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Extolment
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Extolment
@ExtolmentStudio
Making a fun "Megabonk"-like game in Unity!! Stay tuned!!
Katılım Şubat 2026
709 Takip Edilen119 Takipçiler

@TheWarOwl I love the updates too, but can Arms Race please get just 1 new map. That’s all I ask, just 1.
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Cache is back in CS2, and this is exactly how you make a Counter-Strike map. They completely remade the map from the ground up, absolutely nothing remains from the version from the workshop.
Gameplay on the new cache is very clean and smooth without too much physical or visual clutter. Many of the more complicated props have been replaced with simple boxes, such as the box on forklift in A site. There are a few clipping issues with props and walls, but I imagine these will get sorted out over time.
The visual fidelity is amazing without sacrificing performance. This will be a very easy map to learn and play, as there isn't very much complexity at all. Many of the features we all kinda hated are gone, such as the window at Z connector mid, new box, and the railing at highway.
If they remove a map for this, it should be a simple 4 square map, otherwise the map pool is going to get too filled with easy maps.
Remember when we got like... NO updates. Now I'm getting exhausted covering all of this week after week. THANK GOODNESS.
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@MjTheHunter Use professional SFX from Splice, not free sites. It makes a huge difference, and it's cheap anyways
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@MjTheHunter definitely look into using fmod or wwise for all your audio if you're not already!
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The past 24 hours have been absolutely insane.
Road to Vostok is currently Top Seller in many countries, front page on Steam and with Very Positive rating.
I will share some launch stats when I have gathered enough data (+ some sleep), but I can already say that the launch has been extremely successful for a solo dev and secured the entire production budget for this game for years and years to come.
Thank you!
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Papers, Please creator Lucas Pope no longer feels comfortable talking about work-in-progress games: 'the situation just feels different' pcgamer.com/gaming-industr…
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@shawmakesmagic People expect things on web to be free, which is not ideal for making money
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I set up a little showcase site for the project, you can check it out here:
gameconfig.xyz
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It took me 2 years and 5000+ hours to make this indie game.
And it takes you 2 seconds to engage and maybe change my life.
It's called Maseylia: Echoes of the Past. A 3D platformer metroidvania inspired by Moebius, releasing in 2026.
You can also add it to your wishlist to help us stand out!
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@CodeRed_dev Figuring out strats and mechanics. Only fun if it’s actually challenging though imo
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