Argus Dev Team
221 posts

Argus Dev Team
@ArgusDevTeam
Argus Computer Entertainment is an overall entertainment company creating video games and the creative media arts, aimed to inspire, and entertain throughout.
Katılım Ekim 2015
190 Takip Edilen38 Takipçiler

@ArgusDevTeam Please email me at socialmedia@ugames.com and I will forward the message to the appropriate party. Thank you.
English

@UniversityGames We have sent you a direct email from our legal team here at Argus Computer Entertainment. We will not disclose, do advise.
English

@UniversityGames Usually we handle things with care, and privately, however, some things are lost by certain channels, especially email. We want to make it clear that our messages are getting across and would like to be referred to the proper channels so we can sort this mess out diligently.
English

@UniversityGames The email was sent to info@ugames.com We have in the title Argus Computer Entertainment. This was the only contact email that we could find, we do wish to speak to your corporate.
English

@ArgusDevTeam Regarding what? And to which email address?
English

@B4DC0FFEE @GearsofWar @EpicGames @UnrealEngine We always liked Kismet with Unreal and it made volumetrics easier, however with Unity, recently it seems to handle animations and sound mixing a whole lot better. When we start any project, it always comes down to the scope to determine the engine which we use.
English

@ArgusDevTeam @GearsofWar @EpicGames @UnrealEngine I was making fun of people that think the engine has something to do with a game art style, but few people didn't get the actual "joke"!
Gears of War was acquired by Microsoft few years ago and is now developed by The Coalition :) but yes: I use UE4 at work, I love Unity too
English

@B4DC0FFEE @GearsofWar @EpicGames @UnrealEngine Each are incredible engines. We didn't realize that @EpicGames sold of their flagship, we say this because it done more for Epic than Unreal Tournament. Our mistake. We work with Unity, Unreal and Gamemaker.
English

Our talks with @TMobile has all claimed that the situation will be escalated, how ever we will have to wait to hear back on that request. Patience is a virtue, however time is money. So we will wait for a response while planing where to go from here. #evilTMobile
English

We have been in constant contact with @TMobile about our situation. We will continue to try and work with them for a solution. We will remain hopeful that we can seek reconciliation for damages, however still consult with our peers and council. #evilTMobile
English

It is a real shame when someone else damages the tools that you work with. It is a shame still when it is from a company that you trusted for their services. We now would like to hear back from ever one else and their experiences with @TMobile #evilTMobile
English

Well we spoke with @TMobile via phone and @TMobileHelp via DM and haven't heard back nor went anywhere. As par of our commitment to transparency, we are now seeking legal council and filed with the BBB and FCC. #evilTMobile #StillHopeful
English

@KerbalSpaceP So glad to see the console getting some love. Though even if the saves won't work for obvious reasons, is it possible to incorporate an import of anyone's builds in the old said game? At the least it wouldn't be complete scratch for the player.
English

@OneWheelStudio @TweetIndieGames One thing that didn't occur to us in the light of things, a full inventory. Now you need some way to have them drop off inventory to free their space so they can cut again, if no storage is found they need to either build one or go idle with player feedback.
English

@OneWheelStudio @TweetIndieGames Ah, Seems like there must be a missing check for the AI then. Look to see if they are searching with in a given area after their task, then check to see that they are checking for the pieces. Seems like a simple logic error by the sounds of it.
English

As you can see @Microsoft has been awesome in providing the tools we need to develop awesome games and apps. I guess @TMobile didn't realize that these devices are also @Microsoft 's. With proprietary software on them, they can't be easily replaced. #EvilTMobile

English

@OneWheelStudio @TweetIndieGames Not sure if they cut down a few trees or the forest there. Well, at least they are cutting.
English
