOL and enhancements; a mere sample of the incoming torrent of changes 4.6 is sure to see …200 PRs is small, right? godotengine.org/article/dev-sn…
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BackAt50Ft retweeted

GDScript Formatter can reorder your GDScript code for you!
Signals and variables first, then built-in Godot functions, then public and private custom functions, etc. It follows the official style guide.
It's open source, written in Rust, and runs fast.
Give it a try: gdquest.com/library/gdscri…
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BackAt50Ft retweeted

We made a new GDScript Formatter for Godot 4, written in Rust: gdquest.com/library/gdscri…
It runs fast enough to use on every save on a laptop.
Please give it a try, and let us know if you encounter any issue!
This project also helps improve Godot support in modern editors like Zed, Neovim, Helix, and Emacs.
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Been working on this game and suddenly it comes out tomorrow! Big announcement here: store.steampowered.com/news/app/32969…
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@W4Games I do local exports, but I'm not happy about it. It just takes so much effort with jam games. It would be nice to have an option to export for web already zipped to be able to just drop it on itch more easily. I may try to make an export option for that, thinking about it. 🤣
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Imagine hitting "export" and jumping straight back into #GodotEngine creation 😌. That's W4 Build: automated, reliable, and release-ready for all platforms. 𝙃𝙤𝙬 𝙙𝙤 𝙮𝙤𝙪 𝙪𝙨𝙪𝙖𝙡𝙡𝙮 𝙚𝙭𝙥𝙤𝙧𝙩 𝙮𝙤𝙪𝙧 𝙂𝙤𝙙𝙤𝙩 𝙜𝙖𝙢𝙚?Comment below!
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Demo for a big game I'm working on is out! #GodotEngine store.steampowered.com/app/3296910/St…
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BackAt50Ft retweeted

New #godotengine game jam starts tomorrow, Aug 20.
Sponsored by The Indie Den and r/indiegames.
I'll be a judge.
Best games will be featured in a video on my channel.
Sign up and make something cool 😉
itch.io/jam/the-indie-…

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This is a great discussion on tips and tricks if you ever want to become a YouTuber, or already are one, for game dev, and in general. I stood the entire time just to see this live, and @StayAtHomeDev is a great orator. youtu.be/aJKf-l5wa0I?si…

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