Manel VR.

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Manel VR.

Manel VR.

@MaNeo_O

Tech & Gameplay Animator at Ubisoft Barcelona | Formerly: Animator at Gameloft and QA at King | VR Enthusiast | Pizza con piña lover - Whovian | MaNeoVR

Terrassa Katılım Haziran 2010
790 Takip Edilen717 Takipçiler
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Quaternius
Quaternius@quaternius·
What if I told you there is a kit with 120+ animations, a universal humanoid rig, easy to retarget and compatible with Godot, UE and Unity? Just released! There's a FREE version with a ton of the anims quaternius.itch.io/universal-anim… Huge thanks to @SplineMr who helped me! Follow him
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Manel VR.
Manel VR.@MaNeo_O·
No se vosotros, pero desde mi punto de vista esto habrá sido un infierno de desarrollo. La carga humana durante 10 años de desarrollo no ha podido ser muy sostenible. Les deseo lo mejor con el lanzamiento.
Genki✨@Genki_JPN

Details on how PlayStation helped with Lost Soul Aside development! via @zoadssjgod - Started as a indie/ AA scale project but help from PlayStation China Hero Project helped push the scope to a AAA level. - Began as a one person project by Yang Bing - 10 year long development is due to the team struggling because of lack of full game development experience - After receiving support from Sony the team’s skills and overall development situation improved - They were able to expand the art direction, characters, story and combat system with the extra resources. - Gameplay was adjusted, balanced and optimized based on feedback from SIE and play tests. - Was a PS4 game and then shifted to PS5 only. - Graphics were upgraded and optimized with help from the China Hero Project team. - The team considered moving engine to UE4, but after talking to SIE and the technical team decided it was best to stick with the latest version of UE4.

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Mastar
Mastar@MastarMedia·
Animator Dan Mark creates mind blowing Bakugo vs Inosuke animation which took him 4 years.
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paris
paris@prismual·
WHY DID THEY ONLY POST THIS ON TIKTOK
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Very AFK
Very AFK@Cromwelp·
To make it absolutely clear, what I hate about the way layoffs are carried out is that they are done *before* decision makers know what do do with a studio, and not as a result of figuring out a direction. This is consistently true. It is a short term cost saving measure at a huge human expense that doesn’t solve a long term problem. (A lack of a viable strategic direction defined at an executive level). You can probably figure it out if you trust your developers instead of firing them. On a positive note, I’m seeing a slight shift in this direction. In the low-stakes arena of remasters and remakes, but they are the foundation of something bigger.
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Very AFK
Very AFK@Cromwelp·
*laid off I wrote more but then deleted it because I’m not about to ruin a long weekend. Something something $30 billion corporation operating for decades unable to provide the necessary economic foundation from which to support a big RPG. But again, I deleted it.
IGN@IGN

Key Dragon Age developers have announced they are leaving BioWare after the developer restructured to focus on the next Mass Effect. bit.ly/4aFEiKP

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SenyorMestre
SenyorMestre@SeniorMestre·
Hi everyone, still a lot of work ahead but I hope you can see the idea
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Jonathan Cooper
Jonathan Cooper@GameAnim·
My buddy and former Mass Effect 2 animator Thierry Labelle covers the animation portion of Blur's Secret Level production in Unreal Engine. Hope we see some of those tools on the asset store soon if not there already! youtube.com/watch?v=AAAhD5…
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安田現象
安田現象@gensho_yasuda·
年末なので今年自主制作したショートアニメをまとめてみました! ロボからカニまで、いろいろ作ったなー #アニメ作ってみた #blender
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Zenless Zone Zero
Zenless Zone Zero@ZZZ_EN·
🎁Hoshimi Miyabi Character Demo - "Everlasting Training" | Zenless Zone Zero Follow @ZZZ_EN & share this post, and we'll randomly select 20 players to receive Rug - Bangboo Edition ×1! "So Chief, where did this cat come from?" "It challenged me to a duel right at the entrance of the HAND building." "...Or perhaps it just wanted something to eat?" ▼ Event Prizes Rug - Bangboo Edition ×20 ▼ How to Participate 1. Follow @ZZZ_EN 2. Repost this post ▼ Event Rules hoyo.link/5ADjFCAL ▼YouTube youtu.be/vw63hN_9scA #zzzero #zenlesszonezero #Miyabi
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P.Carredo
P.Carredo@p_carredo·
weeeee
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genDESIGN
genDESIGN@genDESIGN_Inc·
12月12日(現地時間)に開催された世界最大級のゲームアワード「The Game Awards 2024」にて、新作(タイトル未定)のティザーを公開いたしました ゲームの詳細は順次お知らせいたしますので、続報をお待ちください youtu.be/PzyVhwSe5UM #genDESIGN #TheGameAwards #TGA2024
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Manel VR.
Manel VR.@MaNeo_O·
Queda algun espacio libre de arte generado por IA para buscar referencias para dibujo? Google es un despropósito, pinterest está infestado y DevianArt 🤪..
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Gina Zero 🐺
Gina Zero 🐺@gina_zero·
A lo mejor andar ayer 20km con unas Vans por Madrid no fue la mejor idea del mes🫠👍
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Caleb Longmire
Caleb Longmire@clongmire42·
Here's a thing I've been passionately working away on: What if I told you that one of these characters is using a Motion Matching setup, and the other is using a simple State Machine (sort of)? Would you believe me? Take a guess at which is which.
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