Synth Potato🥔@SynthPotato
Crimson Desert previews are here and overall, content creators are impressed with the game:
- Open world is gorgeous, the game ran remarkably well on this PC build with no FPS drops (7900XTX GPU), the draw distance is insane
- Crimson Desert does not hold your hand, there are genuinely difficult puzzles and no yellow paint to guide you, with a ton of mechanics in combat and exploration that all come together and are up to the player to use
- Every single questline's cutscenes are motion captured and animated, it does not use generic animations (at least for main quests)
- MMO roots from Black Desert are obvious, the skill tree is deeply involved and each build feels entirely unique
- Combat is reportedly "really good" with a ton of complex mechanics and great animations
- NPCs don't have schedules like a Kingdom Come 2 or Skyrim, they are mostly static but they will react to your actions and there is a full crimes system that you can mess with
- You can set arrows on fires by aiming towards any source of fire then shooting, this is used in environmental puzzles. Another way to set things on fire is by pressing down both bumpers which causes Kliff to hold up his sword to reflect the sun's light onto things to set them on fire
- Quest givers will contact you by sending a bird with a letter, this will happen naturally in the open world
- Exploration is fantastic, each location is entirely unique and you can utilize all the different abilities in unique ways, for example you can launch yourself across a wall OR use a dragon to fly in OR climb it
- Boss fights are very advanced, each one is unique with their design and movesets
- Side Quests and Random Events are fun, some are as small as rescuing a cat from a rooftop, others are more major storylines
- Some quest bugs were seen, but no optimization issues, when they were switched to an Endgame save, many reported a higher number of bugs and glitches but nothing game-breaking.
- There are combat finishers and they are unique for each weapon type
- Combos are available and they are unique for every single weapon type, there are many button combinations to apply these in combat
- Some content creators complained that the puzzles were too confusing as they utilize a very specific ability at times and its hard to keep track of all the abilities that you have
- You can buy food or cook it, or hunt and sell that meat
- Content creators all loved it, they played 6+ hours and had fun, saying that they just want to play more afterwards
- Controls however are described as complex and may be clunky as there are a many button combinations for unique actions
It seems like Crimson Desert is shaping up to be a genuinely great game, we are yet to see console footage but if the amazing optimization for PC is anything to go by, we likely have little to worry about.
Crimson Desert is dropping on March 19th, I cannot wait!