
@HTEichTee Pre-baking the lighting has its own issues too, like dev time, file sizes and scope of the game
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Beyond FPS
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This game was made 12 years ago Remind me again why we need all the fancy, schmancy DLSS, ray tracing, and ultra-high-end graphics features in games today, when something like this can run perfectly fine on a GTX 1050?













This game was made 12 years ago Remind me again why we need all the fancy, schmancy DLSS, ray tracing, and ultra-high-end graphics features in games today, when something like this can run perfectly fine on a GTX 1050?









