Adam Gerthel retweetledi
Adam Gerthel
1K posts

Adam Gerthel
@AdamGerthel
Maker of https://t.co/u8VRjMIbOv among other things.
Malmö, Sweden Katılım Mayıs 2009
253 Takip Edilen156 Takipçiler
Adam Gerthel retweetledi

We just released github.com/uebelack/scree… into the wild. Use React to generate your App Store / Google Play screenshots! #reactnative #fastlane #mobiledev #aso

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@JannisRingwald What’s the benefit compared to just using Godot? Easier to make UI in React?
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Today, we’re officially releasing React Native Godot to the public.
For the first time, every React Native developer can create games with an amazing UI on top.
This unlocks a new era of apps and games.
github.com/borndotcom/rea…
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Adam Gerthel retweetledi

Eldrum: Black Dust is now available for download! 🥳
App Store: apps.apple.com/app/id66895192…
Google Play: play.google.com/store/apps/det…
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@RockstarSupport Looks like someone is doing some major copyright infringement: apps.apple.com/se/app/gta-v-g…
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@kirupa I would agree with you in many other cases but if you know what fill and map do, it's actually very readable thanks to the easy-to-understand function and variable names.
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@JannisRingwald I've made 2D games in React Native for a couple of years now which have made me very keen on ditching it for Godot/Unity.. Now it looks like I can have the best of both worlds? Really excited!
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Super excited to announce react-native-godot:
A seamless integration of the Godot Engine with React Native for iOS and Android!
Now you can create games with native UI components, giving them a polished, platform-native feel.
Plus, you'll have full access to the engine and all GDScript functions directly within React Native, fully typed for an enhanced development experience.
Since it's a standalone library, simply import a .pck file, and you're good to go.
Open-sourcing in the coming weeks!
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@wcandillon How's the performance on Android, specifically lower end devices?
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@Cathrinmachin @Rahll @GaryMarcus Isn't this how a human being, say a 2D artist, does it as well? Trains on existing data, user pays artist for output. What's the difference other than it being large scale and the output not being created by human hand? Or is that the issue?
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@Rahll @GaryMarcus MIDJOURNEY - *STEALS* data and assimilate it
USER - *PAYS* midjoirney for output
AI BROS - it’s the users fault copyright infringement happens 🤦♀️
Literally midjourney is working as intended and is the one *PROFITING*
Justifying with mental gymnastics is pathetic AF
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I'm tired of having to prove to people that generative AI systems infringe by default, so here's a megathread of images I've prompted you can use in your discussions.
Article by @GaryMarcus and myself at the end. 1/🧵

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@Rahll @imHugoLeandro @GaryMarcus You might as well say "We asked a digital artist to re-create this copyrighted image, and he did". You seem to see the problem in the learning phase - the material it's trained on. But humans train on existing material as well. What's the difference?
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@imHugoLeandro @GaryMarcus You may not know me, but @GaryMarcus is reputable, who I wrote the article with. Also, maybe you've heard of the New York Times who covered our work. The fact that you don't believe it only reinforces my our point.
nytimes.com/interactive/20…
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Adam Gerthel retweetledi
Adam Gerthel retweetledi

Sunday rant.
For software engineering, my sense is that the phrase “premature optimization is the root of all evil” has massively backfired. Its from a book on data structures and mainly tried to dissuade people from prematurely write things in assembler. But the point was to free you up to think harder about the data structures to use, not leave things comically inefficient. This context is always skipped when it’s uttered.
Not all fast software is world-class, but all world-class software is fast. Performance is _the_ killer feature.
If you are in engineering, here is a fantastic anecdote. I refer to this account often. It’s a bit subtile, but the implications are massive-
It’s an account of how SQLite became 50% faster, not by doing one specific thing but hundreds of small ones.
SQLite is everywhere today because of this work.
sqlite-users.sqlite.narkive.com/CVRvSKBs/50-fa…
We need the engineers in all companies fight for this more. Product leads are not the right owners of the end performance of the software. This needs to be encoded in the professional pride of the software engineering discipline. Leaders in companies need to encourage it and hold engineering accountable. It’s simply not ok to fritter away the performance of the products for random reasons.
Every user of your products cares exactly as much about latency as engineers do when typing in their terminal. They just don’t have the words to describe what they don’t like about the experience and neither should they.
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Adam Gerthel retweetledi

@Malmo_FF /2
Som det är nu måste man metodiskt gå igenom varje kategori och testa sig fram med olika antal biljetter för att se vad som händer, vilket är väldigt frustrerande
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@Malmo_FF Fick precis mail om nya biljetter, men vad man än försöker för alternativ (ej pensionär eller ungdom) så står det "Biljettypen är slutsåld" - varför står det inte så direkt så som det gör på Ståplats? Hade varit fint man kunde se vilka som faktiskt finns
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@tinytouchtales I know, it’s very opaque. AppFollow is great for tracking App Store features, but I don’t know of any tool that gives you the same kind of insight for Google Play.
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@AdamGerthel Maybe, I would love to know why the increase in downloads. It‘s often very intransparent / hard to track what causes these ups or downs.
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Not sure what's going on with #CardCrawl on #GooglePlay but the steady increase in downloads is pretty impressive. From the low 600s to above 4000 daily atm.

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