Anru Rikari

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Anru Rikari

Anru Rikari

@AnruRikari

Testing? Hello!

Katılım Eylül 2023
49 Takip Edilen96 Takipçiler
Anru Rikari
Anru Rikari@AnruRikari·
You can now quicksave and quickload with F5 and F9, as well as save and load normally through the menu. #Gamedev
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Anru Rikari
Anru Rikari@AnruRikari·
Basically just a 3-dimensional graph. If the final point matches a known enchantment, the item gets that. Otherwise it fails.
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Anru Rikari
Anru Rikari@AnruRikari·
Got enchanting working. Basically, most items have an elemental affinity and a strength. There are three axis of enchantment, and each item will push the final result down or up one of those. If the final result matches an enchantment, then it gets that enchantment. #Gamedev
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Anru Rikari
Anru Rikari@AnruRikari·
Not much today. Other cooking stations are in, so you can make a dumpling from scratch now. Will update the UI for it later. #Gamedev
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Anru Rikari
Anru Rikari@AnruRikari·
Still working on the other tables, but you can now cook dumplings. #Gamedev
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Anru Rikari
Anru Rikari@AnruRikari·
@LuckShiomi Your portfolio sounds impressive! I'll keep you in mind if I get to that stage.
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Luck Shiomi
Luck Shiomi@LuckShiomi·
@AnruRikari Your game is looking great! By the way, are you currently looking for a game composer / sound designer? I'd love to work together if you are interested. Composer portfolio ↓ luckshiomi.my.canva.site/en
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Anru Rikari
Anru Rikari@AnruRikari·
You can now get and complete quests through event flags, as well as level up skills through use and quest xp rewards. #Gamedev
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Anru Rikari
Anru Rikari@AnruRikari·
Ah, I put the arch on the wrong z-layer there...
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Anru Rikari
Anru Rikari@AnruRikari·
Not much recently, I've been grappling with map loading and Godot's thread nonsense. Sprited a little solar sprite, though. #Gamedev
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Samsara Saga
Samsara Saga@samsarasaga_·
The Mage’s next ability: Thunderstrike ⚡ A charged AoE attack built to hit hard in a small area and trigger special effects. What stands out most to you: the visuals, the impact, or the sound?
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Anru Rikari
Anru Rikari@AnruRikari·
Kind of boring, but got chunk loading working so I don't have to have any loading screens. I walk across 6-8 chunks here. Now to get rid of that 1-2ms instantiate... #Gamedev
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IndieEcho
IndieEcho@IndieEcho·
@AnruRikari It looks really good. Personally I enjoy the white outlines and dark text box how you have it. Just more pleasing to my eyes. Keep up the good work!
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Anru Rikari
Anru Rikari@AnruRikari·
I have now coded a dialog system. Or rather, I have now re-made the old dialog system so it can handle a bunch of new stuff like the skill checks and spawning items #Gamedev
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Anru Rikari
Anru Rikari@AnruRikari·
The initial test of adding a monster spawner lol
Anru Rikari tweet media
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Anru Rikari
Anru Rikari@AnruRikari·
@citrus_sunshine I don’t get those, just a billion predebut VT ones… perhaps they are customized?
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Anru Rikari
Anru Rikari@AnruRikari·
Among more important additions, I have added a lightning spell. #gamedev
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