A-Frame

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A-Frame

@aframevr

A web framework for building virtual and augmented reality experiences | Maintained by @supermediumvr

Virtual Reality 가입일 Kasım 2015
17 팔로잉14K 팔로워
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Diego
Diego@dmarcos·
I’ll be around at GDC to talk Web, games, 3D, gaussian splats, @sparkjsdev and @aframevr Come say hello and grab delicious stickers! Everyone welcome, event doesn’t require a GDC pass.
WebGL@WebGL

We are seeking short talks, demos, and presentations that showcase real world use of #WebGL, #WebGPU, #glTF, and #Gaussian Splatting for the 3D on the Web special event during GDC. To submit a 10 minute talk or demo, please email your description to events@khronosgroup.org

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Ukaton
Ukaton@ConcreteSciFi·
Our team at @realityhackmit made an animatronic head, using @aframevr to overlay a 3D model, allowing us to not only control articulation in the browser but to also respond to hand interactions in WebXR (while providing tactile feedback)
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Brilliant Wear
Brilliant Wear@BrilliantSole·
Streaming Smart Glasses Camera to a Quest 3 in WebXR @aframevr Using our Wearables SDK, we’re able to stream camera data from the @omidotme Omi Glass (based on the @seeedstudio XIAO ESP32-S3 Sense running custom firmware) to the Quest 3 over WebSockets in the Oculus Browser
Brilliant Wear@BrilliantSole

3D hand tracking on smart glasses Not only can we stream camera data with our Wearables SDK, but we can run MediaPipe for hand tracking, applying it in WebXR environments like @threejs and @aframevr Works with compatible smart glasses, in this case the @omidotme Omi Glass, based on the @seeedstudio XIAO ESP32-S3 Sense (running our custom Firmware)

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Brilliant Wear
Brilliant Wear@BrilliantSole·
3D hand tracking on smart glasses Not only can we stream camera data with our Wearables SDK, but we can run MediaPipe for hand tracking, applying it in WebXR environments like @threejs and @aframevr Works with compatible smart glasses, in this case the @omidotme Omi Glass, based on the @seeedstudio XIAO ESP32-S3 Sense (running our custom Firmware)
Brilliant Wear@BrilliantSole

Detect head gestures with smart glasses Used @EdgeImpulse to create a simple classifier to detect head gestures (nod and shake) based on motion data, all running on the glasses itself via Tensorflow lite Using the @omidotme Omi Glass (based on the @seeedstudio XIAO ESP32-S3

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La Silla
La Silla@TheChairNerd·
With the help @aframevr I dusted off my old daylight system component and turned it into a nice 360 32-bit panorama exporter. Sun size, 8k, artificial lights, night sky and other cool updates are on the way! Start making you own hdri panos here! ex3d.com/hdri @kfarr
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Kieran Farr
Kieran Farr@kfarr·
Day 8/31: Video of bollards that don't exist created with Bollard Buddy (v2 preview) Using @aframevr with @the8thwall sdk, users can tap to place bollards, create snapshots saved in @3dstreetapp cloud gallery and then piped to @NanoBanana for imagen and @Kling_ai turbo for video
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Vincent Fretin
Vincent Fretin@vincentfretin·
Finally… my editor matches my mood 😌 A-Frame Editor now has a theme selector 🎨 XR dev just got a little nicer. @aframevr
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Kieran Farr
Kieran Farr@kfarr·
Day 7/31: Testing Bollard Buddy 2 work in progress, added a new snapshot feature using our new AR engine which is powered by @the8thwall . For real, even though they're shutting down the cloud service, the SDK still works great in this self-hosted @aframevr app.
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Kieran Farr
Kieran Farr@kfarr·
Haven't posted for a while but I'm trying to do a December thing, so here's 1 of 31: using @aframevr to control image-to-image AI generation directly inside of @3dstreetapp via @replicate
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A-Frame
A-Frame@aframevr·
RT @dmarcos: Sad to see. Great @aframevr frens over there. Hoping they open source the computer vision stack. A <eight-wall> component tha…
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@cabanier@arvr.social
@[email protected]@rcabanier·
#Quest Browser 40.4 was released with support for real time hit testing on Quest 3 and 3s. You no longer have to scan the room if you want to use the #WebXR hit test API since we will measure the room while doing hit testing.
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Diego
Diego@dmarcos·
Amazing experience made by a 17 years old student using 😍@aframevr link in comment Things like this make the grind of maintaining open source worth it 🫶
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Brilliant Wear
Brilliant Wear@BrilliantSole·
Experimenting with wrist controls on smart glasses Using our Wearables SDK, we can display a 3D wireframe @aframevr scene on compatible smartglasses (in this case the @brilliantlabsAR Frame running our custom firmware) We’re also using our SDK to control a virtual cursor with our @ConcreteSciFi motion module strapped to our wrist, running an @EdgeImpulse model to detect pinches There’s a lot of third party hand control accessories we could use (@tapwithus, @doublepointlab, and Mudra Band), but using our own hardware/software is great for creating custom gestures
Brilliant Wear@BrilliantSole

View yourself in the third person with smart glasses Using our Wearables SDK, we’re able to visualize MediaPipe tracking data (body, hands, and face) on compatible smartglasses (in this case the @brilliantlabsAR Frame running our custom firmware) Great for applications where you need simple realtime feedback without having to crane your neck to look at the screen, such as: 🧘 Checking posture during yoga 🏋️ Keeping form right while working out 💃 Practicing dance moves

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