
Thomas Ricouard
59K posts

Thomas Ricouard
@Dimillian
🍎 Product engineer/Builder 🤖 AI Stuff 👨💻 Staff iOS engineer @medium 🇫🇷 Entrepreneur, iOS/macOS & more 🫡 Previously @glose 📖 @google 🔍 & various other
Around Paris, France 가입일 Ağustos 2008
3.9K 팔로잉41.4K 팔로워
고정된 트윗

I'm joining @OpenAI at the end of the month, and I can't wait to get started!
I'll be working on everything related to Codex, bringing what I learned building Codex Monitor, and working with the developer experience team with @romainhuet!
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@Kaptain_K1rk This one
x.com/tobihagemann/s…
Tobias Hagemann@tobihagemann
@Dimillian It's based on the bundled /simplify skill in Claude Code and I added an extra fourth agent with instructions from claude-plugins-official's "old" code-simplifier agent. Works well enough for me. github.com/tobihagemann/t…
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Reposting because so many great stuff in there
Thomas Ricouard@Dimillian
What is your best /deslop /simplify skill? I want to ensure the current diff doesn’t duplicate code, is readable and simple and fit in the codebase overall.
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@mikker Simple and good. Never behavioral changes? It's the thing I'm afraid about the most when using those kinds of skills.
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Thomas Ricouard 리트윗함

Sharing my SwiftUI Animations repository
github.com/Shubham0812/Sw…
Haven’t touched it in a while, but getting back to it.
It’s a collection of prototypes showing how animations work in SwiftUI.
Feel free to star, fork, or contribute. ✨
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@chasemdev Surprised and did you steer anything or did it planned itself?
Maybe I should have left mine longer but it was really struggling to fix for 64 bit between each run
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@Dimillian About 800 million tokens, I would say maybe 5 hours of my time in total. It’s not quite active prompting, I usually just send a major prompt task then come back after 20-30 minutes.
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Thomas Ricouard 리트윗함

Here's a video demo of the Decompiled Animal Crossing repo running on my M4 Mac, this migrates from 32 bit to 64 bit. Almost functioning! Source is here, not sure how much more i'll do!
github.com/chasem-dev/ACG…
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