Alexis Serna

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Alexis Serna

Alexis Serna

@ASGDTweet

Game Developer, always looking to help out and learn whenever / wherever I can. (C / C++ / C#) (GameBoy) (UE4 / Unity) ( =

Wish I had a Honda Super Cub.. Katılım Ağustos 2019
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Alexis Serna
Alexis Serna@ASGDTweet·
An adventure/journey of their own as they get the chance to explore a world outside of their community. A 2D adventure game with light platforming and a focus on exploration through your Botanical Dex. A Buddy Up Jam submission (arnabitakhdar.itch.io/day-of-juniper) #BuddyUpJam #indiedev
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Alexis Serna
Alexis Serna@ASGDTweet·
nicely! The customer logic was created before the layout change, but was focusing on the layout, so I commented those lines of code out. I am currently working on the staff layout, plus displaying their statistics at the bottom of the screen. More to come soon! ( =
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Alexis Serna
Alexis Serna@ASGDTweet·
Howdy y'all! Long time no see! After a long time of radio silence, I wanted to get back and share what I have been working on! Been working on de-making a game/project of mine onto the Game Boy! It's been coming along... #gamedev #gamedevelopment #indiedev #indiegame
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Alexis Serna
Alexis Serna@ASGDTweet·
Familiar to anyone? I couldn't get every detail down to a tee unfortunately but I still like how it ended up, though I might change a few details here and there in the future. #龍が如く #ryugagotoku <-- ???
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Alexis Serna retweetledi
Bownly
Bownly@Bownly·
Jump King? Sure, that game's cool and all... But I'm more of a Jumpman King kinda guy myself. #gameboy #gbdev #homebrew
GIF
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Jenny Vi Pham 🇻🇳
Jenny Vi Pham 🇻🇳@JennyViPham·
Dev's Concept Art Vs. Artist's Concept Art
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Alexis Serna
Alexis Serna@ASGDTweet·
@devsanddorks Howdy! Wanna take the time and show y'all a project I have been working on for a while now. At the moment I've been finishing up the Results implementation of the game! twitter.com/ASGDTweet/stat…
Alexis Serna@ASGDTweet

Howdy and a happy Saturday to y'all! For this week's #screenshotsaturday, the last part of the results UI. The next step is finishing the implementation which should mark the end of the implementation of the results. Expect a video in the future soon! #gamedev #indiedev

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Alexis Serna
Alexis Serna@ASGDTweet·
Thought I also show how the results would go (game flow). Overall Results -> "Staff Results" -> Fan Results
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Alexis Serna
Alexis Serna@ASGDTweet·
Howdy and a happy Saturday to y'all! For this week's #screenshotsaturday, the last part of the results UI. The next step is finishing the implementation which should mark the end of the implementation of the results. Expect a video in the future soon! #gamedev #indiedev
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Alexis Serna
Alexis Serna@ASGDTweet·
@globalgamejam Howdy! I wanted to share some progress on the results UI for the "staff"! All in all, for the results UI, I think I'm about 2/3 of the way there so good progress is being made!
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Alexis Serna
Alexis Serna@ASGDTweet·
Happy first of the month everybody, apologies for the stuttering near the end of the video but here is an update on the results UI for the "staff". The right side has been implemented to see their stats and it looks sweet! #gamedev #gamedevelopment #indiedev #indiegame
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Aaron Gadol
Aaron Gadol@CRTOGRPHR·
Here is a small look into my process of designing #pixelart for my #gameboy game #zephyrspass. This method helps me simplify my characters so I can more easily build them for #gbstudio.
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Alexis Serna
Alexis Serna@ASGDTweet·
An update to the previous post. Nothing too complex, but a first with a leveling system. The higher the level, the more "earnings" needed to level up! Small updates and implementing the empty space on the right side are next. #gamedev #gamedevelopment #indiedev #indiegame
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