Extolment

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Extolment

Extolment

@ExtolmentStudio

Making a fun "Megabonk"-like game in Unity!! Stay tuned!!

가입일 Şubat 2026
592 팔로잉94 팔로워
고정된 트윗
Extolment
Extolment@ExtolmentStudio·
New frog character for our Megabonk-like game with physics based hordes coming along! Something broken with animations rn, but what do you think?
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Extolment
Extolment@ExtolmentStudio·
Druid enemy from our Megabonk-like project with physics combat
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Extolment
Extolment@ExtolmentStudio·
@breadedJams Based the modelling a bit on vanilla WoW and dota, that kind of midpoly smooth style
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Extolment
Extolment@ExtolmentStudio·
Just noticed I have no shadows in this scene lol
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Extolment
Extolment@ExtolmentStudio·
Working on snow environment! We're making a megabonk-Risk of Rain-like with massive physics combat. We'll see where we take it
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Extolment
Extolment@ExtolmentStudio·
What makes a mechanic feel good?
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Extolment@ExtolmentStudio·
When does polish actually start?
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Thomas Brush
Thomas Brush@thomasbrushdev·
How's everyone doin today? Whatcha workin on?
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Extolment
Extolment@ExtolmentStudio·
@wildcraft_games Looks perfect, the title is beautiful. Maybe it's the compression on the video itself, but not sure about the regular text itself also being dithered
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Extolment@ExtolmentStudio·
What matters more to you: strong core mechanics or strong atmosphere?
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TheGameVerse
TheGameVerse@TheGameVerse·
What matters most to you in gaming in 2026? 👀
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Extolment
Extolment@ExtolmentStudio·
@valigo Idk, if you’re focused on the end product, you’ll be happy to make progress any way you can. Don’t really get this mentality. “Oh no I’ve accomplished too much today”
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Valentin Ignatev
Valentin Ignatev@valigo·
A lot of people say that vibe coding burns them out more than a regular programming. It's because of the toxic anti-zone that you get into by constantly pulling the lever. You get in a state similar to that of gambling addicts. It fries your brain. Real flow state is energizing and rewarding, because it makes you truly deeply understand the system you're working on. You have real control, and your brain feels safe.
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Extolment
Extolment@ExtolmentStudio·
@meesedev Nah, it's because they don't remove the laggy default motion blur
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A Flock of Meese
A Flock of Meese@meesedev·
Those who defend Unreal's performance usually don't have strong foundation in computer science or engineering. Sadly, lack of CS/CE education (self-taught or formally) is becoming more common in gamedev.
Bright Sunshine ☀️@KindaSortaMaebe

Unreal 5 is a great engine that allows artists to get technical empowering games to be more innovative than ever. bad performance comes from poor planning from the start, and not enough engineering staff, not inherently from the engine.

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