Ryan
66 posts

Ryan
@RyanHCode
software engineer @ Hypixel Studios, working on @Hytale, moving voxel enthusiast!
参加日 Ekim 2020
125 フォロー中1.8K フォロワー

@alex22671912 @Exer0s @Exer0s built one of these in a survival playtest once. It was extremely impressive. For creative testing, we've both made command block rigs that make the bridges for playing around with
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Minecraft bridges w/ Physics!
These are some of my favorite structures to use to play around with optimization in Sable, my WIP sub-level library.
here's a fun example of a bridge that only uses collision to stay together, with segment schematics and iteration by @Exer0s
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Looking back at some older Minecraft projects which I never got around to posting.
I'm still particularly fond of this creature @SokoBuilds @birsy_ and I made for a @MoonflowerTeam event, even though I would have executed the code and effects much differently today
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I get it 100%, look I am even down to put 25 millions USD by myself to finish Hytale, that’s how much I believe in it.
No kickstarter, just raw passion, high pressure and high risk taking. Reduce scope: legacy engine, pc only first, open source some parts, small team, cut unfinished features to accelerate towards beta. Get players in ASAP to support development. I even already have a dozen of Hytale legacy engine veterans working with me.
That’s what I would do, but I have not reached out, I’m just thinking about it now because of the bullying haha. This would be a massive challenge and impact all aspects of my life so I would probably need to consult with my family first!
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Hi @Simon_Hypixel, I think I speak for the entire Hytale community when I say that Hytale can't be canceled. It was a game with infinite potential. Wouldn't there be any possibility that, together with Riot, you could partner with the former team to revive the legacy engine?
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As the only Community Manager on this team for the past 7 years, I wanted to personally say thank you.
Thank you all for being there for us. I am so deeply grateful for your support, your kindness, your patience, and your honesty. I truly love this community so much, and it has been one of my life's greatest honors to be a part of it.
Words escape me at the moment as I sit here attempting to describe the impact you all had on my life. I’ve had the privilege of watching many of you grow, level-up as artists, becoming professionals in the industry, building brands and YouTube channels, and so much more. I don’t regret a thing.
As for the team, I can confidently say this community kept us motivated throughout the long and very challenging development process. The love we have for you all is immeasurable and unforgettable.
Thank you so much – for everything.
Much love,
BuddhaCat
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Challenge accepted!
(Done w/ my WIP sub-level library Sable & kleiders3010's Happy Ghast Backport)

FUN@Funny_Anar
Should this be a feature?
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Ryan がリツイート

🔴LIVE for HYTALE THANKMAS 2024
youtube.com/kweebec/live
TUNE IN FOR HYTALE FAN CREATIONS 🎭
THE HYTALE TEAM THEMSELVES ⚔️
AND SOME AMAZING OFFICIAL REWARDS 🏆
@tiltify @samaritans @CrisisTextLine @Hypixel
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Ryan がリツイート

Hytale Thankmas 2024 is TOMORROW
1pm EST / 6pm GMT / 10am PST
80 contributors
8 hours
Custom mc server
Original music, minigames, awards
Animations, interviews, reveals
You’re not going to want to miss this year /srs 🎄
Live on youtube.com/kweebec
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@stomarver @doctor4t_ the video & image were taken on my m2 mac- the ring effect itself isn’t very expensive because it’s instanced with relatively light shaders
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Minecraft effect for the Rings of Saturn using over 1,000,000 instanced moving blocks/cubes (RIP video compression)
made this in May for @doctor4t_ 's Reach for the Stars

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@RyanHCode this paired with the recent space image makes me think this is an experiment for an asteroid belt
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@aiden_f0xx @Farcr__ this was made in May using Landlord, a library that we made and used for Aeronautics as-well
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@RyanHCode @Farcr__ Is this using the Aeronautics physics engine or VS?
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@RyanHCode @Farcr__ ryan when did you get so silly.... i like these silly things you do
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