bones
1.5K posts

bones
@bonepixel
Indie Game Dev 🎮 | Pixel Artist 🎨 | Founder of @pixellandgg & @HBARMORY | Exploring NFTs on the Hedera Ecosystem | @moonshellsNFT Artist | LSH #59 🚀
Inscrit le Ocak 2022
393 Abonnements913 Abonnés

We can't promise the exact order these will land in, but we're really happy about our progress across several things we highlighted in our 2026 look-ahead, including the new Light component, updated Rive extension, and Xbox support!
What are you looking forward to the most?
#Defold #gameengine #Rive #Xbox #gamedev #indiegamedev #indiedev #rendering #MadeWithDefold

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DeFragCoord is a simple guide by @pawel_developer on how to use shaders from the powerful FragCoord.xyz by @XorDev in Defold.
All those shaders are created using only math, no textures:
#MadeWithDefold #shaders #glsl #vfx #gamedev #indiedev
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We are working on overhauling the Rive extension for Defold to make it easier to support new features in the future, so we're very happy that community is using Rive to build games in Defold already 💪
#Defold #Rive #gamedev #indiedev
PendragonNL@PendragonNL
Were going with a steady phase. Now i have the buy and sell system working. Builining it in #rive and #defold I also cant wait to get to the stage where you can test the propper gameloop!
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didn't expect to end today with ~3000 copies sold, #1 on new & trending on steam, and doubling the demo concurrent players peak
thank you all so much, I've had a blast ❤️
tomorrow I'll push a first patch addresing a couple of little issues and bugs!



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After a decade working with Unity, Yakkafo and their developer have switched to Godot for their new project, Beware of the Cartographer! 🗺️
See more: reddit.com/r/godot/commen…
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Things are taking shape for my Godot Engine's mini-courses.
Inspired by @penusbmic I decided to push free assets + paid mini courses on itchio as a way to achieve my studio's mission:
To build a shared library of game making resources everyone could rely on!
Follow me for more
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@DannyLimanseta Are you using latest version of godot? Do you find it handles web builds ok?
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From idea to playable godot game in 8+ days of vibe coding.
This took about 1.2B tokens on Cursor.
I'm hoping to get a playable demo done soon.
If the idea of managing a band of mercenaries and taking on merc contracts and earn loot (autobattler-style) appeals to you, let me know!
Will share the demo link when its ready.
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Ok, I jumped back to the prototype. The new version of Defold has models instancing and I used this feature to add trees, grass and their reactions to the character. Work in progress. Made with #Defold and #Blockbench
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Impressive progress from @dragosha:
The 3D building prototype is quickly becoming a full-fledged level editor, including terrain modification. ⛰️
It runs also on mobile devices and still looks stunning! 🧡
#MadeWithDefold #gamedev #indiedev #gameengine #mobilegames #rts #strategy #indiegames
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