Extolment

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Extolment

Extolment

@ExtolmentStudio

Making a fun "Megabonk"-like game in Unity!! Stay tuned!!

Katılım Şubat 2026
709 Takip Edilen119 Takipçiler
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Extolment
Extolment@ExtolmentStudio·
Blockout of a new hand-crafted map! It's gonna be a pretty large map
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Nicholas
Nicholas@NickD___·
@TheWarOwl I love the updates too, but can Arms Race please get just 1 new map. That’s all I ask, just 1.
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WarOwl
WarOwl@TheWarOwl·
Cache is back in CS2, and this is exactly how you make a Counter-Strike map. They completely remade the map from the ground up, absolutely nothing remains from the version from the workshop. Gameplay on the new cache is very clean and smooth without too much physical or visual clutter. Many of the more complicated props have been replaced with simple boxes, such as the box on forklift in A site. There are a few clipping issues with props and walls, but I imagine these will get sorted out over time. The visual fidelity is amazing without sacrificing performance. This will be a very easy map to learn and play, as there isn't very much complexity at all. Many of the features we all kinda hated are gone, such as the window at Z connector mid, new box, and the railing at highway. If they remove a map for this, it should be a simple 4 square map, otherwise the map pool is going to get too filled with easy maps. Remember when we got like... NO updates. Now I'm getting exhausted covering all of this week after week. THANK GOODNESS.
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Extolment
Extolment@ExtolmentStudio·
New blockout for map
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Extolment
Extolment@ExtolmentStudio·
@MjTheHunter Use professional SFX from Splice, not free sites. It makes a huge difference, and it's cheap anyways
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MJ
MJ@MjTheHunter·
Any advice for sound effects for games? Not talking about creating them but every other aspect. Common pitfalls Any advice is appreciated
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Benji
Benji@BenjiGameDev·
@MjTheHunter definitely look into using fmod or wwise for all your audio if you're not already!
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Road to Vostok
Road to Vostok@roadtovostok·
The past 24 hours have been absolutely insane. Road to Vostok is currently Top Seller in many countries, front page on Steam and with Very Positive rating. I will share some launch stats when I have gathered enough data (+ some sleep), but I can already say that the launch has been extremely successful for a solo dev and secured the entire production budget for this game for years and years to come. Thank you!
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Extolment
Extolment@ExtolmentStudio·
Blockout for new map
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PC Gamer
PC Gamer@pcgamer·
Papers, Please creator Lucas Pope no longer feels comfortable talking about work-in-progress games: 'the situation just feels different' pcgamer.com/gaming-industr…
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Extolment
Extolment@ExtolmentStudio·
@shawmakesmagic People expect things on web to be free, which is not ideal for making money
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Shaw (spirit/acc)
Shaw (spirit/acc)@shawmakesmagic·
I've spent more time in Unity3D than any other app I've ever used in my life And I'm telling you now Ditch that shit and use three.js Thank me later
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Artem Vodoriz 🇺🇦🎮🎨
Artem Vodoriz 🇺🇦🎮🎨@artemvodoriz·
Those flickering shards of colored glass enchanted me in my childhood and they do so now. I suppose I will never reach the age where such simple and beautiful things cease to be a source of inspiration.
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Wartek | SPORTAL DEV
Wartek | SPORTAL DEV@WojtekWitowski·
Main menu background diorama - quite few hours went into assembling it...
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Extolment
Extolment@ExtolmentStudio·
What part of your game changed the most from the original idea? Also, making of our Druid enemy character!
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Extolment
Extolment@ExtolmentStudio·
Bramble enemy for our Forest environment
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Extolment
Extolment@ExtolmentStudio·
Bug enemy inspired by Banelings from Starcraft
GIF
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Extolment
Extolment@ExtolmentStudio·
I set up a little showcase site for the project, you can check it out here: gameconfig.xyz
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Maseylia indie game | Wishlist on Steam!
It took me 2 years and 5000+ hours to make this indie game. And it takes you 2 seconds to engage and maybe change my life. It's called Maseylia: Echoes of the Past. A 3D platformer metroidvania inspired by Moebius, releasing in 2026. You can also add it to your wishlist to help us stand out!
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Extolment
Extolment@ExtolmentStudio·
@CodeRed_dev Figuring out strats and mechanics. Only fun if it’s actually challenging though imo
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CodeRed
CodeRed@CodeRed_dev·
I don't get the appeal of incremental games.
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Indie Game Joe
Indie Game Joe@IndieGameJoe·
These devs are making an FPS game where you build and operate giant walkers across procedurally generated dunes. - An industrial alternate history of 1910 - Build your walker from the ground up - Huge PvPvE dune battles It's called SAND: Raiders of Sophie. Would you play this?
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