Adam Jensen

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Adam Jensen

Adam Jensen

@AdamJnsen

Just a Guy trying to live his destiny the way it wasn’t meant to be. Seeker, Gamer, Lover and friendly neighborhood Sauropod

On the Path Katılım Ocak 2010
468 Takip Edilen92 Takipçiler
Chane
Chane@Chanevaya·
@mypalal What a clown you are
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GOG.COM
GOG.COM@GOGcom·
Download the offline installer of any of your games on GOG, save it to a disc and it's yours forever. You don't need a storefront's permission to play what you bought.
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Adam Jensen
Adam Jensen@AdamJnsen·
@SynthPotato Odyssey is atleast A Tier, it just takes a while to get its hooks in you, you really have to be into greek mythology as well , but its the most ambitious AC ever got.
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
My ranking of the Assassin’s Creed franchise (2026): 1 - Assassin’s Creed 2 2 - Black Flag Resynced 3 - Black Flag OG 4 - Brotherhood 5 - Revelations 6 - AC1 AC4’s remake has effectively replaced the original for me. It’s not perfect but it is overall a better game than OG
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ASHA
ASHA@asha_shar·
This is an important email I sent today to all employees at XBOX: Team, We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale. I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication. Our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX. First, we will reset our content portfolio. Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision. Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options. We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions. In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX. Second, we will reset our platform. We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify. We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend. Third, we are resetting how we operate. As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done. For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results. Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best. These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates. I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027. History is full of companies that mistake longevity for inevitability. We will not be one of them. Asha
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JAPAN 🇯🇵
JAPAN 🇯🇵@japanvistamedia·
Nagano, Japan.
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Reece “Kiwi Talkz” Reilly
Wait WTF? I know a lot of lapsed gamers, my best friend literally owns a PS5 and has not played it in 2 years. There is a large contingent of people that become lapsed gamers for many different reasons. Deleting their entire digital library because of this is BS, what happens if the persons email has changed? or the email accidentally ends up in spam? PS6 is starting to look more and more unappealing by the day.
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Arya
Arya@AryaTayebi·
Sony's really doing a full victory lap on torching its brand this week.
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Knigma87
Knigma87@knigma87·
PS cancelled PC games. PS cancelled physical games. This means they are in complete control of how to purchase their IP. No Best Buy, Walmart, Target or Steam. You can only purchase from the PS store after 2028. This is anti-consumer at its finest.
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Pyo 5️⃣
Pyo 5️⃣@mrpyo1·
It has now been over 3 days since Playstation made the post. Their strategy is clear! They hope the anger just goes away and things get back to normal, this is their plan obviously. This is important that we don't just walk away from this and, MAKE YOUR VOICES HEARD!!!!
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PlanetFanatix
PlanetFanatix@planetfanatix·
Fucking bingo. I’m not the only one. Fix this dumb ass shit.
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Hernandy D. Uzumaki
Hernandy D. Uzumaki@hernandy_s·
Supergirl: Gunn and Gillespie clashed a lot, his usual editor was fired for the GOTG editor. Gunn brought in Jeremy Slater for emergency rewrites. When Gillespie’s cut started taking shape, they pulled the plug on it and DC studios ordered its own cut; the one that released.
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Raz Burgundy: Rising
Raz Burgundy: Rising@BurgundyStriker·
that 4chan post about how low IQ people can't understand conditional hypotheticals or second-order thinking seemed silly but so many people are unironically saying "this doesn't effect me so why does it matter" no capacity for second-order thinking. they're genuinely this dumb!
Evanit0@Evanit0

I literally haven’t bought a physical game since 2014 so I’m not sure why people are so upset about this. I also have steam and it’s just like using that ? lol

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Adam Jensen
Adam Jensen@AdamJnsen·
@slantrockX @TheIshikawaRin please educate yourself. you are being fooled by corporates, the 85% data isn't true, it includes digital only releases and sony has been on blast back in 2022 of tinkering with the data. Please get aware, support industry, do not let gaming die.
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Rin | 凛
Rin | 凛@TheIshikawaRin·
Just realised that Xbox could win so easily right now if they just reaffirmed their commitment to proper physical game releases, the reverse of 2013. But they probably won’t.
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Law
Law@s12Law·
#Cyberpunk2077 من لعبه الكل كان يطقطق عليها وقت صدروها ، الى افضل لعبه بتاريخ الصناعه و 40 مليون نسخه 💛
Law@s12Law

#Cyberpunk2077 يوم نزلت لعبة Cyberpunk 2077 كان نزولها عباره عن كارثه تقنيه لدرجة ان تم استرجاع فلوس اللاعبين ‼️ لكن تسحبهم استسلمو وسحبو على اللعبه ؟ لا طبعاً بل رجعو باقوى عوده بتاريخ الصناعه واصبحت اللعبه معيار للقوه التقنيه والجيل الجديد ✅ Cyberpunk 2077 لعبة القرن 💛🔝

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