Meta for Developers

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Meta for Developers

Meta for Developers

@MetaforDevs

Build the future and scale with us by leveraging advanced tools and technologies, from AI to MR.

Menlo Park, CA Joined Ağustos 2009
89 Following319.2K Followers
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Meta for Developers
Meta for Developers@MetaforDevs·
The state of VR at #GDC2026 with @c_pruett: bit.ly/3P6UZYH The game industry is changing, and so is VR. Here's what's working, what's next, and what it means for developers. 🧵
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Meta for Developers
Meta for Developers@MetaforDevs·
At #GDC2026, our focus was simple: help developers build faster and grow their audience with confidence. We shared updates and best practices shaped by the community, like better tools to unlock faster workflows and improved app discovery. Read the recap 👉 bit.ly/4bB8RCi
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Meta for Developers retweeted
Dilmer 👓
Dilmer 👓@Dilmerv·
📢 GDC 2026 was epic this year! 🎉 Honestly, this event left me with so many great memories. I made incredible new friends, caught up with amazing existing ones, listened to developer feedback, and learned about a lot of exciting new games. It was also humbling to see so many people enjoy my part of the AI tools GDC talk. I truly appreciated all the positive feedback around our new MCP tools, and I also value hearing where we can improve, getting that kind of feedback in person is always incredibly helpful. Personally, I’m deeply excited about 2026 and beyond. I was moved to now be under @c_pruett leadership, and listening to his talk was truly inspiring. Hearing about where we’re heading with VR really energizes me. I can also confirm that we are heavily invested in VR this year, yes we’re also working on new hardware, just like he mentioned during his talk. Another area we’re heavily investing in is community and tools. On the community side, through Meta Horizon Start and the efforts I’ll personally be leading this year such as running the Meta Horizon Insiders program, and you will see me at a variety of events and supporting developers through hackathons. My biggest takeaway is this, this is the best moment to build for VR/MR. It may sound biased because I work at Meta, but it’s honestly not. I work very closely with our engineering teams, and I’ve seen firsthand how exponentially more productive you can be when using our AI tools. Because of that, I expect many developers to realize this and start building games at a much faster pace this year. I’ll be building as well. I’m excited to join this journey with all of you because I truly believe in XR and I know how talented this community is. Thank you ❤️ to everyone who came to GDC. I truly appreciate every single one of you building for Quest. 🙏🚀
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Meta for Developers retweeted
Chris Pruett
Chris Pruett@c_pruett·
Yesterday I spoke at GDC about the state of VR and how it's likely to evolve and change in the future. If you missed it, check out the thread below or read the full write-up here: developers.meta.com/horizon/blog/g…
Meta for Developers@MetaforDevs

The state of VR at #GDC2026 with @c_pruett: bit.ly/3P6UZYH The game industry is changing, and so is VR. Here's what's working, what's next, and what it means for developers. 🧵

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Meta for Developers
Meta for Developers@MetaforDevs·
@c_pruett 👀 Looking ahead New hardware is coming. We can't share details yet, but we're still the biggest investor in VR by a large margin. That means we're also continuing work on better tools, programs, and opportunities for VR developers. Read the recap 👉 bit.ly/3P6UZYH
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Meta for Developers
Meta for Developers@MetaforDevs·
@c_pruett 🗣️ We heard you. We've removed Worlds from the Meta Horizon Store based on developer feedback. Individual worlds are still accessible via the Horizon Worlds app, but they're no longer competing for shelf space. (6/7)
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Meta for Developers
Meta for Developers@MetaforDevs·
We asked developers at #GDC2026 what advice changed their career. 💡 Here's what Day 2 revealed for what's next: faster builds, smarter discovery, and a liveops playbook that works 👉 bit.ly/4s495sh What advice changed your approach to building? 👇
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Dilmer 👓
Dilmer 👓@Dilmerv·
Last year I built a full Unity VR/MR demo for our talk and the Meta booth, and it took me around 3–4 weeks to complete. This year, with only a week left before GDC, I was definitely feeling the pressure. Surprisingly, I ended up building a full VR game with AI in just one day. The tech stack 👇
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Meta for Developers
Meta for Developers@MetaforDevs·
We can’t wait to connect with you at our GDC booth. ✨ Here’s a sneak peek of what’s coming today. Come join us at #GDC2026 for games, tools, and expert insights.
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Meta for Developers
Meta for Developers@MetaforDevs·
Your GDC cheat sheet for VR and building for Meta Horizon OS. We'll see you at #GDC2026.
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