NVIDIAGameDev

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NVIDIAGameDev

NVIDIAGameDev

@NVIDIAGameDev

NVIDIA-related news and announcements of interest to game developers

Santa Clara, CA Joined Ocak 2009
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NVIDIAGameDev
NVIDIAGameDev@NVIDIAGameDev·
At #GDC2026, we’re unveiling a ton of updates across path tracing, on-device AI models, and developer tools. Here’s a few of the highlights: * New system for path-traced foliage in NVIDIA RTX Mega Geometry * Optimizations for path-traced mirror reflections and strand-based hair in @UnrealEngine * On-device, production-quality TTS model in NVIDIA ACE Get the full details 👉 nvda.ws/4bjLltg
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NVIDIA GeForce
NVIDIA GeForce@NVIDIAGeForce·
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
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NVIDIA GTC
NVIDIA GTC@NVIDIAGTC·
GTC 2026 is coming to life 🌅 Today’s instructor-led workshops brought hands-on learning and deep dives with NVIDIA experts. And this is just the start. All week long, attendees can choose from 1,000+ sessions, see breakthrough technologies up close through exhibits* and live demos, connect with fellow innovators, pick up exclusive merch from the NVIDIA Gear Store, and take part in experiences across San Jose. We're looking forward to a great week together at #NVIDIAGTC 🎉
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NVIDIA Studio
NVIDIA Studio@NVIDIAStudio·
Hanging at #GDC2026? Swing by the @ComfyUI booth to try out the new RTX-accelerated App Mode & other workflows. 🖼️
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NVIDIAGameDev
NVIDIAGameDev@NVIDIAGameDev·
Missed our #GDC2026 Luminary Speaker Series session featuring NVIDIA VP of Developer Technology John Spitzer? It's now available to watch here 👉 nvda.ws/47i7tTN The presentation covered the latest NVIDIA announcements from this week and how RTX is supercharging workflows and unlocking player experiences like never before.
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NVIDIAGameDev@NVIDIAGameDev·
Is your latest game on Steam? Want players to stream it on @NVIDIAGFN? Watch this quick video and see how to get your game set up on GeForce NOW in less than 5 minutes.
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NVIDIAGameDev
NVIDIAGameDev@NVIDIAGameDev·
New announcements from #GDC2026 📣 In collaboration with @Microsoft, we are standardizing hardware-accelerated AI through DirectX to boost GeForce RTX GPU efficiency and provide a unified workflow for the broader development community. Additionally, we are working to address long compilation times and in-game stuttering by evolving shader handling to distribute precompiled shaders during the game download rather than at runtime. Read 👉 nvda.ws/4s4g9oT
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Eugene Petrenko
Eugene Petrenko@jonnyzzz·
🎮 At #GDC2026, demoing JetBrains #LocalAI for game dev at the @NVIDIA booth. DGX Spark + @jetbrains Rider + any AI agent you want — Claude Code, Junie CLI, AI Assistant, you name it. No cloud. No tokens leaving the building. One cable. Let’s chat at the booth! #GameDev
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NVIDIAGameDev
NVIDIAGameDev@NVIDIAGameDev·
We've got a great lineup of sessions today at #GDC2026. From the latest in path-tracing to new playtesting workflows, come join us to learn and connect with experts.
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NVIDIAGameDev
NVIDIAGameDev@NVIDIAGameDev·
Live from #GDC2026 📸 If you're attending the conference, make sure to stop by our booth (#1426) to check out demos, hardware, and more.
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NVIDIAGameDev@NVIDIAGameDev·
Last year, we introduced RTX Mega Geometry, which brings unprecedented geometric detail to path-traced worlds. By compressing geometry into clusters, it handles massive scenes and updates them up to 100x faster than previous methods. At #GDC2026, we showcased a new foliage system coming to RTX Mega Geometry that aims to tackle the demanding compute and memory requirements found in large-scale natural environments. Watch the full breakdown 👇
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NVIDIAGameDev
NVIDIAGameDev@NVIDIAGameDev·
Our latest guide from #GDC2026 explains how @UnrealEngine developers and studios build reliable coding workflows using retrieval, hybrid search, and GPU-accelerated infrastructure. 🔗 nvda.ws/4luJ8Qs
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NVIDIAGameDev
NVIDIAGameDev@NVIDIAGameDev·
NVIDIA RTX PRO Server brings artists, developers, AI researchers and QA onto centralized GPU infrastructure, so game studios can scale faster, reduce workstation sprawl and support AI and graphics workflows side by side. Read the blog: nvda.ws/4b3wvZ4
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NVIDIAGameDev@NVIDIAGameDev·
We're teaming up with @DellTech and @IGDA at #GDC2026. Stop by booth 1061 for live demos and presentations from NVIDIA Graphics Developer Tools, covering GPU performance analysis, ray tracing optimization, shader debugging, and more. Full schedule 👉 nvda.ws/4lnamIL
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NVIDIAGameDev@NVIDIAGameDev·
We're live at #GDC2026 👏 Tomorrow, March 10, we'll be hosting two luminary speaker sessions featuring John Spitzer, VP of Developer and Performance Technology, and Bryan Catanzaro, VP Applied Deep Learning Research. Make sure to join us for an inside look at the future of game development. Register: nvda.ws/4rwwQZi
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HPE Alliances
HPE Alliances@HPE_Alliances·
Virtualize your game studio to deliver workstation-class performance. At Game Developers Conference, learn how @NVIDIA RTX PRO 6000 Blackwell Server Edition GPUs deployed in the @HPE ProLiant DL385 Gen11 support centralized development: hpe.to/6011hA1ZL #HPEAlliances
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NVIDIAGameDev
NVIDIAGameDev@NVIDIAGameDev·
GDC is your opportunity to explore the latest industry innovations and stay ahead of the curve. Join NVIDIA VP of Developer and Performance Technology, John Spitzer, on March 10th for a look at RTX neural rendering, AI, and path tracing innovations. Learn more: nvda.ws/4lhp3wX
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NVIDIAGameDev
NVIDIAGameDev@NVIDIAGameDev·
Want smarter NPCs without using all your runtime budget? Our latest blog shows how coding agents can reduce inference calls, lower GPU contention, and enable richer in-game behavior—all with safer, sandboxed execution. If you're building AI-driven characters, this is a must-read on balancing performance + intelligence 👉 nvda.ws/4uc5VEl
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NVIDIAGameDev@NVIDIAGameDev·
Can LLM-powered NPCs transcend novelty to truly enhance player experiences? This #GDC2026 session presents findings from the University of Bristol showing that AI NPCs can significantly boost player engrossment, enjoyment, and creative freedom. 🗓️ March 11 🔗 nvda.ws/401i6Gw
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