Codey

315 posts

Codey

Codey

@Codey4Vibes

I vibecode games A stupid kid with stupid high ambitions

Inscrit le Temmuz 2025
110 Abonnements22 Abonnés
Tweet épinglé
Codey
Codey@Codey4Vibes·
We're at most 6 months away from an open source equivalent to Fable 5.
English
0
0
4
300
Codey
Codey@Codey4Vibes·
Can Anthropic release good-boy tokens yet so that I feel more validated?
English
0
0
0
3
Codey
Codey@Codey4Vibes·
I sort of live in a dichotomy reality where I want to kms but I also want to release some games and what not to maybe improve peoples days even if just a bit
English
0
0
0
2
Codey
Codey@Codey4Vibes·
@DavidSHolz I'd love it to be served by a robot over a human. Humans always make it feel uncomfortable because deep down they don't really want to be there serving me
English
0
1
0
30
David
David@DavidSHolz·
5 million humanoid robots working 24/7 can build Manhattan in ~6 months. now just imagine what the world looks like when we have 10 billion of them by 2045. now imagine the year 2100.
English
2.5K
1.1K
11.3K
17.3M
Codey
Codey@Codey4Vibes·
@jackkallisonn @theo same bro same i wish they gave a reset based on how much you had spent
English
1
0
1
20
Jack
Jack@jackkallisonn·
@theo They literally reset my limits 30 minutes before they were about to be reset anyways I hate this sm 😭😭😭
English
1
1
71
4.2K
Codey
Codey@Codey4Vibes·
@Kabiran_ Why can't they just use saltwater
English
0
0
0
3
Kabiran
Kabiran@Kabiran_·
The billioniares' vision of the world is a vision without humanity.
Kabiran tweet media
English
1.5K
12.2K
39.8K
931.4K
Codey
Codey@Codey4Vibes·
That gamedev "is becoming AI native". You implied that that'll be the new norm for everyone to rely on AI. I think AI will be a subset of the games - however many will still make games hand-coded because it gives a higher degree of control that AI can't achieve due to the limitations of the prompt itself.
English
1
0
0
33
Alex Utopia
Alex Utopia@alexutopia·
Game development is becoming AI-native. Epic just showed where Unreal is going: LLMs, generative AI, Claude, Codex, and MCP. Not as a gimmick. As infrastructure. If AI-driven game development offends you, there's always basket weaving. Progress is not asking permission.
English
29
7
106
4K
Codey
Codey@Codey4Vibes·
Hot take: This gives you Fable-like results
Codey tweet media
English
0
0
0
28
Thomas Trimoreau
Thomas Trimoreau@TTrimoreau·
I am a vibe coder scare me with 1 word
English
335
0
109
19.9K
Codey
Codey@Codey4Vibes·
@_AustinO1 @theo I think that's just fomo. Google has 190k people working there. A handful of those getting poached doesn't speak much volume.
English
0
0
0
26
Austin
Austin@_AustinO1·
@Codey4Vibes @theo I originally thought so but they have had some large departures and tons of insider selling at deepmind :(
English
1
0
0
46
Theo - t3.gg
Theo - t3.gg@theo·
Gemini’s current position reminds me of Llama’s position early last year
English
123
30
2.3K
167K
Codey
Codey@Codey4Vibes·
Sometimes I like to imagine Dario personally looking over my vibe projects and giving me extra tokens without me noticing
English
0
0
0
20
Codey
Codey@Codey4Vibes·
@ns123abc "Not right now, but a week ago". Bro swings way to hard
English
0
0
10
4.6K
NIK
NIK@ns123abc·
🚨BREAKING: TRUMP ON ANTHROPIC REPORTER: Do you view Anthropic and to a degree its CEO, Dario Amodei, as a threat to national security? TRUMP: "Well, not now, but a week ago, maybe. I was with him yesterday, he made a speech... seemed like a nice guy, smart guy. But he responded to us very quickly, because you know it's a tremendous liability… he responded very responsibly, I thought." REPORTER: Would you consider using the Defense Production Act to possibly regulate or control AI? TRUMP: "I would, but, I'm not sure I have to do that. I think so far it's been very responsible. Actually, it was a competitor, and a part-owner, that turned Anthropic in…"
English
288
527
8K
2.3M
Jonathan Blow
Jonathan Blow@Jonathan_Blow·
I'm looking for something new to play from NextFest. Does anyone know if @Theo shipped a game in NextFest? I'll play it on stream...
English
39
21
960
116.2K
Codey
Codey@Codey4Vibes·
@TimJayas Probably attempts to drive down token usage prices before they start cutting down on subsidizing Claude Code in favour of token-based billing.
English
0
0
0
218
Tim Jayas
Tim Jayas@TimJayas·
Claude Opus 4.8 felt DIFFERENT today 🤯 Average runtime has never been this low and Input + output tokens per day also dropped to bottom IN SHORT: It’s getting faster and cheaper to run!!! It feels like when it first launched but even better this evening Have they started to use Fable to improve Claude? 🫢
Tim Jayas tweet media
English
73
13
479
82.2K
Codey
Codey@Codey4Vibes·
IQ is no longer gonna be the determining factor to success. Agency, creativity and subjective intelligence will be increasingly more valuable to have in your toolbelt.
English
0
0
0
25
Codey
Codey@Codey4Vibes·
@MaaSonder Maybe we'll get cockteased again with 3 days of use before they close that door entirely.
English
0
0
0
52
Qwinah
Qwinah@MaaSonder·
Even with Fable 5 returning, is the subscription cutoff still going to be locked to June 22nd?
Qwinah tweet media
English
44
5
493
78.2K
Codey
Codey@Codey4Vibes·
@Polymarket It's gonna be like with Bing. Enforced but not used. Some people don't learn from history I guess.
English
0
0
0
1K
Polymarket
Polymarket@Polymarket·
JUST IN: European Parliament replaces Google with French search engine Qwant to reduce reliance on U.S. tech.
English
525
584
5.9K
618.3K
André → andreelias.dev
André → andreelias.dev@andreeliasdev·
I’m loving the absolute nasty feedback people are giving to my game 🤣 I though it was good but apparently it was a really big pile of garbage. Okay… maybe it’s somewhere in between. Hard to tell where exactly. I’m not bothered by the comments, rather I’m excited to do better next time! Learning a lot! Thank you! 🙌🏻
André → andreelias.dev@andreeliasdev

I have to say that I’m very disappointed by this year’s #vibejam I'm disappointed because the judging process was… weird My game that you can see bellow ranked #94. Way lower than what I was expecting. I put a lot of effort into the game, I wanted to make sure I’d “push the limits on what AI can do”, just like the organizers were pushing to the builders. And in all honesty, I think I delivered that. I got a lot of positive comments about it (appreciate who did) But it was not enough to be even in the top 25. The judging process went like this: > 2 people judged 950 games, selected the top 25 and handed them to other judges Once I knew my game didn’t qualify in the top 25, I reached out to one of the first judges to ask for feedback, trying to understand why my game went so poorly. The response I got was “your game is not fun at all and lack any kind of story. You focused too much on graphics”. I thought it was a bit harsh, but okay. I’m fine with criticism. Then I reached out to a judge (a game dev) that was responsible to rate the top 25 games and asked for feedback as well. The response was completely different, I got “Jesus, this looks awesome! You should’ve be in the top 25” and the rate he gave me would've put me in the top 10 or maybe even top 5! Then I noticed the biggest problem of the jam: > The judges responsible for picking the top 25 has no experience on game development at all, and this completely broke the judging system So all my work focusing on real game development and not AI Slop was pretty much thrown in the trash as this was simply not important for the initial judges All because they just didn’t consider the game fun. Which brings me to another problem: > Fun is subjective I’ve played my game with my wife and we had a blast, and we also played other games that we didn’t find it as much fun. So they decided the results of the game jam that has 50k in prize pool based on their personal experience of fun. I mean, fun is important. But technical depth also should be considered in a game jam. They said that “fun > polish” was the criteria. But this is definitely flawed by the reason above. You can build GTA 6 but if the judge does not like GTA you are discarded. With no regards on the technical complexity of the game whatsoever I’m not here to trash on anyone, I think everyone that shipped a game deserves to be praised. And I think the winners deserved their spot. But the rest was very... questionable. And lots of participants didn’t get the respect they deserved (I've talked to a bunch of them) That’s my take. I'll tag some creators down bellow that should've get more credit

English
11
0
26
11.6K
Codey
Codey@Codey4Vibes·
I feel bad for those who still write code by hand. Only museums will be hiring hand-coders 5 years from now.
English
0
0
0
21